Armory:
Winter | Winter (
http://elementscommunity.org/forum/index.php/topic,17926.0.html) May freeze opponent's weapon instead.
Forge Archive:
Summer | Summer (
http://elementscommunity.org/forum/index.php/topic,23459.0.html)
: Your creatures gain +2|0 for 1 turn but take 1 damage.
Temporia | Temporia (
http://elementscommunity.org/forum/index.php/topic,18323.0.html) Retaliation: Deals 1 damage for each enemy attack.
Khalni Fireblade | Khalni Fireblade (
http://elementscommunity.org/forum/index.php/topic,16223.0.html) Khalni Fireblade turns into Phoenix when destroyed.
Mercenary's Spear | Guardian's Spear (
http://elementscommunity.org/forum/index.php/topic,20354.0.html) Deal 6 + X damage each turn. X is the difference between you and your opponent's HP, divided by 5.
Flamberge | Blazing Flamberge (
http://elementscommunity.org/forum/index.php/topic,17944.0.html)
:Defrost Unfreeze target frozen object. Deal 3 damage.
Forge:
Spite | Spite (
http://elementscommunity.org/forum/index.php/topic,26223.0.html) Trigger death effects when opponent is hit.
Reprisal | Reprisal (
http://elementscommunity.org/forum/index.php/topic,25429.0.html)
:Recharge the target's ability.
Halberd | Bardiche (
http://elementscommunity.org/forum/index.php/topic,25392.0.html) You cannot equip shields
Flying Sword | Flying Blade (
http://elementscommunity.org/forum/index.php/topic,19180.0.html)
:Animate Weapon
Metanoia | Metanoia (
http://elementscommunity.org/forum/index.php/topic,24746.0.html) Metanoia gains the effect of a random weapon each turn.
Crucible Archive:
Cyclone | Cyclone (
http://elementscommunity.org/forum/index.php/topic,24109.0.html)
: Throw this weapon to fling all enemy creatures at your opponent.
Wand | Magic Wand (
http://elementscommunity.org/forum/index.php/topic,24097.0.html) Deal 2 extra damage if you have a Light or Aether mark.
Demonic | Demonic (
http://elementscommunity.org/forum/index.php/topic,20098.0.html)
: Drain 2 attk from the target creature/weapon.
Tempest | Tempest (
http://elementscommunity.org/forum/index.php/topic,23686.0.html) Immaterial. Generate an Ice Charge with each attack.
Thornsaw | Thornsaw (
http://elementscommunity.org/forum/index.php/topic,23405.0.html) Adrenaline.
Despair | Despair (
http://elementscommunity.org/forum/index.php/topic,22553.0.html) Inflict N damage, where N is the number of quanta-absorbing monsters on your side of the field.
Slingshot | Slingshot (
http://elementscommunity.org/forum/index.php/topic,18565.0.html)
: Slingshot the target permanent at
the opponent.
Blunt Dagger | Wooden Blade (
http://elementscommunity.org/forum/index.php/topic,9771.0.html) This card fills your opponents weapon slot if empty and is irreplaceable.
Frog Staff | Life Staff (
http://elementscommunity.org/forum/index.php/topic,20240.0.html)
: Summon a creature.
Looking Glass | Magnifier (
http://elementscommunity.org/forum/index.php/topic,19646.0.html) Deal 3 extra damage if you have a Light or Fire mark.
Serenity | Serenity (
http://elementscommunity.org/forum/index.php/topic,18268.0.html)
: Target gains a purify counter.
Caster | Red Magus (
http://elementscommunity.org/forum/index.php/topic,16464.0.html) +2 damage everytime you cast a spell.
Healing Staff | Healing Staff (
http://elementscommunity.org/forum/index.php/topic,18657.0.html) Heal 3 HP at the end of your turn. 0 : Deal 3 damage to your opponent instead of healing.
Shuriken | Silent Shuriken (
http://elementscommunity.org/forum/index.php/topic,7517.0.html) When played, if there is another Shuriken in the weapon slot, it is first summoned as a creature, this card is played and a Shuriken is put in your hand from your deck.
Pseudocaster | Metacaster (
http://elementscommunity.org/forum/index.php/topic,4032.0.html) 7: Add a Random Spell or Creature Card to your Hand
Rune Sword | Great Rune Sword (
http://elementscommunity.org/forum/index.php/topic,10345.0.html) 2:Attach Elemental Rune (The Rune attached is random of the quanta in your pools.)
Flamethrower | Flamethrower (
http://elementscommunity.org/forum/index.php/topic,8593.0.html)
: Burn: Opposing creatures suffer -2|-1 for 2 turns.
:aetherKelvin | Kelvin (
http://elementscommunity.org/forum/index.php/topic,27196.0.html)
: Congeal Kelvin to deplete a quanta pool.
Dark Rhomphaia | Dark Falx (
http://elementscommunity.org/forum/index.php/topic,26934.0.html) Opponent's shield loses 1 point or 10% of defense. You cannot equip shields
Stormsurge | Stormwrath (
http://elementscommunity.org/forum/index.php/topic,26766.0.html) Deal 3+X damage, X is the amount of poison counters on the opponent. You cannot equip shields.
