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Offline The OracleTopic starter

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[Old] Level 1 - Crucible - Gravity Card Ideas - 24 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg55719#msg55719
« on: April 19, 2010, 12:36:41 pm »
:gravitybig CRUCIBLE
Level 1

These card ideas have been approved by our community and Card Curators. We will have a vote every week, and the most popular ideas will be moved to the next level, the Forge.

If you want your card listed here, please make sure that your idea meets the requirements.

NOTE: Cards with a '*' symbol before them will not be eliminated from the current list of options when the current round of voting is over, and usually imply that they have entered the Crucible after the polls have already started. Ones with multiple '*' mean that they will survive for additional rounds per '*'.


# of Cards0-23-67-1213-1718-2526-3233+
#of Votes0123456



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« Last Edit: June 24, 2015, 10:16:08 pm by Zblader »

miniwally

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Re: Level 1 - Crucible - Gravity Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg71338#msg71338
« Reply #1 on: May 19, 2010, 08:47:08 pm »
Went for colossus the idea is great and boosts the gravity's theme with massive creatures.

I've just realised that most of SG's ideas are scoring well, let the conspiracy theory begin.

Scaredgirl

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Re: Level 1 - Crucible - Gravity Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg71344#msg71344
« Reply #2 on: May 19, 2010, 08:54:30 pm »
Key to getting votes is to make something unique. Many ideas in Crucible are not really bad ideas but they can be remakes of current cards (with a different name) or just plain old boring.

By the way.. in case you missed it, you can vote two ideas on this thread because there are 7+ cards.

miniwally

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Re: Level 1 - Crucible - Gravity Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg71351#msg71351
« Reply #3 on: May 19, 2010, 08:59:49 pm »
Key to getting votes is to make something unique. Many ideas in Crucible are not really bad ideas but they can be remakes of current cards (with a different name) or just plain old boring.

By the way.. in case you missed it, you can vote two ideas on this thread because there are 7+ cards.
Oh I saw it just in my opinion all the other ideas were kind of meh and shouldn't be put up when compared to colossus.

icybraker

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Re: Level 1 - Crucible - Gravity Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg71405#msg71405
« Reply #4 on: May 19, 2010, 10:05:22 pm »
Colossus and Singularity. Both are quite powerful cards that require some specialization to play, making them strong and able to keep your opponent on edge (making for more exciting games) while retaining fairness.

Also, art is awesome for both ;)

Offline Kuroaitou

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Re: Level 1 - Crucible - Gravity Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg71646#msg71646
« Reply #5 on: May 20, 2010, 07:33:26 am »
As long as Colossus can be stuck in a time bubble forever if his passive skill is lobotomized off, I support it. (Of course, mutations, rewind, paradox (if you attack it once), and Gravity Shield could counter it equally as well)

Oh, and Red Planet/Sun, because anything involving quanta generation for each element (See Kael's Spectrum Prism) is needed for this game, hands down.

Offline Zeru

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Re: Level 1 - Crucible - Gravity Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg71698#msg71698
« Reply #6 on: May 20, 2010, 10:34:23 am »
I wanted to vote for collosus, but in the end equilibrium won. It really fits gravity decks.

Offline Wardead

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Re: Level 1 - Crucible - Gravity Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg71782#msg71782
« Reply #7 on: May 20, 2010, 02:52:25 pm »
Equilibrium and Collosus. Both fit the theme very well.

PhantomFox

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Re: Level 1 - Crucible - Gravity Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg71794#msg71794
« Reply #8 on: May 20, 2010, 03:10:52 pm »
I'm glad y'all like Equilibrium, but I had hoped Tiger Mount would do better than it is.  I suppose bad luck in pitting it against something very similar in Trojan Horse.  For some reason I had thought that they way Trojan does it could be broken, but I can't remember why.

Kael Hate

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Re: Level 1 - Crucible - Gravity Card Ideas - 10 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg78710#msg78710
« Reply #9 on: May 31, 2010, 01:35:24 pm »
CURATOR COMMENT
For being voted from Crucible to the Forge
Congratulations to:  


Offline GG

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Re: Level 1 - Crucible - Gravity Card Ideas - 11 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg87874#msg87874
« Reply #10 on: June 10, 2010, 09:10:47 pm »
holy... that burst card could be a killer for any mass quanta producing raibow decks!

...i love it.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Kael Hate

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Re: Level 1 - Crucible - Gravity Card Ideas - 11 Cards https://elementscommunity.org/forum/index.php?topic=5515.msg91201#msg91201
« Reply #11 on: June 14, 2010, 12:48:11 pm »
CURATOR COMMENT
For being voted from Crucible to the Forge
Congratulations to:  


 

anything
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