i like the ideas, but sos is far too powerful for a spell, make it permanent and its ok, and sor is just broken (and bad for life, cause with the new sor time would be the fastest rush deck AND has cc with reverse time (even slows opponent down), even with the cost of +2 it would be very, very strong. and im not sure, if unupgraded heal for every element is a good idea, even if it just 3 per turn.