Crucible:
Aerator | Aerifier (
http://elementscommunity.org/forum/index.php/topic,27454.0.html) Foe gains
for each attack.
: Deal X damage. X =
owned by foe / 4
Downburst | Macroburst (
http://elementscommunity.org/forum/index.php/topic,27465.0.html)
: Downdraft : +3|0 to target airborne creature for 1 turn then remove airborne.
Forester Blowgun | Amazonian Blowgun (
http://elementscommunity.org/forum/index.php/topic,26761.0.html)
: Dart - Inflicts I curare poison damage to its target. Curare gives 1 extra poison for each ability use.
Ulundaris | Ulundaris (
http://elementscommunity.org/forum/index.php/topic,21266.0.html) Deal 4 + X damage at the end of every turn. X is equal to half the number of creatures on the field.
Muramasa | Muramasa (
http://elementscommunity.org/forum/index.php/topic,26976.0.html) Muramasa only attacks creatures. If no creature is targetable, receive 4 damage.
Victory | Victory (
http://elementscommunity.org/forum/index.php/topic,23610.0.html)
: Smite: If you have at least 4x your opponent's HP, Victory does 100 damage this turn.
Seijaku | Seijaku (
http://elementscommunity.org/forum/index.php/topic,23614.0.html) Has a 30% chance to deal double damage.
Arquebus | Blunderbuss (
http://elementscommunity.org/forum/index.php/topic,21342.0.html) Deal 1 extra damage if you have a Fire mark.
Snap | Snap Khopesh (
http://elementscommunity.org/forum/index.php/topic,25302.0.html) Fast forward: for each successful attack, the opponent draws a card.
Courage | Heroism (
http://elementscommunity.org/forum/index.php/topic,30361.0.html) Deals the difference between the number of enemy and friendly creatures each turn.
Goliath | Goliath (
http://elementscommunity.org/forum/index.php/topic,29820.0.html) Density: Gains +1 attack per Gravity creatures you control.
Temporia | Temporia (
http://elementscommunity.org/forum/index.php/topic,29976.0.html) Retaliation: Deals 1 damage for each enemy attack.
.
Crucible Archive Kelvin | Kelvin (
http://elementscommunity.org/forum/index.php/topic,27196.0.html)
: Congeal Kelvin to deplete a quanta pool.
Forge Flying Sword | Flying Blade (
http://elementscommunity.org/forum/index.php/topic,19180.0.html)
:Animate Weapon
Crucible Archive Cyclone | Cyclone (
http://elementscommunity.org/forum/index.php/topic,24109.0.html)
: Throw this weapon to fling all enemy creatures at your opponent.
Crucible Archive Shuriken | Silent Shuriken (
http://elementscommunity.org/forum/index.php/topic,7517.0.html) When played, if there is another Shuriken in the weapon slot, it is first summoned as a creature, this card is played and a Shuriken is put in your hand from your deck.
Crucible Aerator | Aerifier (
http://elementscommunity.org/forum/index.php/topic,27454.0.html) Foe gains
for each attack.
: Deal X damage. X =
owned by foe / 4
Crucible Downburst | Macroburst (
http://elementscommunity.org/forum/index.php/topic,27465.0.html)
: Downdraft : +3|0 to target airborne creature for 1 turn then remove airborne.
Crucible Archive Demonic | Demonic (
http://elementscommunity.org/forum/index.php/topic,20098.0.html)
: Drain 2 attk from the target creature/weapon.
Crucible Archive Despair | Despair (
http://elementscommunity.org/forum/index.php/topic,22553.0.html) Inflict N damage, where N is the number of quanta-absorbing monsters on your side of the field.
Crucible Archive Dark Rhomphaia | Dark Falx (
http://elementscommunity.org/forum/index.php/topic,26934.0.html) Opponent's shield loses 1 point or 10% of defense. You cannot equip shields
Forge Spite | Spite (
http://elementscommunity.org/forum/index.php/topic,26223.0.html) Trigger death effects when opponent is hit.
Crucible Muramasa | Muramasa (
http://elementscommunity.org/forum/index.php/topic,26976.0.html) Muramasa only attacks creatures. If no creature is targetable, receive 4 damage.
Forge Metanoia | Metanoia (
http://elementscommunity.org/forum/index.php/topic,24746.0.html) Metanoia gains the effect of a random weapon each turn.
Forge Archive Summer | Summer (
http://elementscommunity.org/forum/index.php/topic,23459.0.html)
: Your creatures gain +2|0 for 1 turn but take 1 damage.
Forge Archive Khalni Fireblade | Khalni Fireblade (
http://elementscommunity.org/forum/index.php/topic,16223.0.html) Khalni Fireblade turns into Phoenix when destroyed.
Forge Archive Flamberge | Blazing Flamberge (
http://elementscommunity.org/forum/index.php/topic,17944.0.html)
:Defrost Unfreeze target frozen object. Deal 3 damage.
