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Offline moomoose

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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg355412#msg355412
« Reply #48 on: June 23, 2011, 04:48:56 pm »
0-2 Originality
0-3 Balance
0-2 Theme (Elements chosen, Name, Genre)
0-3 Support for new deck types (they will be asked what deck type it would support and we can judge based on that and our insights)
0-10 Total

(Element) Amulet | (Element) Talisman
1 Originality- pillar alternative
1 Balance- underpowered, 6 quantum (7 if upped) for the price of 1. suggestion- remove the cost, increase the gain (4 first turn, 3 second, two third, one fourth, gone)
2 Theme (Elements chosen, Name, Genre)- all elements, name makes as much sense as pillar or pendulum.
3 Support for new deck types- this would allow for small bursts of the quantum you need without having to dedicate pillars to it over the long haul
6 Total

lotus
1 Originality-  payback card
1 Balance- moderately OP as it effectively reduces the cost to play *all* cards by 1, assuming you have the full amount to play them, and free cards generate quantum at no cost whatsoever.  and the effect being allowed to stack is a bit too drastic and far reaching.
1 Theme (Elements chosen, Name, Genre)- other element, not sure how a flower fits the theme of paying back
1 Support for new deck types- this would most benefit rainbow decks
4 Total

elemental font
2 Originality, charging is new to me
2 Balance, situational weak and situational OP, the cost of the discharge ability limits its ability to be used as a short-term fix, but in long term decks with bolts (mostly looking at :fire and :darkness) it can be abused.
2 Theme (Elements chosen, Name, Genre) all elements,
0 Support for new deck types- i dont think it brings in any new deck types, just boosts stall bolt decks and provides some protection from quanta denial (but due to its use cost, it is not entirely denial-proof)
6 Total

invigorate (my own card- just for score comparison, not to be used in deciding a winner)
2 Originality first "make your pillars do work now" card i can think of
0 Balance underpowered, does not help low pillar count decks very much. overpowered, helps bolt stall decks too much.
1 Theme (Elements chosen, Name, Genre), name fits, element fits the name, but the effect does not lend itself to be very useful to :air decks
0 Support for new deck types, i dont know if it really would inspire a new deck type as much as it may be useful in existing decks
3 Total

quantum locket
2 Originality first card i have seen with a target element pool function (even if it was discussed in this topic), it can shift to be any element
3 Balance functions as a pillar but can be changed whimsically
1 Theme (Elements chosen, Name, Genre) locket seems to indicate a storage mechanic, which this card does not have
3 Support for new deck types, i could see this card allowing trio and quarto decks with its shifting quantum production on an in-demand basis.
9 Total

primal quantum (my own card- just for score comparison, not to be used in deciding a winner)
2 Originality first pillar producing permanent
2 Balance after the math was flushed out in oldtree's post http://elementscommunity.org/forum/index.php/topic,26935.msg367268#msg367268 it turned out to be very weak early in the game, but began to pay dividends later if constantly used.  a reduction in cost and a hard limit on how many pillars may be placed would be a good solution.
1 Theme (Elements chosen, Name, Genre), the name indicates it can advance to any type, which fits, and the ability names describe in which manner. :entropy may or may not be the best choice, as entropy is supposed to be leading towards disorder, however in terms of the actual theme of entropy in game, it fits best here.
3 Support for new deck types, the unupped benefits rainbows while the upgraded benefits a wide range of decks from monos up to potentially quartos.
8 Total

refractor
2 Originality, based on creature elements
2 Balance slightly underpowered, robbing peter to pay paul
1 Theme (Elements chosen, Name, Genre) name fits, 'other' element feels like a cop-out.
2 Support for new deck types, it would support some trios and quartos, but only if there was creatures of the desired elements in play.
7 Total

jewel
1 Originality, mirror quantum use is new, sacrificing creatures is not
1 Balance pretty underpowered, sacrificing a creature for just 1 pillar, at a cost of your marks element, has limited uses.  reduce the activation cost
1 Theme (Elements chosen, Name, Genre) while mirror kinda fits with the shininess of a jewel, i do not see the need for the ability cost to also be mirror
1 Support for new deck types, a new sacrifice mechanic may help with decks which have an abundance of creatures and still in need of pillars to get more of the pillars they need, it doesnt add much in terms of which new decks can be created with it.
4 Total

