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Messages - finkel (727)

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Forum Game Archive / Re: Clash of Worlds by Bloodshadow
« on: August 24, 2010, 11:29:19 pm »
I tried posting yesterday, but apparently it didn't go through (grrr), I'll read all the new posts and write something tomorrow.

2
Trio & Quartet / Re: UNUPPED Nymphomania FG killer
« on: August 21, 2010, 08:29:52 pm »
@giversgivealot: Wow! You win at least one card from 85% of the FGs you beat?! D: I manage like 33% >.<

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Trio & Quartet / Re: Black Hole cripples mono decks too!
« on: August 21, 2010, 06:53:07 pm »
weird, the game keeps telling me I can only have 6 >.<

4
Game Suggestions and Feedback / Re: False God Realms
« on: August 20, 2010, 05:37:45 pm »
@7: I looked it over, and I can easily think of false gods in all four realms that would be difficult, at least in the perspective that they're already hard, and additionally have very different strategies/pose different threats, and therefore can't be defeated by a single deck without a fair bit of luck.

5
Duo-Decks / Re: Twin Mutants
« on: August 20, 2010, 05:35:35 pm »
I LOVE THIS DECK! +karma to you, good sir

Just won 11/15 AI5 games, lost only one AI3 game (friggin' maxwell....), and had a blast the whole way.

I got 50+ damage in creatures out by my fourth turn in one of the games :O

Yeah, this has to be the fastest method for dealing damage, if you get ultra lucky (crimson dragon, anyone?). I got light nymphs, emerald dragons...and the best thing is when you grow something to 20+ then get a copy with deja vu :D :D :D :D

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Game Suggestions and Feedback / Re: False God Realms
« on: August 20, 2010, 05:09:47 pm »
I love this idea. It could be implemented relatively painlessly for Zanz, and would make the game a helluva lot more fun. Ideas:

NOTE: Numbers are just approximations, the idea's the important thing.
-Elements tracks how many wins you have for each realm. When you accumulate ten in all four realms, you win a random upgraded rare chosen from the realm of your choice, after which the tally resets (it doesn't matter how many wins you rack up in one realm, only that it's 10+). This will encourage people to fight in all the realms, and make people that just focus on one and get a slightly higher win rate overall miss out.

-Once you accumulate 50 (or 100, or more) wins in all four realms, you get to face a random false god. If you beat him/her, you win a superspecialultramegasecret high-cost, high-power rare. Each time you face this special false god (randomly chosen from all of them) and win, the game records this, and you will never face that god again in this manner. Once you defeat all of them (you'd have to rack up 4800 wins in total, plus extra if you don't get to exactly 50 or 100 or whatever the quota is in each realm at a time), you get some bonus/prize, such as being allowed to fight false gods for free, or getting a 33% extra chance to spin the slots a bonus time every time you win, etc.

-Once you defeat all of the false gods in a particular realm a certain amount of times (~10), you unlock a new false god in that realm which will pop up a small percentage of the time (~5%) and will be super-hard but also carry a much higher reward (bonus electrum, spins, guaranteed cards, that sort of thing) if you win. He'll be much more difficult (draw 3 cards per turn, start with cards on the field, must be defeated twice in a row to be truly defeated, the second time starting with 100 HP, etc.) but defeating all of these bosses unlocks a super-ultra-difficult super-boss, or something like that.

Anyway, those were my ideas on the subject, clearly some of them better than others (lol), I'll close by saying I really love the idea, think it will make the game much more fun (not to mention bearable - I can't farm for more than an hour before getting sick of the monotony of having no idea if I'll win just because my deck is built to have as high an overall-winning-percentage as possible, and so isn't particularly good against almost any one false god) for everyone, and am keeping my fingers crossed.

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Trio & Quartet / Re: Black Hole cripples mono decks too!
« on: August 20, 2010, 05:08:56 pm »
You can't have 9 pendulums, only 6.

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Trial Archive / Re: Phase 3 - Battles
« on: August 20, 2010, 04:41:19 pm »
@Imposion: So 6 non-air cards in total, but as many other cards as you want?

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Rainbow Decks / Re: (1.24) CC? Why bother?
« on: August 19, 2010, 08:37:10 pm »
lobotomize removes momentum but not adrenaline, soooo....

10
Trial Archive / Re: Phase 3 - Battles
« on: August 19, 2010, 05:49:14 pm »
Quick Question: Does "You can take up to 6 cards from any element" mean that I can only include up to 6 cards per non-air and non-other element in my deck, or 6 non-air cards total?

11
Forum Game Archive / Re: Clash of Worlds by Bloodshadow
« on: August 19, 2010, 01:59:18 am »
@Bloodshadow: D'OH. I knew I was forgetting something. I'll add this as soon as I post this, but here it is: If the person knows ahead of time that Silver might try to use charm on them, they can better resist it, but it depends. I gtg to bed now, but will fix tomorrow morning.

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Forum Game Archive / Re: Clash of Worlds by Bloodshadow
« on: August 18, 2010, 11:03:57 pm »
Sure, I'll use #FF8080. I didn't color my profile because the "center" tag was screwing with it, and I think it's much easier to read uncolored.

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