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Offline Dragoon1140

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg111708#msg111708
« Reply #156 on: July 10, 2010, 04:35:01 pm »
Just noticed that the Bazaar, "Upgrade Card" and "Your Deck" functions are now just showing a select group of cards to speed those functions up a bit. I like it, although it only happens occasionally it seems... :(
The bazaar, upgrade card, and your deck always groups your cards once you reach a minimum.  This isn't new, if it is what your talking about.
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Mastermind79

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg111783#msg111783
« Reply #157 on: July 10, 2010, 06:27:02 pm »
When will the Scorpion cards be released?

Offline Dragoon1140

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg112115#msg112115
« Reply #158 on: July 11, 2010, 03:39:37 am »
When will the Scorpion cards be released?
Not with this patch, I can promise you that.

By the way, you should also expect a new weapon to come out as well.   ;)
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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg113635#msg113635
« Reply #159 on: July 13, 2010, 06:09:38 pm »
Profound anger at the Pufferfish buff.

being 3|5  now means that you are getting poisoned and the only thing you can do is use Diamond Shield or Hope.
If you eat him, your poisoned and anything short of a Lightning bolt requires a second spell.
If his Atk goes up like this, his HP needs to come down.

Offline jmdt

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg113650#msg113650
« Reply #160 on: July 13, 2010, 06:29:21 pm »
Profound anger at the Pufferfish buff.

being 3|5  now means that you are getting poisoned and the only thing you can do is use Diamond Shield or Hope.
If you eat him, your poisoned and anything short of a Lightning bolt requires a second spell.
If his Atk goes up like this, his HP needs to come down.
He does cost 5 to put out.  I always though 2/5 was too weak for 5 cost.  His Hp would have to go down to 3 hp to make an appreciable difference from a CC standpoint (who uses shockwave). 3 hp would make hime too much like the scorpions.

Honestly he probably went from being quite UP to slightly OP, but water could use the buff. 3/5 should be fine.  As others have said, changes just mean we have to find new ways to counter them.  As long as there are several counters then it is balanced.

Offline jmizzle7

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg113665#msg113665
« Reply #161 on: July 13, 2010, 06:47:24 pm »
jmdt, I'd say that the difference between 3 and 4 health is just as important as the difference between 4 and 5 health when discussing upped cards. Ulitharid used to be incredibly difficult to remove when Elite Otyugh was only 0|4, making it a huge threat. Same thing with Pests. Now those creatures are easier to deal with.

I'm not thrilled about the buff to Pufferfish, but the fact that it was such a strong creature before and still didn't see much play is pretty telling.

Arondight

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg113912#msg113912
« Reply #162 on: July 13, 2010, 11:20:18 pm »
I like the Pufferfish buff quite a lot. I just wasn't really satisfied with a 5 :water creature that is easily blockable and digestible. I just always opted to make more Death based poison decks because of that. But, if the buff stays, I'll definitely will be using more water based decks more often.

Offline Essence

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg113934#msg113934
« Reply #163 on: July 14, 2010, 12:21:35 am »
Agreed.  Especially after Abyssal Crawler dropped to 4 :water , Pufferfish were pretty much left in the dust.  Now, however, I think they'll see a bunch more use, especially in PVP.

What I REALLY like is the buff to Toadfish!  6|4 for 5 :water !  It's like Zanz loves me!  8)
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Offline coinich

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg113949#msg113949
« Reply #164 on: July 14, 2010, 12:45:32 am »
No, he loves me!  I got the Deathstalker.

Offline jmizzle7

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg114037#msg114037
« Reply #165 on: July 14, 2010, 03:10:01 am »
lol coinich, the scorpions aren't that good. Deathstalker is alright, but it requires either Darkness or another buffing element to make it do anything at all, and most people know that Death is one of the least synergistic elements in the game.

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg114051#msg114051
« Reply #166 on: July 14, 2010, 03:33:32 am »
But wait, death has synergy with death... all elements aside from light and earth and aether and time can cause death! Personally, I like Deathstalker and I already made a deck for it :P
           l
Thanks v for proving my point that much more.

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Re: Elements 1.24 https://elementscommunity.org/forum/index.php?topic=8371.msg114060#msg114060
« Reply #167 on: July 14, 2010, 03:52:07 am »
But wait, death has synergy with death... all elements aside from light and earth and aether and time can cause death! Personally, I like Deathstalker and I already made a deck for it :P
Aether has lightnijg, while Light has Holy Light vs death and darkness .
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