magpie
2 Originality a twist on discarding
1 Balance, very underpowered, the random quantum will likely be less effective than a simple quantum pillar, but it does help with nightmare, for what thats worth.  give it some stats to help.
2 Theme (Elements chosen, Name, Genre), clever, i like it all around.
0 Support for new deck types, it doesnt really help build new decks in terms of quantum generation
5 Total

gift of thetis
1 Originality a more focused nova, kinda.
3 Balance seems alright
1 Theme (Elements chosen, Name, Genre), seems like it fits, but it just feels a little ho-hum.
1 Support for new deck types, it will help monos, duos and trios with :water, but water already kinda works in those roles already.
6 Total

summary:
top 3: quantum locket (9), primal quantum (8, not to be included in results), refractor (7)
bottom card: invigorate (3, not to be included in the results)
most frequent scores: 6 (3), 4 (2)
average score: 5.8
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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg355430#msg355430
« Reply #49 on: June 23, 2011, 05:14:47 pm »
*snip*
As a general rule, I find that the balance of a card should be tested in its most useful environment. Therefore, my Elements Fonts and your Invigorate should be categorized both as "OP", because they will be played in bolt stalls rather than in low pillar / fast decks, and thus will result OP rather than UP. It doesn't really change much, but I thought I should point this out.
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Offline moomoose

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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg355436#msg355436
« Reply #50 on: June 23, 2011, 05:19:57 pm »
was just pointing out that they did not help out in the short term and with low pillar counts, respectively, which severely hinder their usefulness in the grand scheme of things, save for the situation in which they are most useful, and in that specific situation they are too effective.
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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg355494#msg355494
« Reply #51 on: June 23, 2011, 06:28:58 pm »
0-2 Originality
0-3 Balance
0-2 Theme
0-3 Support for new deck types
0-10 Total

Lotus | Lotus (http://elementscommunity.org/forum/index.php/topic,26904)
Originality : 1 - Reminiscent of MTG.
Balance : 1 -  The fact that this stacks and applies to pillars sounds like it could make a powerful rush iin the unupped environment. Their cost is free so it's likely you'll draw one in the early game as well alongside your pillars, which could get you a first-turn creature - something Immolation and multiple Novas usually.
Theme : 2 - Not much I can see wrong here.
Support for new deck types - 2 : It's good at enabling a "recycle" decktype (with subtypes like "recycle rush" where you play cards quickly to get quanta to play more cards), but it also strengthens rainbows especially ones like Novabow since extra quantum will funnel into your next card.
Final Rating : 6

(Element) Amulet | (Element) Talisman (http://elementscommunity.org/forum/index.php/topic,14304)
Originality : 1 - Burst quantum with a drawback has been done before, this puts a pillar/pendulum twist on it which I think goes nicely with the concept.
Balance : 3 - Don't think it could get any better than that version until it actually sees playtesting.
Theme : 2 - Flows nicely with the Pendulums.
Support for new deck types : 1 -Enhances rushes and maybe duos/trios that rely on a few but costly cards (Nightfall,Mitosis,etc...), and element-focused rainbows. Not much that really raises the eyebrow. :(
Final Rating : 7

Invigor | Invigorate (http://elementscommunity.org/forum/index.php/topic,26918)

Originality : 1 - It might be just me, but I feel like there have been a few cards prior to this one that are about allowing pillars to produce again. The "Burst" theme in general feels like a common one among card games.
Balance : 2 - Not much I see wrong with the current version, it might need a slight lower or raise.
Theme : 2 - "Take a deep breath, and get moving!"
Support for new deck types : 0  It gives a slight bump to drain spells (excluding Sky Blitz), maybe I could see a "Multifractal deck" where you fractal multiple times  in 1 turn (most likely BLights being the creature in question). It otherwise serves as a powerful booster for bolts and monorushes. Not much new, mainly just twists on common decks.
Final Rating : 5

