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Messages - Zafari (28)

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1
Shouldn't Otygh be banned? It can easily deal more than 5 dmg in one turn...

2
FG Proposals / Re: Theme: Adaption - Darwin
« on: January 28, 2011, 10:59:48 pm »
well, I don't see why not :D

I'll make the change

3
FG Proposals / Re: Theme: Adaptation - Arma
« on: January 28, 2011, 05:21:46 pm »
No, the AI would probably not be recoded because that is very, very hard.

Also, I miss Discord here. It's one of the most useful weapons, you should exchange Poseidon for it.

4
FG Proposals / Re: Theme: Adaption - Darwin
« on: January 28, 2011, 05:16:05 pm »
I was thinking maybe there are too many turtle shields here... anyone got any suggestions as to what I could replace them with?

5
FG Proposals / Re: Theme: Adaption - Darwin
« on: January 25, 2011, 07:56:23 pm »
lol, thank you :D

6
FG Proposals / Re: Theme: Adaption - Darwin
« on: January 25, 2011, 03:46:51 pm »
That's true. I edited the deck, so that it has more rush elements, and the stalling is slightly weakened.

+ 1 Frog
+ 1 Cockatrice
+ 1 Jade Dragon
+ 1 Hourglass
+ 1 Turtle Shell

- 1 Heal
- 1 Eternity
- 2 Feral Bond
- 1 Pendulum

7
FG Proposals / Theme: Adaption - Darwin
« on: January 24, 2011, 10:53:29 pm »
Darwin
Code: [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ad 7ad 7ad 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7ai 7ai 7ai 7ai 7ai 7am 7am 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q3 7q5 7q5 7q5 7q5 7q5 7q5 7q8 7q8 7ri 7ri 7ri 7ri 7ri 7ri 7ri
Darwin; a scientist who devoted his life to finding out how life had become what life is. His theory of evolution gave answers to why species existed where they did, and how they had adapted to become the perfect beings they are. He found out that the evolution took not only life, but long periods of time. Darwin's research spawned new natural laws, new science and new beliefs. His memory and heritage has become immortal; a False God. Darwin found out what life is, the perfect example of adaption.

Purely mechanically, the deck is a mixture of a life rush and light stall-elements from time. The reason the deck has to have so insanely many cards is that there will be a maximum of 10 hourglasses out at the same time; so the cards will be drawn out with insane speeds. The creatures are, concept-wise, chosen to represent evolution: Frogs > Cockatrice > Dragon. These are the rush cards, together with hourglass. The stall cards are Turtle Shield, Eternity, Feral Bond and Improved Heal. One must notice that this deck is only usable by a False God.

Edits v1.1

+ 1 Frog
+ 1 Cockatrice
+ 1 Jade Dragon
+ 1 Hourglass
+ 1 Turtle Shell

- 1 Heal
- 1 Eternity
- 2 Feral Bond
- 1 Pendulum

Edits v1.2

+ 1 Eternity

- 1 Turtle Shield

8
Competitions / Re: False God Competition: Adaptation
« on: January 24, 2011, 09:51:57 pm »
Darwin
Code: [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ad 7ad 7ad 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7ai 7ai 7ai 7ai 7ai 7am 7am 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q3 7q5 7q5 7q5 7q5 7q5 7q5 7q8 7q8 7ri 7ri 7ri 7ri 7ri 7ri 7ri
Darwin; a scientist who devoted his life to finding out how life had become what life is. His theory of evolution gave answers to why species existed where they did, and how they had adapted to become the perfect beings they are. He found out that the evolution took not only life, but long periods of time. Darwin's research spawned new natural laws, new science and new beliefs. His memory and heritage has become immortal; a False God. Darwin found out what life is, the perfect example of adaption.

Purely mechanically, the deck is a mixture of a life rush and light stall-elements from time. The reason the deck has to have so insanely many cards is that there will be a maximum of 10 hourglasses out at the same time; so the cards will be drawn out with insane speeds. The creatures are, concept-wise, chosen to represent evolution: Frogs > Cockatrice > Dragon. These are the rush cards, together with hourglass. The stall cards are Turtle Shield, Eternity, Feral Bond and Improved Heal. One must notice that this deck is only usable by a False God.

FG Proposal (http://elementscommunity.org/forum/index.php/topic,20195.new.html)

9
FG Proposals / Re: Theme: Forbidden Romance -- Cleopatra-Caesar
« on: January 22, 2011, 10:10:25 pm »
The deck looks like a lot of fun to play against! I just miss wonders, maybe add a Miracle as a substitute for a Blessing?
Noen of us really want any more FGs with miracle, imo. Besides, Miracle would contradict history completely... Julius Caesar was murdered, and Cleopatra killed her self... no, not really a miracle!

I thought the match needed to not exceed 100 cards - none in the actual game do, I know.
I haven't really heard about that rule. I'll change it if it turns out to be true!

10
FG Proposals / Re: Theme: Forbidden Romance -- Cleopathra-Caesar
« on: January 20, 2011, 10:25:50 pm »
I'll change it so it's spelled right, but the name is staying... sorry, but it's too essential for the theme ;)

11
WoE Archive / Re: Starter Decks - Now with 60 cards!
« on: January 19, 2011, 09:27:16 pm »
Shouldn't these decks contain some of the new cards? Say, Schrödinger's Cats, Crusaders or Soul Catchers?

12
WoE Archive / Re: What Element Will You Join?
« on: January 19, 2011, 09:23:08 pm »
 :death because of a potentially awesome necromancer skill-build
 :entropy because the skills are pretty awesome
 :time because I use the element a lot IG aaand because of the skills :3

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