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Messages - Arondight (715)

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1
General Discussion / Re: [Poll] How many nymphs do you have?
« on: July 28, 2010, 12:11:51 am »
Not lucky or bastardy enough for  :light and  :air Nymphs.  :)

2
General Discussion / Re: [Poll] How many nymphs do you have?
« on: July 28, 2010, 12:06:57 am »
I have:

 :aether :darkness :death :death :earth :earth :earth :earth :entropy :entropy :fire :fire :gravity :gravity :life :time :time :water :water :water

3
Card Idea Competition Submissions / Re: Arondight | Arondight
« on: July 28, 2010, 12:01:05 am »
I guess it is somewhat confusing. But, I made the abilities free of cost, whether it's Light or Darkness. If you have a Darkness mark, I intended for the card to light up like any other card with an ability that could be used. When you have a Light mark, the card won't light up at all, as to signify a fine distinction between the two.

^ The weapon damage happens regardless of mark, like any other weapon.
Realations to Marks don't exist with Images and the images you have used are confusing. I showed your idea to two friends who play elements casualy and they both asked how a card could have 2 active abilites. I'm going to have to say no to the crucible ready status on the grounds that the presentation of this card is unnecessarily confusing in nature. I suggest creating the card with the abilites as words and then if it makes it to the game Zanz might create an icon to relate to "element of" or "mark of element" to save space. Another option could be to relate the Basic card to the Light pure Lancelot effect and the upped card to the Darkness Adulterer Lancelot effect.
So, your requirements to be crucible ready have changed due to showing the "idea" (which may or may not only be the image) to two friends who are casual players? Relations to marks don't exist in cards right now because this is all just an idea, one should be able to understand what this card is getting at simply by reading the first post. I am not sure what's so confusing about reading the whole post, but if it won't make it to the crucible because of that, I'll just leave it be. :)

@discussion about Discord

I used the Discord as my avatar ever since I could, as it is my favorite card. :) So, I thought a smudged up and slightly dodged version would match the forum name competition.

4
Card Idea Competition Submissions / Re: Arondight | Arondight
« on: July 24, 2010, 12:15:36 pm »
I guess it is somewhat confusing. But, I made the abilities free of cost, whether it's Light or Darkness. If you have a Darkness mark, I intended for the card to light up like any other card with an ability that could be used. When you have a Light mark, the card won't light up at all, as to signify a fine distinction between the two.

^ The weapon damage happens regardless of mark, like any other weapon.

5
General Discussion / Re: [Poll] How many nymphs do you have?
« on: July 23, 2010, 12:09:52 pm »
I guess the Oracle has developed a new love for Blondes? :) That's awesome, by the way.

6
The only new one I voted for was Life 3 (which has had a great change). Earth 3 lacks texture, Fire 3 now looks like a torch with fire quantas jammed in there, Aether 3 looks like Aether 2 but sodomized with more depth from the background.

7
Anvil Archive / Re: Commission | Crusade
« on: July 22, 2010, 09:09:52 pm »
Sent you a PM to avoid flooding your thread all about it.

I'm not entirely sure if it would be too strong, but card space is pretty critical for something that can backfire on you. Also, the only cases of healing (for creatures) are Angels and Holy Light, right? Since there's a limited amount of use, it may be okay.

8
General Discussion / Re: Frustration
« on: July 22, 2010, 08:13:59 pm »
Definitely words one can live by. :)

9
Deck Help / Re: Steam Engine/FG-beater?
« on: July 22, 2010, 08:09:55 pm »
It looks pretty decent to say the least. The one thing I worry about most while looking over the cards is if you'll get creature protection going fast enough.

10
Anvil Archive / Re: Commission | Crusade
« on: July 22, 2010, 07:47:11 pm »
I just want to say the way you worded your responses were rather hostile, so I felt I needed to explain why I voiced my opinion (complaint is a bit too strong for how I feel about it) on the facade of the card. By all means, it's your card idea and it should be named the way you want it to be. :)

All that aside, I did say I like the mechanics and I agree that it could be boosted to +2|0.

11
Humor / Re: Ask BP
« on: July 22, 2010, 03:35:25 pm »
BP, what do you think of the actions regarding the oil spill in the Gulf of Mexico?

Do you like puns? I do.  :)

12
Card Idea Competition Submissions / Re: Kael's Hate | Kael's Hate
« on: July 22, 2010, 03:00:18 pm »
To touch more on the subject, Kael's Hate also locks down many other decks. Simply because not many decks would use more Towers or Pillars to counteract this card idea's effects. If you have six of these cards in a deck and manage to draw two while your opponent summons three monsters, you effectively disable six Pillars or Towers without including Devourers or Earthquake on the side. If you are challenging a Speed Rainbow deck, you could do irreversible damage if you mixed in stall into your deck. If this card was used against a common Physalia poison based deck, it would also be locked down. Now, what if you used Aflatoxin and this card? Would all your opponent's quanta get drained away nonstop?

Also, I did not limit my statement only to Hope decks, I just said "in particular." That just makes me want to say "Please read my whole post before answering."

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