Gift of Thetis | Gift of Oceanus (http://elementscommunity.org/forum/index.php/topic,27336)
Originality : 0 - "Immo for water. Kind of." See Quantum Flash (http://elementscommunity.org/forum/index.php/topic,5983.0.html) for a very similar concept.
Balance : 3 - With many other cards to judge from, there probably is little or no flaw in this card's balance.
Theme : 2 - More Water things that are mythology related!
Support for new deck types : 2.5 - Throws a lot up in the air for :water - the catch is that the deck has to involve :water and this has been done twice before with Immolation and Nova. I can't really bring myself to give this a 3 because of the similarities with immolation and nova (imagine a Gift-duo that works very similarly to immobow, and possibly even a "Giftbow"), but it deserves more than a 2 for what it does.
Final Score : 7.5

Magpie | Magpie (http://elementscommunity.org/forum/index.php/topic,27216)
Originality : 0.5 - Discarding extra cards in your hand to get a benefit isn't rather new.  Almost like a fusion of Quicksilver Vial (http://elementscommunity.org/forum/index.php/topic,24994.0.html) andWalk the Plank (http://elementscommunity.org/forum/index.php/topic,16378.msg223763#msg223763).
Balance : 2 - I guess it's balanced.
Theme : 2 - Well explained.
Support for new deck types : 2 - More uses for Fractal, Nightmare counter, alternate stallbow, held back by GoTP. Not too bad, it brings a few new things to table.
Final Score : 6.5

Jewel | Jewel (http://elementscommunity.org/forum/index.php/topic,27009)
Originality : 2
Balance : 1 - It's like the balancing went halfway... and then stopped. Lower cost, or an extra pillar wouldn't hurt.
Theme : 1 - Seems rather deathly for a neutral-sided item, which detracts somewhat from the card.
Support for new deck types : 0.5 - Another way to make Phoenixes generate quantum, another death effect trigger,... the only new use I could see is countering Freeze or Delay and maybe a quantum fixing combo with Nymph's Queen that requires 2-3 cards and a bunch of pillars, or a quantum rush with pharaohs, where I would just rather play normal pillars instead.
Final Score : 4.5

Primal Quantum | Primal Quantum (http://elementscommunity.org/forum/index.php/topic,26935)
Originality : 2  - Mitosis for pillars, so to speak. Sounds helluva fun.
Balance : 1.5 - Unupped seems rather situational, but the upped looks good.
Theme : 2 - I can imagine this as an out-of-control pillar with mass of quantum around it, similar to the image. Good job.
Support for new deck types : 1.5  Nymph's Queen would enjoy this as well as rainbows, but it mostly adds on to what's already there, like Stoneskin decks and the like. I didn't consider randombows until I read Morm's review, which I have to say I like the thought off - the new variation of rainbow is worth an extra +0.5 from me.

Final Score : 7

Refractor | Refractor (http://elementscommunity.org/forum/index.php/topic,27139)
Originality : 1 - Similar to Quantum Locket (http://elementscommunity.org/forum/index.php/topic,25665), but they have have their differences.
Balance : 2 - Might need slight changes in the future - it's almost perfect but not there yet.
Theme : 1 - It's more of a "conversion" theme than a "generation" theme....
Support for new deck types : 2 - A helper to trios and quartets, but if your opponent packs CC (especially Mass CC like Pandemonium), it's going to hurt this card's power a lot. Quintessence also hampers the possibility of :aether trios to a degree.

Final Score : 6
[Element] Pool | [Element] Font (http://elementscommunity.org/forum/index.php/topic,25253)
Originality : 1 - The "windup" phase feels similar to cards like Windmill (http://elementscommunity.org/forum/index.php/topic,19555.0.html). The way it's been phrased this time though is quite nice.
Balance : 2
Theme : 1.5 It's nice and all, but sometimes I find it hard to connect the theme of the card with the elements - (A font is a 'a receptacle for holy water' according to dictionary.com, which kind of makes me iffy on the :darkness aspect of things, as an example) - perhaps each element has a slightly different theme?
Support for new deck types : 1 - More Bolts would be the prime idea, but I see the potential for these cards to be cleverly used with high-cost cards, especially the "drain all" quantum ones.
Final Score : 5.5All reviews are subject to editing and might change.


