Hey all, new here so I understand if you ignore my ideas, but hopefully there's something here.
Aether has less cards than any other element, so maybe it could use some love.
Permanent card-
Rift: Your immortal aether creatures can be targeted by you but not your opponent.
*This would allow for buffing your untargetable creatures, as well as using aether cards such as fractal and parallel universe on them. Also if need be to use reverse time on them.
Creature cards- Aether has only 4 creatures (including sparks), which is tied with light for the fewest in the game. I've put a lot of thought into trying to come up with something different, and also some existing elements as twists as an afterthought.
Original ideas for creature cards were-
Warp Anomaly: (weak, something like 2|2?) effect combines with a 2nd warp anomaly to form a Warp Archon.
Warp Archon : (strong, something like 8|8) immortal with grow-like ability or some cool effect
*But then I got to thinking, what if there was something (Rift Templar name?) to summon the anomalies and then when enough of them were summoned and alive (5 or so?) have them turn into the Archon. Another idea would be to have the summoned Anomalies simply produce
quanta (or some other element) and sort of be the aether version of FFQ/fireflies and scrap the Archon?
Let me know what you think.