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Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299289#msg299289
« on: March 27, 2011, 05:11:54 pm »
NAME:
Summer
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Permanent - Weapon
ATK|HP:
6|2 when flying.
TEXT:
Weapon: deal 6 damage at the end of every turn.
 :fire : Your creatures gain +2|0 for 1 turn but take 1 damage.
NAME:
Summer
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Permanent - Weapon
ATK|HP:
7|2 when flying.
TEXT:
Weapon: deal 7 damage at the end of every turn.
 :fire : Your creatures gain +2|0 for 1 turn but take 1 damage.
ART:
http://commons.wikimedia.org/wiki/File:Firesword.png
IDEA:
johannhowitzer
NOTES:
The damage is dealt to the creatures immediately, and will kill a creature with less than 2 health before it can hit your opponent.
The +2|0 is added to current attack only, similar to how Dive works.  Attack will return to normal at the end of the turn.
SERIES:
New Elemental Weapons (http://elementscommunity.org/forum/index.php/topic,26231.0.html)

Leo

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Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299313#msg299313
« Reply #1 on: March 27, 2011, 05:46:50 pm »
It's OP and Fahrenheit is already strong enough, imo.

Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299316#msg299316
« Reply #2 on: March 27, 2011, 06:04:54 pm »
Explain why, please.

Offline OldTrees

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Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299400#msg299400
« Reply #3 on: March 27, 2011, 07:16:45 pm »
Nice.

Sacrificing a creature seems like a good way to balance creating more Fire Bolts.
Likewise creating more cards seems like a good new use for a sacrifice cost.

Seems balanced to me but playtesting would be needed to verify of course.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline ZephyrPhantom

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Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299407#msg299407
« Reply #4 on: March 27, 2011, 07:20:10 pm »
"Let me say this to start...."
That was a great art find.

Oldtrees pretty summed up my thoughts here. Decent weapon, balanced and new mechanic based around old concepts.

Again, great art! :)

Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299432#msg299432
« Reply #5 on: March 27, 2011, 07:34:42 pm »
I probably don't need to say this, but I was tickled to find such impressive art on the first page of my Google search - and Wikimedia Commons, no less!  Every so often, you just get lucky.

RealGod

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Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299487#msg299487
« Reply #6 on: March 27, 2011, 08:16:12 pm »
I think the upgraded version, instead of gaining more attack power, should have it's skill cost lowered (maybe to 1 or 2  :light instead?)  Sacrificing a creature and costing 3 :light is too much just to generate one fire bolt.

Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299490#msg299490
« Reply #7 on: March 27, 2011, 08:21:18 pm »
Mm, that was a possibility that crossed my mind, but I wanted some outside perspective before I went with it.  Since the ability here gets around the 6-card rule like Fractal, I wanted to put more balancing factors in play and have to remove some later, rather than the opposite.

I'll let this stew for a while and see what other people might have to say.

Offline TimerClock14

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Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299536#msg299536
« Reply #8 on: March 27, 2011, 09:22:02 pm »
CURATOR COMMENT:
-Please remove the text from the SERIES section of your table
-Please fix the TYPE section of your table, if you wish to specify that it is a weapon you may do so in the NOTES section, but please change it so that it reads as Permanent instead of Permanent - Weapon.
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Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299539#msg299539
« Reply #9 on: March 27, 2011, 09:25:49 pm »
Huh.  First time I've been called on either of those points - Winter and Ulundaris have "Permanent - Weapon", and every single one of my card ideas has "None" under Series.  Including three in the Armory.  I'm not complaining, if you still want me to make these changes, I will.  But should I change all my other card topics too?

Offline TimerClock14

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Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299579#msg299579
« Reply #10 on: March 27, 2011, 10:15:28 pm »
Huh.  First time I've been called on either of those points - Winter and Ulundaris have "Permanent - Weapon", and every single one of my card ideas has "None" under Series.  Including three in the Armory.  I'm not complaining, if you still want me to make these changes, I will.  But should I change all my other card topics too?
This is true, I'm not quite sure what to do with this. (pardon my newbieness) I'll talk with Kuroaitou about it.

EDIT: talked with kuro. You're all green on this. I'll move it ASAP.
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Re: Summer | Summer https://elementscommunity.org/forum/index.php?topic=23459.msg299979#msg299979
« Reply #11 on: March 28, 2011, 10:42:21 am »
Haha, thanks.  I'm all for following the rules, but I'm also all about consistency!

Incidentally, having "Permanent - Weapon" and "Permanent - Shield" under the "Type" field makes sense, as those are definitely types of Permanent.  I know the Advanced Guide says to only put Creature, Spell, or Permanent, but I disagree.  :)

 

anything
blarg: