*Author

Offline Neopergoss

  • Sr. Member
  • ****
  • Posts: 653
  • Reputation Power: 8
  • Neopergoss is a Spark waiting for a buff.
  • New to Elements
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg258629#msg258629
« Reply #132 on: January 27, 2011, 10:02:31 pm »
The first reason was that reverse time + nightmare = wait an extra turn to play creature. Also, they both enhance time's card drawing advantage assuming haste can be used.

Offline jmizzle7

  • Legendary Member
  • ******
  • Posts: 3058
  • Reputation Power: 34
  • jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.
  • I'm kind of a big deal. People know me.
  • Awards: Weekly Tournament WinnerSS Competition #1 1stCard Design Competition Winner
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg258634#msg258634
« Reply #133 on: January 27, 2011, 10:05:58 pm »
I wasn't talking about passive discard options. I'm talking about direct, "opponent discards a card" type stuff (think back to original Dune Scorpion). Elements has nothing of the sort at this time.
And nor should it until a card draw offset is added. Having to run so many cards to complete the 100hp assault on your opponent is already a problem. Having an effect that can knock you out of the game before you can even play anything is an extremely bad negative Play experience. Until a method exists to recover lost cards or find key cards, forced discarding of your opponents deck is a no-no.
I agree that Elements needs to have ways to deal with discarding before hand destruction becomes a viable mechanic. That's why I didn't propose it to be added yet, but rather simply said that it doesn't exist. In other words, you added to my point. :)

Kael Hate

  • Guest
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg258646#msg258646
« Reply #134 on: January 27, 2011, 10:26:21 pm »
I wasn't talking about passive discard options. I'm talking about direct, "opponent discards a card" type stuff (think back to original Dune Scorpion). Elements has nothing of the sort at this time.
And nor should it until a card draw offset is added. Having to run so many cards to complete the 100hp assault on your opponent is already a problem. Having an effect that can knock you out of the game before you can even play anything is an extremely bad negative Play experience. Until a method exists to recover lost cards or find key cards, forced discarding of your opponents deck is a no-no.
I agree that Elements needs to have ways to deal with discarding before hand destruction becomes a viable mechanic. That's why I didn't propose it to be added yet, but rather simply said that it doesn't exist. In other words, you added to my point. :)
Cool, I like when we agree.

Offline pikachufan2164

  • Legendary Member
  • ******
  • Posts: 2938
  • Country: ca
  • Reputation Power: 40
  • pikachufan2164 soars like the Phoenix, unable to be repressed.pikachufan2164 soars like the Phoenix, unable to be repressed.pikachufan2164 soars like the Phoenix, unable to be repressed.pikachufan2164 soars like the Phoenix, unable to be repressed.pikachufan2164 soars like the Phoenix, unable to be repressed.pikachufan2164 soars like the Phoenix, unable to be repressed.pikachufan2164 soars like the Phoenix, unable to be repressed.pikachufan2164 soars like the Phoenix, unable to be repressed.
  • Phase in, phase out.
  • Awards: Rouser of Willng3 RecruitsWeekly Tournament WinnerWar #5 Winner - Team AetherSlice of Elements 3rd Birthday CakeTeam PvP #4 WinnerSlice of Elements 2nd Birthday Cake 	2nd Trivia Winner
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg259075#msg259075
« Reply #135 on: January 28, 2011, 06:17:08 pm »
Crazy idea, but how about something like this:

"When this card is discarded from your hand, also discard the bottom card of your deck."

Still denial, but not so amazingly powerful that it shuts down a deck if done early. If anything, it would complicate the end game for the opponent by putting them on the clock (excuse the pun) to win before you can stall them out of cards. Given that we can already interact with the top card of the deck via Reverse Time, Eternity, and Mindgate, it shouldn't be too difficult to code for bottom card interactions either.

This would also go interestingly well with a possible buff to Nightmare I proposed:

"Add 8 copies of target creature to your opponent's hand. If this would cause their hand to be full, add the remaining copies to the top of their deck."
I'm doing science, and I'm still alive.

Level 2 Magic Judge.

silux

  • Guest
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg259077#msg259077
« Reply #136 on: January 28, 2011, 06:25:19 pm »
It reminds me of Prince of Persia!
Code: [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5rl 5rm 5rm 5rm 5ro 5rr 5rr 5ru 5ru 5ru 5ru 5ru 5ru
This deck wins in 7 turns!awesome!( ?? are the new card)

qetuol

  • Guest
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg260445#msg260445
« Reply #137 on: January 30, 2011, 11:19:21 am »
u mad? how can you claim such a silly statement "this deck wins in 7 turns" ? nonsense

Kael Hate

  • Guest
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg260462#msg260462
« Reply #138 on: January 30, 2011, 12:25:29 pm »
Crazy idea, but how about something like this:

"When this card is discarded from your hand, also discard the bottom card of your deck."

Still denial, but not so amazingly powerful that it shuts down a deck if done early. If anything, it would complicate the end game for the opponent by putting them on the clock (excuse the pun) to win before you can stall them out of cards. Given that we can already interact with the top card of the deck via Reverse Time, Eternity, and Mindgate, it shouldn't be too difficult to code for bottom card interactions either.

This would also go interestingly well with a possible buff to Nightmare I proposed:

"Add 8 copies of target creature to your opponent's hand. If this would cause their hand to be full, add the remaining copies to the top of their deck."
Yes Crazy. Did you think about this idea at all?
You'd have to be simple to think that denying an opponent who is already denied, by another 7 turns is in anyway a game improvement.

Offline plastiqe

  • Hero Member
  • *****
  • Posts: 1749
  • Country: ca
  • Reputation Power: 0
  • plastiqe hides under a Cloak.
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg261107#msg261107
« Reply #139 on: January 31, 2011, 05:52:54 am »


Almost at Minotaur levels now.  : P

Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg261117#msg261117
« Reply #140 on: January 31, 2011, 06:17:34 am »
no pseudo-vanilla i guess ;D

skyreal

  • Guest
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg261153#msg261153
« Reply #141 on: January 31, 2011, 08:29:15 am »

Almost at Minotaur levels now.  : P
Ouch >_< it hurts!
Nasty card now, not OP.

Offline Daytripper

  • Sr. Member
  • ****
  • Posts: 508
  • Country: nl
  • Reputation Power: 6
  • Daytripper is a Spark waiting for a buff.
  • Transferred veteran
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg261182#msg261182
« Reply #142 on: January 31, 2011, 10:57:38 am »
Nice that time got another attacker indeed. I didn't realize what the passive skill was for until I read the nightmare thing... I guess all these new cards that have synergy with another one almost instantly create a new strategy.

Just saw it in the trainer now.
Shards aren't overpowered, as long as you have them yourself.

Offline BluePriest

  • Legendary Member
  • ******
  • Posts: 3771
  • Reputation Power: 46
  • BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.
  • Entropy Has You
  • Awards: Slice of Elements 5th Birthday Cake
Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg261238#msg261238
« Reply #143 on: January 31, 2011, 01:54:16 pm »
I lke this change a lot. I think this is a clear message that Zanz wants the effect to be used.
This sig was interrupted by Joe Biden

 

anything
blarg: