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Offline pie

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg286235#msg286235
« Reply #84 on: March 08, 2011, 04:55:39 pm »
Indirect buff maybe ?
http://elementscommunity.org/forum/index.php/topic,21192.0.html

Comments on my card idea are appreciated ( Hurricane/Inundation combo OP ? )

killybob

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg286241#msg286241
« Reply #85 on: March 08, 2011, 05:00:48 pm »
not OP at all and nice card idea :).

unfortunately i think that for an indirect buff to work you would need more than one new card that goes well with it.

Offline pie

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg286250#msg286250
« Reply #86 on: March 08, 2011, 05:06:50 pm »
Here's another one from a different element .
Element:   :water
Type: Creature
Attack/hp: -1|1
Cost: 1 :water
Notes: Spawns at the opponent side of the board. Low cost , spam this card A.S.A.P.

EDIT: Aether instead of Water maybe (  :aether needs more creatures )

killybob

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg286297#msg286297
« Reply #87 on: March 08, 2011, 06:31:09 pm »
good as it may sound we still would have to get them all implemented into the game and i don't think zanz will do that for the sole purpose of making one card better.

Offline DevilLoss

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg286791#msg286791
« Reply #88 on: March 09, 2011, 05:45:25 am »
the best ideaive heardso far is making it flood 5 random spaces on the playing field for 2/3 turns for a upkeep cost of 2/3 water each turn or we could make it flood one random spot from each row except the spot where you play your first creature there would be an upkeep spot and it would last x amount of turns
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killybob

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg287017#msg287017
« Reply #89 on: March 09, 2011, 06:46:41 pm »
yes i actually think that's the only real way to go without a complete makeover. the idea may need a little refining but so far it's better than the original version

Offline DevilLoss

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg287293#msg287293
« Reply #90 on: March 10, 2011, 02:18:44 am »
thank you i also think its really the only way to go because ive never really used flood before
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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg288898#msg288898
« Reply #91 on: March 12, 2011, 04:58:12 pm »
that sounds good... On an unrelated note, I'll probably get muted for being busy as a bee this last half hour or so...

killybob

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg289195#msg289195
« Reply #92 on: March 13, 2011, 12:14:56 am »
hmm. the only times flood has ever come in useful is in one specialized deck used against EP and a deck i created that uses malignant cells and inundation. so having played this card i really find a buff shockingly in need. i am flabbergasting that it has not received a good one yet.

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg289200#msg289200
« Reply #93 on: March 13, 2011, 12:28:12 am »
hmm. the only times flood has ever come in useful is in one specialized deck used against EP and a deck i created that uses malignant cells and inundation. so having played this card i really find a buff shockingly in need. i am flabbergasting that it has not received a good one yet.
There's a posted FG killer that uses it as well: http://elementscommunity.org/forum/index.php/topic,16288.0.html
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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg289201#msg289201
« Reply #94 on: March 13, 2011, 12:31:23 am »
but again that deck would do so much better if flooding were to receive the buff described by devilloss. at least it's good to see lots of people trying to make inundation better.

Offline godofdeath500

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg289224#msg289224
« Reply #95 on: March 13, 2011, 01:15:17 am »
Flooding has received a buff. The cost to play is now 2 :water, and it absorbs 1 :water per turn instead of 3.
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