Crucible Archive Caster | Red Magus (
http://elementscommunity.org/forum/index.php/topic,16464.0.html) +2 damage everytime you cast a spell.
Crucible Archive Flamethrower | Flamethrower (
http://elementscommunity.org/forum/index.php/topic,8593.0.html)
: Burn: Opposing creatures suffer -2|-1 for 2 turns.
Forge Archive Mercenary's Spear | Guardian's Spear (
http://elementscommunity.org/forum/index.php/topic,20354.0.html) Deal 6 + X damage each turn. X is the difference between you and your opponent's HP, divided by 5.
Crucible Goliath | Goliath (
http://elementscommunity.org/forum/index.php/topic,29820.0.html) Density: Gains +1 attack per Gravity creatures you control.
Crucible Archive Thornsaw | Thornsaw (
http://elementscommunity.org/forum/index.php/topic,23405.0.html) Adrenaline.
Crucible Archive Slingshot | Slingshot (
http://elementscommunity.org/forum/index.php/topic,18565.0.html)
: Slingshot the target permanent at the opponent.
Crucible Archive Frog Staff | Life Staff (
http://elementscommunity.org/forum/index.php/topic,20240.0.html)
: Summon a creature.
Crucible Forester Blowgun | Amazonian Blowgun (
http://elementscommunity.org/forum/index.php/topic,26761.0.html)
: Dart - Inflicts I curare poison damage to its target. Curare gives 1 extra poison for each ability use.
Crucible Ulundaris | Ulundaris (
http://elementscommunity.org/forum/index.php/topic,21266.0.html) Deal 4 + X damage at the end of every turn. X is equal to half the number of creatures on the field.
Crucible Victory | Victory (
http://elementscommunity.org/forum/index.php/topic,23610.0.html)
: Smite: If you have at least 4x your opponent's HP, Victory does 100 damage this turn.
Crucible Courage | Heroism (
http://elementscommunity.org/forum/index.php/topic,30361.0.html) Deals the difference between the number of enemy and friendly creatures each turn.
Forge Archive Temporia | Temporia (
http://elementscommunity.org/forum/index.php/topic,18323.0.html) Retaliation: Deals 1 damage for each enemy attack.
Forge Reprisal | Reprisal (
http://elementscommunity.org/forum/index.php/topic,25429.0.html)
:Recharge the target's ability.
Crucible Snap | Snap Khopesh (
http://elementscommunity.org/forum/index.php/topic,25302.0.html) Fast forward: for each successful attack, the opponent draws a card.
Crucible Temporia | Temporia (
http://elementscommunity.org/forum/index.php/topic,29976.0.html) Retaliation: Deals 1 damage for each enemy attack.
Armory Winter | Winter (
http://elementscommunity.org/forum/index.php/topic,17926.0.html) May freeze opponent's weapon instead.
Crucible Archive Tempest | Tempest (
http://elementscommunity.org/forum/index.php/topic,23686.0.html) Immaterial. Generate an Ice Charge with each attack.
Crucible Archive Serenity | Serenity (
http://elementscommunity.org/forum/index.php/topic,18268.0.html)
: Target gains a purify counter.
Crucible Archive Stormsurge | Stormwrath (
http://elementscommunity.org/forum/index.php/topic,26766.0.html) Deal 3+X damage, X is the amount of poison counters on the opponent. You cannot equip shields.
Forge Halberd | Bardiche (
http://elementscommunity.org/forum/index.php/topic,25392.0.html) You cannot equip shields
Crucible Archive Wand | Magic Wand (
http://elementscommunity.org/forum/index.php/topic,24097.0.html) Deal 2 extra damage if you have a Light or Aether mark.
Crucible Archive Blunt Dagger | Wooden Blade (
http://elementscommunity.org/forum/index.php/topic,9771.0.html) This card fills your opponents weapon slot if empty and is irreplaceable.
Crucible Archive Looking Glass | Magnifier (
http://elementscommunity.org/forum/index.php/topic,19646.0.html) Deal 3 extra damage if you have a Light or Fire mark.
Crucible Archive Healing Staff | Healing Staff (
http://elementscommunity.org/forum/index.php/topic,18657.0.html) Heal 3 HP at the end of your turn. 0 : Deal 3 damage to your opponent instead of healing.
Crucible Archive Pseudocaster | Metacaster (
http://elementscommunity.org/forum/index.php/topic,4032.0.html) 7: Add a Random Spell or Creature Card to your Hand
Crucible Archive Rune Sword | Great Rune Sword (
http://elementscommunity.org/forum/index.php/topic,10345.0.html) 2:Attach Elemental Rune (The Rune attached is random of the quanta in your pools.)
Crucible Seijaku | Seijaku (
http://elementscommunity.org/forum/index.php/topic,23614.0.html) Has a 30% chance to deal double damage.
Crucible Arquebus | Blunderbuss (
http://elementscommunity.org/forum/index.php/topic,21342.0.html) Deal 1 extra damage if you have a Fire mark.