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MrBlonde

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg54114#msg54114
« Reply #192 on: April 16, 2010, 06:36:34 am »
Vreely: In my testing with Hope in the deck i have come to the conclusion that it is not useful enough. It typically ends up as a dead card and having less damage with the unupped fireflies probably does make a slight difference.

I am finding that along with the nerfs that make your deck slightly slower some of the other changes have certainly made some FG's noticeably more difficult. Maybe it's bad luck but Miracle has become much more difficult with the Pegasus becoming 4/4. That extra 2 dmg after dive and the ability to not be able to use 1 Fire Storm to kill it seems to make a huge difference in my matchups. That really is the most noticeable change but other FG's have certainly become slightly harder with some of the creature buffs.

Concerning Feral Bonds i run one in my deck and actually i don't really care for it but it does help with Mastery's. I actually think having all SoG's would increase your winning percentage slightly but would probably give you a lower score in the long run.

I ran Yadalie's deck with 3 oty's for a while and i actually liked being able to get that oty out that much quicker. Unfortunately it really does limit your dmg potential because that means you need to take out a Queen or a Druid which i personally don't like to do.

PuppyChow

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg54164#msg54164
« Reply #193 on: April 16, 2010, 12:17:04 pm »
Quote
That extra 2 dmg after dive and the ability to not be able to use 1 Fire Storm to kill it seems to make a huge difference in my matchups.
Correct me if I'm wrong, but Pegasus was 3/4 before the buff. So it does do 2 more damage, but 1 fire storm couldn't kill it before anyway...

MrBlonde

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg54387#msg54387
« Reply #194 on: April 16, 2010, 07:31:48 pm »
Quote
That extra 2 dmg after dive and the ability to not be able to use 1 Fire Storm to kill it seems to make a huge difference in my matchups.
Correct me if I'm wrong, but Pegasus was 3/4 before the buff. So it does do 2 more damage, but 1 fire storm couldn't kill it before anyway...
You know what PuppyChow? You're right it was 3/4 before... i don't know why i thought it was 3/3. That extra 2 dmg can't be making that much of a difference but for some reason Miracle just gives me trouble now. Bah.

Wisemage

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg54919#msg54919
« Reply #195 on: April 17, 2010, 08:31:40 pm »
I think mindflayer works but isnt the greatest.


Kurohami

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg56057#msg56057
« Reply #196 on: April 19, 2010, 10:39:01 pm »
This deck can get going really quick, but the lack of quanta and offence in late game often catch up and get me. I just fought Neptune, not a really hard god, but he killed all my creatures with shockwaves so I end up with only a oty and a druid when I'm about to deck out. This deck don't generate enough time quanta to really maintain the eternity, so I was really close to losing, in the end I won by mutating a skeleton into a immaterial dragon, it took really long and the I was really close to losing. Which variant is best for the current version anyway? I tried the original deck.

danieldubois

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg56074#msg56074
« Reply #197 on: April 19, 2010, 10:54:48 pm »
I got really frustrated with the scaredgirl un-upped rainbow (I went something like 3-18 versus FGs with it, and was perpetually poor), so decided to stick to farming AI3 and Top50 with a mindless, but fast and highly successful, deck (pillar-less immolation).

Thus far I've accumulated this amount of wealth:


What's the minimum amount of further progress in my card pool I would need in order to construct and begin using a puppychow-esque FG deck?  Supernovas and go for it? Or more?

PuppyChow

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg56090#msg56090
« Reply #198 on: April 19, 2010, 11:33:02 pm »
I would say novas, SoG, permafrost, and maybe pulvy. Then go for it.

Wisemage

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg56709#msg56709
« Reply #199 on: April 20, 2010, 09:36:28 pm »
This deck can get going really quick, but the lack of quanta and offence in late game often catch up and get me. I just fought Neptune, not a really hard god, but he killed all my creatures with shockwaves so I end up with only a oty and a druid when I'm about to deck out. This deck don't generate enough time quanta to really maintain the eternity, so I was really close to losing, in the end I won by mutating a skeleton into a immaterial dragon, it took really long and the I was really close to losing. Which variant is best for the current version anyway? I tried the original deck.
You took the wrong approach to Neptune.

Dont play anything until you can quint it.  Quint Oty and FQ against Neptune.  if you run 2 Antimatters like some people Antimatter a dragon, it basically stalls for a very long time.

from there justw ait till you oty can eat and make skeletons, he will always kill ti with shockwave, somtimes even waste congeal.  Or with FQ summon fireflies, hellw aste his CC on them. 

PuppyChow

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg56780#msg56780
« Reply #200 on: April 21, 2010, 12:08:26 am »
Quote
Quint Oty and FQ against Neptune.
Actually, it kinda depends. Always quint oty, but if you get an early boneyard out, quint the Fallen Druid. Your game will end up being faster.

PuppyChow

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg56819#msg56819
« Reply #201 on: April 21, 2010, 01:46:28 am »
Updated OP.

Wisemage

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg56828#msg56828
« Reply #202 on: April 21, 2010, 02:21:45 am »
That is true, but a FQ helps get rid of the control cards, so you can play druid without the need for a quint.

My bad, i see thats exactly what you stated in your OP edit.

CB!

  • Guest
Re: PuppyChow's FG Rainbow https://elementscommunity.org/forum/index.php?topic=1748.msg57044#msg57044
« Reply #203 on: April 21, 2010, 01:58:35 pm »
I'm like 6-0 with the original deck against Neptune, all elemental mastery wins as well.  All those spins and only 1 card... meh

EDIT: Hey Puppy, would you mind putting the deck code in the first post?

 

blarg: