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Offline ZephyrPhantomTopic starter

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Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1046908#msg1046908
« on: March 01, 2013, 06:09:23 am »
NAME:
Gravity Spire
ELEMENT:
Gravity
COST:
3
TYPE:
Permanent
ATK|HP:

TEXT:
When played, a random creature you control gains Momentum.
Generates :gravity each turn.
NAME:
Obliterator's Spire
ELEMENT:
Gravity
COST:
1
TYPE:
Permanent
ATK|HP:

TEXT:
When played, a random creature you control gains Momentum.
Generates :gravity each turn.

ART:
Old Gravity Pillar Art from Elements the Game
IDEA:
Zblader
NOTES:
Let your foundations be endless motivation, charging ahead.
- Spire Inscription

A pillar with an 'on play' effect that mimics a spell, as opposed to most ideas that continuosly trigger an effect or generate quanta.  Immaterial creatures can gain the Momentum buff. The idea of the card is to try to create a pillar that can 'splash' a signature element's effect - in this case, :gravity Spire casts Momentum.

While it acts like a pillar and stacks/can be targeted by EQ you are limited to 6 copies max in a deck. This card, unlike Momentum (Spell), only grants the Momentum status effect. (No +1|+1)
SERIES:

« Last Edit: March 02, 2013, 10:19:22 pm by Zblader »

Offline jazzfan27

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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1046911#msg1046911
« Reply #1 on: March 01, 2013, 06:22:17 am »
Lets completely ignore the 2nd ability, that of generating quanta.  I think even if you took that out this card would be a lil OP.  I'd certainly use it in mono-aether to give my immortal creatures momentum.  6 dragons, 6 immortals, 6 SoW and 6 of this and however many pillars you need to power the whole thing.  Especially scary in the hands of an Arena deck where the mana and cards flow freely.

Momentum is a pretty strong ability, I'd think maybe Acceleration would be a better choice at this cost.

Offline ZephyrPhantomTopic starter

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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1046918#msg1046918
« Reply #2 on: March 01, 2013, 06:44:04 am »
Lets completely ignore the 2nd ability, that of generating quanta.  I think even if you took that out this card would be a lil OP.  I'd certainly use it in mono-aether to give my immortal creatures momentum.  6 dragons, 6 immortals, 6 SoW and 6 of this and however many pillars you need to power the whole thing.  Especially scary in the hands of an Arena deck where the mana and cards flow freely.

Momentum is a pretty strong ability, I'd think maybe Acceleration would be a better choice at this cost.
While the example is a possible deck, I don’t think it’s OP – by adding so much shield evasion, you’re neglecting the fact that your opponent has other ways to win – you won’t be able to answer any rush, poison deck, or healstall very well for example.

24 cards for this hypothetical ‘mono-aether’ deck means you’d also need a large amount of pillars to support it. 16 pillars +  6 dragons, 6 immortals, 6 SoW and 6 Hammer (2 :rainbow) gives me a quantum index of 7.13, which indicates this deck is not only slow but also very tight on quanta. While a slower deck normally handles higher quantum indexes better, it usually does so because it’s stall or control deck – this deck has no real stall or control cards.

I think Acceleration would actually be the stronger ability since it has the potential to increase ATK, which allows you to deal more immediate damage and thus get you closer to winning the game faster. Momentum may help evade shields, but it may not necessarily help every single time. (Also consider that this card doesn’t give the +1|+1 of the Momentum spell, so Scorpion decks still have a reason to use Momentum instead of Gravity Spire. Changing the effect to an ATK buff would force both cards to compete in Scorpion decks.)

Offline jazzfan27

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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1046923#msg1046923
« Reply #3 on: March 01, 2013, 06:54:37 am »
Ok, great reply.

Probably should have some dimensional shields in there.  :)

I guess my point is that this is a painless splash of a fairly powerful ability into any mono-deck.  And quite cheap as well.  I'd much rather deal with an accelerated creature than one with momentum most of the time.  Maybe your mileage is different.

I look forward to seeing what other folks think.

