So thought it was about time I did this. Mainly to keep an overview of my cards and to remind myself of some of my 'failed' ideas in case I think of a revamp to make them better/reinvent them (should you want to revamp one of my ideas, please check with me/let me know beforehand, thanks). Another reason is that I won't have much time for the next month-ish, and then again from April until unknown
Obviously you're all welcome to just browse as well
General Cards
Code
Archived
Discontinued ideas, may revamp
Smithy
Crucible
Forge
Armory
Reliquary
Antidote | Antiserum (
http://elementscommunity.org/forum/index.php/topic,18734.msg254906#msg254906)
Paralyce | Paralyce (
http://elementscommunity.org/forum/index.php/topic,19499.msg266618#msg266618)
Dimension Traveller | Dimension Traveller (
http://elementscommunity.org/forum/index.php/topic,21207.msg289446#msg289446)
Nilus | Nilus (
http://elementscommunity.org/forum/index.php/topic,21209.msg289454#msg289454)
Lava Shield | Volcanic Shield (
http://elementscommunity.org/forum/index.php/topic,19820.0.html)
Fire Lion | Fire Lion (
http://elementscommunity.org/forum/index.php/topic,21205.msg289434#msg289434)
Troll | Troll (
http://elementscommunity.org/forum/index.php/topic,22583.msg305702#msg305702)
Jumping Fish | Flying Fish (
http://elementscommunity.org/forum/index.php/topic,20463.msg279768#msg279768)
Shield Guard | Weapon Guard (
http://elementscommunity.org/forum/index.php/topic,20866.msg284132#msg284132)
Thicket | Thicket (
http://elementscommunity.org/forum/index.php/topic,20858.0.html)
Thicket Trap | Thicket Trap (
http://elementscommunity.org/forum/index.php/topic,20859.msg283787#msg283787)no art yetIce Shackles | Ice Shackles (
http://elementscommunity.org/forum/index.php/topic,19714.msg267239#msg267239)
Quanta Cube | Quanta Cube (
http://elementscommunity.org/forum/index.php/topic,19951.0.html)
Frog Staff | Life Staff (
http://elementscommunity.org/forum/index.php/topic,20240.0.html)
Series
The first two series are linked, they were my very early ideas (where I thought reinventing old mechanics was preferable to new ones lol. I do want to reinvent these one day)
Champions Series (
http://elementscommunity.org/forum/index.php/topic,18799.msg256775#msg256775) and Behemoth Series (
http://elementscommunity.org/forum/index.php/topic,19038.msg259175#msg259175)
Environmental Series (
http://elementscommunity.org/forum/index.php/topic,20347.msg275854#msg275854)
Compost Heap | Compost Mound (
http://elementscommunity.org/forum/index.php/topic,19101.0.html)
Drought | Drought (
http://elementscommunity.org/forum/index.php/topic,19513.0.html)
Windmill | Wind Turbine (
http://elementscommunity.org/forum/index.php/topic,19555.0.html)
Polluted Missile | Polluted Missle (
http://elementscommunity.org/forum/index.php/topic,19724.0.html)
Extinction | Extinction (
http://elementscommunity.org/forum/index.php/topic,20035.0.html)
Global Warming | Global Warming (
http://elementscommunity.org/forum/index.php/topic,19823.0.html)
Other
I'm a fan of the Alternate Story (
http://elementscommunity.org/forum/index.php/topic,20252.0.html) idea, and here are my two ideas for an alternative upgrade for two cards which already exist: