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Offline doublecross

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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg255619#msg255619
« Reply #204 on: January 23, 2011, 11:04:24 pm »
I like one where before each match, each person must switch to the mark their opponent was planning on using.

Not entirely sure what other rules should be in place, but the effect would be most noticeable if everyone was supposed to use a deck that, before the mark swap, was either mono or duo.
Seems like rainbows would dominate because they will always have use for their mark.



Well, that is why this should be coupled with a requirement for duo or mono decks.
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Offline RootRanger

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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg255626#msg255626
« Reply #205 on: January 23, 2011, 11:07:18 pm »
And with only monos and duos discord will become unfair.

Also, seems similar to a tourney with no rules. This time you just need a couple more pillars to replace the mark.
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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg257541#msg257541
« Reply #206 on: January 26, 2011, 03:47:09 am »
"awkward rushes..."
you must rush with one of the following elements:
:time, :water, :aether, :darkness, or :gravity
absolutely no "stall" cards allowed... no CC, healing, quantum denying (talking to you darkness), no PC (this one is for water, with their trident...)
all matches end after the 8th turn, if neither player has died, the winner is the one with the most hp left

Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258081#msg258081
« Reply #207 on: January 27, 2011, 01:04:10 am »
"awkward rushes..."
you must rush with one of the following elements:
:time, :water, :aether, :darkness, or :gravity
absolutely no "stall" cards allowed... no CC, healing, quantum denying (talking to you darkness), no PC (this one is for water, with their trident...)
all matches end after the 8th turn, if neither player has died, the winner is the one with the most hp left
lol.. I like...  :time/ :gravity scarab+dune scorpion rush, anyone?

Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258086#msg258086
« Reply #208 on: January 27, 2011, 01:13:31 am »
scarab isn't allowed if you are using it for CC
but it's allowed for damage

Offline RootRanger

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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258087#msg258087
« Reply #209 on: January 27, 2011, 01:13:45 am »
Scarab + Dune scorpion is not a rush deck; it is a stall. Scarabs are not rushing cards because their damage:cost ratio is poor, especially for such a cheap card. Scarabs are instead used as a combination between CC and damage in order to deal damage while staying alive yourself. Dune scorpions are the ultimate attacker for non-deckout stalls, and rather weak in rushes. Their damage they deal a turn (poison) will, on average, increase every turn. This means they are fantastic in decks that take many turns to win, stalls.

I like the awkward rush idea, TII, but be sure to include shields.
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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258265#msg258265
« Reply #210 on: January 27, 2011, 08:59:02 am »
Players are only able to use cards released with or after pendulums.

Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258267#msg258267
« Reply #211 on: January 27, 2011, 09:07:02 am »
Players are only able to use cards released with or after pendulums.
too little creatures

Offline lolicjj

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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258293#msg258293
« Reply #212 on: January 27, 2011, 10:45:03 am »

I'm sure this will bit hard D:- Only  :fire and :time  are allowed, mark is free.
- Must have at least 4 fate egg.
- NO SPELL and RARE cards.

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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258432#msg258432
« Reply #213 on: January 27, 2011, 05:20:57 pm »
"From Start to End, Everything's a Raging Battle!"
75% of your deck must be creature cards.

"Royal Straight Flush"
You must always play your lowest/highest cost creature card in your hand first that can be played (for example, I have a Photon, a Ball Lighting, and an Ash Eater. I have to either play Ball Lightning or Photon first if the rule is "lowest card", and if the rule is "highest card", then I have to play the Ash Eater first if I have 1  :fire , otherwise I move to the next highest card, the Photon or Ball Lightning).

Offline RootRanger

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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258781#msg258781
« Reply #214 on: January 28, 2011, 01:45:18 am »
I'm sure this will bit hard D:- Only  :fire and :time  are allowed, mark is free.
- Must have at least 4 fate egg.
- NO SPELL and RARE cards.
Um no. Someone could claim all 4 fate eggs are the last 4 cards in their deck, win in 7-10 turns with an immolation rush, and no one would have anything on them. Besides, I don't even see the point of those rules...

"From Start to End, Everything's a Raging Battle!"
75% of your deck must be creature cards.
Percentages haven't worked in the past because someone could use, say, 60% creatures and say all their creatures were in the back of their deck. Also, percentages can be troubling for the younger ones here.

"Royal Straight Flush"
You must always play your lowest/highest cost creature card in your hand first that can be played (for example, I have a Photon, a Ball Lighting, and an Ash Eater. I have to either play Ball Lightning or Photon first if the rule is "lowest card", and if the rule is "highest card", then I have to play the Ash Eater first if I have 1  :fire , otherwise I move to the next highest card, the Photon or Ball Lightning).
Difficult to enforce.
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Re: Post your tournament ideas here https://elementscommunity.org/forum/index.php?topic=10877.msg258796#msg258796
« Reply #215 on: January 28, 2011, 02:01:47 am »
I'm not sure what you think this thread is for, RootRanger, but it's not for you to shoot down others' ideas. Most ideas can be used after they've been tweaked. Your short, unhelpful comments are not useful, and they've been going on for too long.
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