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Messages - Spongey39 (5)

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1
Card Ideas and Art / Re: Cerberus|Cerberus
« on: July 11, 2011, 07:17:24 pm »
Speaking of adrenaline how would that effect this creature would it get several turns of attacking 3 times each? If that is true even if you only got it to 1|5 you'd have 4 turns of dealing 3 damage so it's really like having a 12|5 creature.
hmmmm... that would be an issue
perhaps having it enter with a poison counter that could solve some problems but it would also be getting pretty complicated

2
Card Ideas and Art / Re: Cerberus|Cerberus
« on: July 11, 2011, 06:45:40 pm »
Yeah i was sure it needed some balancing. but i thought that since it would require at least two cards, from two different elements, that it might be able to work. maybe changing it to attack twice per turn would be better.

3
Card Ideas and Art / Re: Cerberus|Cerberus
« on: July 11, 2011, 06:18:57 pm »
yes that was intended. if left by itself it would heal the opponent for 9 but if you used anti-matter on it it would do 9 damage or you could use a couple blessings or chaos power on it. I thought that it could also be a decent target for nightmare.

4
Card Ideas and Art / Cerberus|Cerberus
« on: July 11, 2011, 05:59:57 pm »
NAME:
Cerberus
ELEMENT:
Darkness
COST:
6 :darkness
TYPE:
Creature
ATK|HP:
-3|5
TEXT:
Three Headed: Attacks three times per turn
NAME:
Cerberus
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Creature
ATK|HP:
-3|5
TEXT:
Three Headed: Attacks three times per turn
ART:
any suggestions are welcome
IDEA:
Spongey39

5
Design Theory / Re: Steal My Idea!
« on: July 06, 2011, 11:36:05 pm »
cerberus

cost: 5 :darkness
-3/6
passive skill: three headed
attacks three times per turn

I think something like this could be really interesting. this card plus antimatter would do 9 damage a turn add on an adrenaline and it would do 36 damage a turn. or you could just hit it with a couple of blessings or chaos power. however, by itself it would heal the opponent for 9 which could make it a good target for nightmare.

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anything
blarg: