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Offline TerrokingTopic starter

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg111957#msg111957
« Reply #36 on: July 10, 2010, 10:05:13 pm »
Its in the trainer I think; the other two are at any rate.
Yes, all 3 cards are currently in the trainer and available for testing.

This card is pretty OP.

The fact that it has such low hp is negligible. Since Momentum and Blessing are the best ways to buff it, it will pretty much always have more than 3 hp, perhaps even 6.

The thing is, even if it is frail, it can kill your control cards. Before you use them. The only thing that works in the enemy's favor is that they have a chance to use their cards on it before they lose them, unless for some reason they don't have the quanta (Denial tactics anyone?). This gives a lot more power to the reusable control cares, like oty and EE.

Another thing: Animate deck playing these? Good luck...
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Xoned

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg111961#msg111961
« Reply #37 on: July 10, 2010, 10:08:42 pm »
This card destroys combo decks.

RedWarrior0

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg111964#msg111964
« Reply #38 on: July 10, 2010, 10:30:06 pm »
I smell a nerf coming on this...

I like the "Puts a hand card back into the deck". Combo with eternity to lock & drain enemy hand. While they need quanta to play cards, they need cards to get quanta.

Offline Demagog

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg111980#msg111980
« Reply #39 on: July 10, 2010, 11:21:39 pm »
If yall really think this is OP, how about this: freezes one card in your opponent's hand for one turn. So basically it becomes dead for one turn.

Offline godofdeath500

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg111989#msg111989
« Reply #40 on: July 10, 2010, 11:57:05 pm »
honestly, i like like the ability as is. i think it implements a lot more strategy because it requires the opponent to "think outside the box" when this comes into play.

But i doubt that, if implemented into the AI decks, i doubt they would use it properly, simply because it gives, say, a creature with 0/5 (i.e. elite otygugh) priority over this card when its targets a creature  when blessing or momentum.
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Retribution

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg112004#msg112004
« Reply #41 on: July 11, 2010, 12:31:29 am »
Ugh, why did Zanz have to bring a whole new set of cards to the game?
Now even the hand isn't safe...

Offline TerrokingTopic starter

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg112005#msg112005
« Reply #42 on: July 11, 2010, 12:34:48 am »
Hopefully we'll get some new card drawing to counteract this.
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Retribution

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg112021#msg112021
« Reply #43 on: July 11, 2010, 01:06:13 am »
Hopefully we'll get some new card drawing to counteract this.
It's kind of ironic how time is supposed to be based on drawing cards

Offline Glitch

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg112053#msg112053
« Reply #44 on: July 11, 2010, 01:50:02 am »
Fiddled around with this in the trainer.  I'll admit it's pretty overpowered, significantly less than cards like fractal, but still deserving of a nerf.  And I'm guessing the ability to choose which card you have to discard is too difficult to program.

It think it'd be much more balanced if it came into play with -1 attack power.  Momentum isn't enough to make it attack, and blessing and the scorpion can be blocked by most shields.

Offline TerrokingTopic starter

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg112067#msg112067
« Reply #45 on: July 11, 2010, 02:05:33 am »
Fiddled around with this in the trainer.  I'll admit it's pretty overpowered, significantly less than cards like fractal, but still deserving of a nerf.  And I'm guessing the ability to choose which card you have to discard is too difficult to program.

It think it'd be much more balanced if it came into play with -1 attack power.  Momentum isn't enough to make it attack, and blessing and the scorpion can be blocked by most shields.
But negative attack means that it will attack. Anything that makes a sign appear on your opponent's health bar qualifies as a "Successful attack", so this will be like giving it Momentum when it comes into play, as Anti-matter ignores almost all shields.
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Offline Glitch

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg112068#msg112068
« Reply #46 on: July 11, 2010, 02:06:48 am »
Huh?  Seriously?  That's a stupid mechanic.  Perhaps edit the cards ability so it doesn't work with a negative attack?

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg112103#msg112103
« Reply #47 on: July 11, 2010, 03:09:57 am »
Huh?  Seriously?  That's a stupid mechanic.  Perhaps edit the cards ability so it doesn't work with a negative attack?
Maybe "when this card deal damage to your opponent?"

 

anything
blarg: