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Offline icecoldbro

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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg174384#msg174384
« Reply #72 on: October 11, 2010, 05:47:58 am »
another great card ruined by fractal maybe if it came in play inmaterial? would also remove the thing about TU

Offline Kuroaitou

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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg203778#msg203778
« Reply #73 on: November 18, 2010, 02:33:28 pm »
On a sidenote kevkev - if you're willing to, could you update the art in your original post (assuming you want to use vrt's artwork)? I can update the Armory page also with the new art as needed... :)

Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg203838#msg203838
« Reply #74 on: November 18, 2010, 04:09:56 pm »
Whoa.  LOVE the new art for this card!

I've never said this about a card before, but with a concept this solid, balanced, and even cosmetic, I really think Zanz should adopt it into the game.  Even as-is.

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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg206154#msg206154
« Reply #75 on: November 21, 2010, 04:48:03 pm »
awesome idea

Offline Avenger

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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg208405#msg208405
« Reply #76 on: November 24, 2010, 01:52:50 pm »
another great card ruined by fractal maybe if it came in play inmaterial? would also remove the thing about TU
Not really. At least, not more than chrysaora.

TU is more questionable, because you could copy the grown creature.

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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg211607#msg211607
« Reply #77 on: November 28, 2010, 12:38:59 pm »
I hope this idea makes it into the game, I would preferably use it with basilisk blood and immolation, so that I can control the exact turn it dies but don't have to feed it time quanta all the time.

Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg213054#msg213054
« Reply #78 on: November 30, 2010, 12:13:21 am »
Quote
TU is more questionable, because you could copy the grown creature.
Not really questionable so much as a viable, balanced strategy.  And more :time :aether synergy is woot, Anubis doesn't get enough attention.  Of course, Quintessence makes this bad boy worthless...

Offline doublecross

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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg241319#msg241319
« Reply #79 on: January 06, 2011, 12:14:13 am »
Um, you guys are saying stuff like "these could last as long as you want"

you forget that you could always just kill it.

Also, what is the deal with lobotomizing these?
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Offline teffy

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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg243449#msg243449
« Reply #80 on: January 08, 2011, 09:41:07 pm »
Isn´t this card totally underpowered ?. I mean, this is max 2 damage/turn for 3 :time + maintaining cost. Most other creatures do more. Even Deja Vu is better. Or Fate Egg. Only good thing is, that it ignores shields and in some cases healing.

And combos ?

Dune Scorp + momentum = better.
Tick + Basilisk Blood = wait for ages (20 turns), that´ s prob your death.
Tick + Adrenaline = instant death of Tick.
Tick + Fractal: Maintaining cost destroys the idea. If you have some Ticks on your field 5 or so, they need maintaining costs of 5 :time / turn. A duo deck can´t do this early enough.


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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg243459#msg243459
« Reply #81 on: January 08, 2011, 09:45:28 pm »
Tick + Fractal: Maintaining cost destroys the idea. If you have some Ticks on your field 5 or so, they need maintaining costs of 5 :time / turn. A duo deck can´t do this early enough.
Tick + Shard of Readiness?
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Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg243582#msg243582
« Reply #82 on: January 09, 2011, 12:36:55 am »
I like the artwork on this, the dial looks great.

Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg243932#msg243932
« Reply #83 on: January 09, 2011, 03:10:21 pm »
Awesome and very powerful card....

 

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