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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256206#msg256206
« Reply #36 on: January 24, 2011, 02:39:50 pm »
interesting card...
tho I am not sure if it will used all too often...

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256211#msg256211
« Reply #37 on: January 24, 2011, 02:49:24 pm »
Very good card I would like to see cost decrease by 1 though.
It is a mid range attacker, that has a combo you can do with it. I doubt it but how would this work with having a reflective shield? Could you redirect the damage to your opponet? Again I doubt it but it would be sweet if you could.

Offline doublecross

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256213#msg256213
« Reply #38 on: January 24, 2011, 02:50:59 pm »
Yeah, I was wondering about that too.
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256230#msg256230
« Reply #39 on: January 24, 2011, 03:31:10 pm »
For those who aren't crazy about the ability;

Who cares?

Now bear with me, I don't mean I don't care nor does anyone else lol, I just mean, Time needed a mid-range attacker like everyone has been saying right?  So there you go.  Its done.  Now what this card does, is that it introduces a minor effect, one that could have not been a part of the card, and still would have been a nice addition.  However, with this minor effect, it introduces more strategies that would have otherwise been unavailable!  The skill adds no additional cost to what the card should cost.  So some people can use the card purely for its attack and go the whole game without the skill being activated.

This should become more common in my opinion.  Minor effects that aren't serious GAME/STRAT CHANGERS (notice all caps) like some other cards have the potential to be.

It adds some variety in game play without being overwhelmingly different.
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To conclude, its what I'm calling a pseudo-nilla or semi-nilla card.  It can be used alone, but has a unique effect that can open up other possibilities.  And also the price hasn't been affected directly by the effect the card gives.  So not quite vanilla.  Just... pseudo-nilla.

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256244#msg256244
« Reply #40 on: January 24, 2011, 03:49:13 pm »
*start to think about new  :time / :darkness duos*. Yeah it will do!
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256245#msg256245
« Reply #41 on: January 24, 2011, 03:50:45 pm »
It's ability is rather odd, seeing as how it's a negative effect, and should therefore have a decrease in cost. With Nightmare, you've got a decent strategy, but once it's on the field, it's a slightly weaker Anubis with no ability that affects gameplay, unless Reverse Time'd.
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256246#msg256246
« Reply #42 on: January 24, 2011, 03:52:40 pm »
Just to make sure Im not missing anything... this cards ability is pretty much only useful with nightmare right?
Gemini (or other low :time opponents) can get burned by it if you rewind them after they PU-ed them :)

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256268#msg256268
« Reply #43 on: January 24, 2011, 04:53:39 pm »
you'd think this card would have more synergy with :death than :darkness given its name :)
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256318#msg256318
« Reply #44 on: January 24, 2011, 06:07:54 pm »
inb4 5 cost upgraded.
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256335#msg256335
« Reply #45 on: January 24, 2011, 06:34:24 pm »
Quote
It's ability is rather odd, seeing as how it's a negative effect, and should therefore have a decrease in cost.
Q.F.T.   The 7 cost would be totally acceptable if you didn't have to shoulder the risk of bad draws, opponent's Nightmares, and quanta denial preventing you from casting this.  As it is, there are more circumstances when the drawback will hurt you than there are that it will hurt your opponent -- seeing as he can choose to discard a non-GotP card if Nightmared, and Mindgate will get you the necessary quanta to cast this more often that it will force once into your hand in a circumstance where you would choose to discard it.

This should cost 6 unupped, and if the stats stay the same (they should) 5 upped. 
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256340#msg256340
« Reply #46 on: January 24, 2011, 06:40:02 pm »
Congrats to plastiqe  :)

My initial impression is that it is just bit more expensive than it should be atm.

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg256342#msg256342
« Reply #47 on: January 24, 2011, 06:43:11 pm »
I'd love this if the upgrade dealt the damage to the opponent.
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