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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1046953#msg1046953
« Reply #4 on: March 01, 2013, 10:08:28 am »
This is a random creature, while momentum is target creature. Momentum is also really cheap (cheaper than acceleration, so I'm not sure why you think momentum is better) so it can easily be splashed, and finally this does not give the +1|+1 bonus. Sure, this costs rainbow quanta, but I still don't see it as op compared to momentum.

Also a question: Is there a chance of a creature that already has momentum gets chosen (and thereby doing nothing) or will creatures without momentum always be prioritized?
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Offline Rutarete

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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1047004#msg1047004
« Reply #5 on: March 01, 2013, 03:23:07 pm »
Adrenafrogs rejoice

I like this, it looks great for splashing. I'd be sure to put some in my Druggy Vamp deck.:)
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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1047039#msg1047039
« Reply #6 on: March 01, 2013, 05:25:50 pm »
Momentum is a fairly central thematic effect for :gravity ... This card essentially removes that tie by making it available to every deck without needing gravity quanta to begin with.
It may officially be a gravity card but the :rainbow cost really makes it effectively an "other" card.

Gravity has enough unique thematic mechanics going for it that this probably isn't too horrible, but giving every element the ability to bypass shields could be fairly significant.

Since it is limited to 6 copies per deck, though, I don't think it will be horribly game breaking.

By the way, does the ability just give the momentum buff or does it also give the +1|+1 buff as well. If it does, then it will definitely make scorpion users happy.
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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1047051#msg1047051
« Reply #7 on: March 01, 2013, 05:59:49 pm »
Lets completely ignore the 2nd ability, that of generating quanta.  I think even if you took that out this card would be a lil OP.  I'd certainly use it in mono-aether to give my immortal creatures momentum.  6 dragons, 6 immortals, 6 SoW and 6 of this and however many pillars you need to power the whole thing.  Especially scary in the hands of an Arena deck where the mana and cards flow freely.

Momentum is a pretty strong ability, I'd think maybe Acceleration would be a better choice at this cost.

Spell damage ignores momentum, so SoW and Gravity Spire don't mix well for immortals

Also a question: Is there a chance of a creature that already has momentum gets chosen (and thereby doing nothing) or will creatures without momentum always be prioritized?

If it is really random there should be a chance that this affects an already momentum'd creature
« Last Edit: March 01, 2013, 06:02:43 pm by andretimpa »
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Offline ZephyrPhantomTopic starter

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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1047110#msg1047110
« Reply #8 on: March 01, 2013, 08:58:11 pm »
Momentum is a fairly central thematic effect for :gravity ... This card essentially removes that tie by making it available to every deck without needing gravity quanta to begin with.
It may officially be a gravity card but the :rainbow cost really makes it effectively an "other" card.

Gravity has enough unique thematic mechanics going for it that this probably isn't too horrible, but giving every element the ability to bypass shields could be fairly significant.

Since it is limited to 6 copies per deck, though, I don't think it will be horribly game breaking.

By the way, does the ability just give the momentum buff or does it also give the +1|+1 buff as well. If it does, then it will definitely make scorpion users happy.
Think of these pillars as cards that help 'splash' their elements signature effect, like MTG Llanowar Reborn's ability to put a +1|+1 counter on any creature despite using a Green/Blue mechanic. Keep in mind the effect that is being 'made available' is already very easy to splash into a deck with novas or a deck using a Gravity mark.

The ability only gives the Momentum buff, not the +1|+1.

Also a question: Is there a chance of a creature that already has momentum gets chosen (and thereby doing nothing) or will creatures without momentum always be prioritized?
The pillar equally targets all creatures you control including ones with momentum.

Offline jazzfan27

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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1047122#msg1047122
« Reply #9 on: March 01, 2013, 09:30:41 pm »
Hmmm, I didn't think it would target creatures with Momentum all ready.

You make a very good argument, you've won me over.  (except for the part about acceleration being stronger than momentum, but, with your skill in debate I have no doubt you'd convince me in time on that one as well)

I think this card is fine as is.

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Re: Gravity Spire | Obliterator's Spire https://elementscommunity.org/forum/index.php?topic=47323.msg1047293#msg1047293
« Reply #10 on: March 02, 2013, 09:14:33 am »
This is a great card. But I think to restrict it a bit the quanta should be :gravity.

Seems fairly promising and I hope I can vote it in the crucible :D!
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