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Design Theory / Re: Steal My Idea!
« on: November 02, 2011, 11:03:36 pm »Permsyour ideas are a lil too op fire dsnt need any more buffs and the game itself needs more strategy to match all the muscle that has been added in the past cple updates
Chaotic Landscape - At the start of each player's turn a random creature spot is affected by a random spell effect. Creatures are then shuffled around the board.
Charred Landscape - All creatures own by you gain +1/-1, Fire creatures gain +2/-1.
Spells
Bountiful Harvest - All your creatures are healed for 1 hp per 10 quantum. All remaining quantum is consumed.
or Unholy Night - All creatures are drained for 1 hp per 15 or quantum. All remaining or is consumed
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Creature Ability
Drown - Target creature is submerged for X turns, losing Y hp per turn unless creature is water-based. When a creature is submerged, it cannot attack.