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grindpower

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Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236268#msg236268
« on: December 30, 2010, 05:49:53 pm »
NAME:
Slingshot
ELEMENT:
Life
COST:
3 :life
TYPE:
Weapon
ATK|HP:
3|4 when flying
TEXT:
Weapon: Deal 3 damage at the end of every turn.
 :gravity :gravity : Slingshot the target permanent at
the opponent.
NAME:
Slingshot
ELEMENT:
Life
COST:
3 :life
TYPE:
Weapon
ATK|HP:
3|6 when flying
TEXT:
Weapon: Deal 3 damage at the end of every turn.
 :gravity : Slingshot the target permanent at the
opponent.
ART:
Stockphoto? : http://www.sxc.hu/photo/450902
IDEA:
Grindpower
NOTES:
All permanents deal 10 damage each.

Cannot slingshot weapons.

Bonuses
Pillar = you get 1 quanta from the element of that pillar
Pendulum = you get 1 quanta from the element of that pendulum
Shield = No Bonus
Boneyard = A skeleton is created on your side
Catapult = No Bonus
Empathic Bond = You get 5 healing
Unstable Gas = 1 damage to all opponents creatures
Golden Hourglass = You draw a card
Sundial = You draw a card
Nightfall = No Bonus
Cloak = No Bonus
Mindgate = You get the top card in your opponent's deck
Flooding = Flood your opponent's field.
Sacntuary = Recover 4 HP.

SERIES:
None.

Offline ZephyrPhantom

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236273#msg236273
« Reply #1 on: December 30, 2010, 05:55:28 pm »
Good card idea... but why Life?

grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236276#msg236276
« Reply #2 on: December 30, 2010, 05:58:11 pm »
A basic slingshot is normally two twigs/one split twig with a rubber band, that's what I want the picture to look like. Which means Twigs = Life so that's why.

Offline ZephyrPhantom

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236282#msg236282
« Reply #3 on: December 30, 2010, 06:00:40 pm »
A basic slingshot is normally two twigs/one split twig with a rubber band, that's what I want the picture to look like. Which means Twigs = Life so that's why.
Ok, then I understand. I think that the unupped should have  :earth :earth cost to use ability thought, because otherwise this > Eagle's Eye.

grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236287#msg236287
« Reply #4 on: December 30, 2010, 06:02:18 pm »
A basic slingshot is normally two twigs/one split twig with a rubber band, that's what I want the picture to look like. Which means Twigs = Life so that's why.
Ok, then I understand. I think that the unupped should have  :earth :earth cost to use ability thought, because otherwise this > Eagle's Eye.
I tried that but it wouldn't fit on the card. I could add that in the Notes section and I will try to fit it on the card in the meantime.

Offline ZephyrPhantom

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236289#msg236289
« Reply #5 on: December 30, 2010, 06:03:09 pm »
You could shorten the effect to "Deal 3 damage to target creature."

grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236290#msg236290
« Reply #6 on: December 30, 2010, 06:04:16 pm »
You could shorten the effect to "Deal 3 damage to target creature."
Will do.

grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236504#msg236504
« Reply #7 on: December 30, 2010, 09:24:42 pm »
Done! : D

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236659#msg236659
« Reply #8 on: December 31, 2010, 12:39:00 am »
. . . Eagle's Eye... a weaker Eagle's Eye.

No such luck, guys. You can't get a duo-elemental Eagle's Eye with less attack. The way it is now, it should cost 2 :life, using the formula Oldtrees designed.
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grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg236963#msg236963
« Reply #9 on: December 31, 2010, 11:32:01 am »
. . . Eagle's Eye... a weaker Eagle's Eye.

No such luck, guys. You can't get a duo-elemental Eagle's Eye with less attack. The way it is now, it should cost 2 :life, using the formula Oldtrees designed.
Okay, I changed the card.

Offline OldTrees

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg237051#msg237051
« Reply #10 on: December 31, 2010, 02:51:41 pm »
The major flaw with this card is that it is requesting redundancy in an area of already critically small diversity. We need new weapons much more than we need refluffing of old ones.
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Offline Bieber4Ever98

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg237058#msg237058
« Reply #11 on: December 31, 2010, 03:00:30 pm »
I agree with OldTrees. This card is currently too similar to Owl's Eye with 2 elements to balance it's cheap cost.

Imo, change the ability to something totally unique for a new weapon. Something that cannot be done by any other weapons. Then this would be a lot better suggestion.
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