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Messages - TheGreatKhan (17)

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General Discussion / Old Intro Music
« on: December 15, 2011, 07:19:46 am »
Just wondering if anyone had the old, solo guitar login song lying around somewhere, I personally liked it much better than the current (nothing against it) but can't seem to find it anywhere.  Pity  :(

2
Patch Notes and Development News / Re: Elements 1.29
« on: November 20, 2011, 01:24:02 am »
The rating system seems off to me, you should be able to rate decks upon winning as well as losing, don't you agree?  Besides stopping chronic winners from rating decks they feel deserve the bonus, the current system limits raters to those the deck to be rated has just beaten, a biased crew at best.

3
Anvil Archive / Re: Poison Trap | Poison Trap
« on: November 13, 2011, 01:21:24 am »
I like it, except that activation "whenever" a permanent is stolen or destroyed seems a bit OP and doesn't coincide with the concept of a trap, or so it seems to me, anyway.  I'd rather that it was invisible to your opponent, and activated once when a permanent was destroyed or stolen.  I look forward to seeing it in-game!

4
Humor / Blue Nymph's
« on: September 13, 2011, 08:08:24 pm »
So if a Blue Nymph generates Unstable Gas does that mean it farts? And if so, then i propose the introduction of a new instant, "Chili" to be played on the Blue Nymph for 1 :fire as a prerequisite to the use of Blue Nymph's ability.

XD I had to

5
Forum Archive / Re: Report In-Game Spelling Mistakes Here!
« on: March 03, 2011, 03:08:10 pm »
Next to the quest button it says "complete quests, get rewards", where it should say "complete quests; get rewards".
If you hover over "Donate" it will say "Help the developers to keep Element Free making a donation through paypall, it's secure and every penny counts." where it should say "Help the developers keep Elements free by making a donation through paypall.  It's secure and every penny counts."

I'll find more when my grammar nazi re-awakens.
to be fair, they could use a semicolon as well ;)
As for actual spelling mistakes, when the Oracle gave me Schroedinger's Cat as a pet, it read "Schrdinger's Cat."  What a bummer.

6
Anvil Archive / Re: Fear Shield | Terror Shield
« on: December 31, 2010, 03:32:37 am »
What happens if the monsters attack goes below zero? If it goes below zero and turns into an "antimatter effect that keeps increasing" this card is overpowering.
assuming the debuff stacks each turn, when the creature's attack reaches 0 it won't be "attacking" any more so that won't be a problem

7
Forge Archive / Re: Dimensional Gate | Dimensional Portal
« on: October 23, 2010, 07:03:29 pm »
I'd definitely vote for it if it came into play in a time bubble for 5/4 turns (depending whether it's upped) otherwise a bit too OP

8
Forge Archive / Re: Ascendance | Ascendance
« on: October 23, 2010, 06:52:56 pm »
neat idea but i would say rename unupped version to "metamorphosis" and just keep upped as "ascendance"

9
Forge Archive / Re: Corpse Candle | Will o' the Wisp
« on: October 21, 2010, 10:23:35 pm »
would rather have upped card do 2 damage and still be normal 3 cost. basic form seems almost UP except their is nightfall to make it stronge and actually worthwile. I would use this card if i ran Darkness.
This would be great if you had upped version deal 2!

10
Forge Archive / Re: Bio-Shift | Bio-Shift
« on: October 21, 2010, 10:19:22 pm »
cool but i think you should up the cost to 3 or 4. The random passive ability is different for each creature? Cuz if it were the same for all creatures, then it would be much worse

11
Game Suggestions and Feedback / Re: Choose your own FG music
« on: October 21, 2010, 09:40:53 pm »
What i think would be better:

Having a list of selectable songs for the background music all the time, then just choosing whatever you want (personally, i miss the original login music with guitar)
I honestly know nothing about how to make this work, but see no reason why it shouldn't. 

12
Game Suggestions and Feedback / Re: Quest: improve a creature
« on: October 21, 2010, 09:36:11 pm »
To me, this sounds like a bad idea. Bad. Cards are gonna get real cheap real fast. The possibilities are endless and ridiculous. Also: it's bad enough to increase strength/defense, but abilities?!?!! My God man are you trying to kill us all???

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anything
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