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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg356961#msg356961
« Reply #52 on: June 26, 2011, 03:32:36 pm »
6 people voted so I expect 6 people to score cards.
4 sets of scores collected. (I will double check before the end)
1 week timer added. Please finish scoring before

SubmissionOTTMmmZBCurrent Average
(Element) Amulet | (Element) Talisman (http://elementscommunity.org/forum/index.php/topic,14304)8667.06.75
Lotus | Lotus (http://elementscomm0unity.com/forum/index.php/topic,26904)8646.06.00
[Element] Pool | [Element] Font (http://elementscommunity.org/forum/index.php/topic,25253)6x65.55.83
Invigor | Invigorate (http://elementscommunity.org/forum/index.php/topic,26918)56x5.05.33
Quantum Locket | Quantum Locket (http://elementscommunity.org/forum/index.php/topic,25665)989x.x8.67
Primal Quantum | Primal Quantum (http://elementscommunity.org/forum/index.php/topic,26935)66x7.06.33
Refractor | Refractor (http://elementscommunity.org/forum/index.php/topic,27139)6676.06.25
Jewel | Jewel (http://elementscommunity.org/forum/index.php/topic,27009)8644.55.63
Magpie | Magpie (http://elementscommunity.org/forum/index.php/topic,27216)5256.54.63
Gift of Thetis | Gift of Oceanus (http://elementscommunity.org/forum/index.php/topic,27336)6x67.56.50
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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg356989#msg356989
« Reply #53 on: June 26, 2011, 04:39:34 pm »
I am not much of a judge here so I quoted Zblader a said if I agree with his assessment.

0-2 Originality
0-3 Balance
0-2 Theme
0-3 Support for new deck types
0-10 Total

Lotus | Lotus (http://elementscommunity.org/forum/index.php/topic,26904)
Originality : 1 - Reminiscent of MTG.
Balance : 1 -  The fact that this stacks and applies to pillars sounds like it could make a powerful rush in the unupped environment. Their cost is free so it's likely you'll draw one in the early game as well alongside your pillars, which could get you a first-turn creature - something Immolation and multiple Novas usually.
Theme : 2 - Not much I can see wrong here.
Support for new deck types - 2 : It's good at enabling a "recycle" decktype (with subtypes like "recycle rush" where you play cards quickly to get quanta to play more cards), but it also strengthens rainbows especially ones like Novabow since extra quantum will funnel into your next card.
Final Rating : 6 Agree 100%

(Element) Amulet | (Element) Talisman (http://elementscommunity.org/forum/index.php/topic,14304)
Originality : 1 - Burst quantum with a drawback has been done before, this puts a pillar/pendulum twist on it which I think goes nicely with the concept.
Balance : 3 - Don't think it could get any better than that version until it actually sees playtesting.
Theme : 2 - Flows nicely with the Pendulums.
Support for new deck types : 1 -Enhances rushes and maybe duos/trios that rely on a few but costly cards (Nightfall,Mitosis,etc...), and element-focused rainbows. Not much that really raises the eyebrow. :(
Final Rating : 7  Agree and can't think anything more to add

Invigor | Invigorate (http://elementscommunity.org/forum/index.php/topic,26918)

Originality : 1 - It might be just me, but I feel like there have been a few cards prior to this one that are about allowing pillars to produce again. The "Burst" theme in general feels like a common one among card games.
Balance : 2 - Not much I see wrong with the current version, it might need a slight lower or raise.
Theme : 2 - "Take a deep breath, and get moving!"
Support for new deck types : 0  It gives a slight bump to drain spells (excluding Sky Blitz), maybe I could see a "Multifractal deck" where you fractal multiple times  in 1 turn (most likely BLights being the creature in question). It otherwise serves as a powerful booster for bolts and monorushes. Not much new, mainly just twists on common decks.
Final Rating : 5 Agree, Interesting but not necessarily needed.

Gift of Thetis | Gift of Oceanus (http://elementscommunity.org/forum/index.php/topic,27336)
Originality : 0 - "Immo for water. Kind of." See Quantum Flash (http://elementscommunity.org/forum/index.php/topic,5983.0.html) for a very similar concept.
Balance : 3 - With many other cards to judge from, there probably is little or no flaw in this card's balance.
Theme : 2 - More Water things that are mythology related!
Support for new deck types : 1.5 - All I see is a added rush for water.
Final Score : 6.5 Agree except for new deck types

Magpie | Magpie (http://elementscommunity.org/forum/index.php/topic,27216)
Originality : 0.5 - Discarding extra cards in your hand to get a benefit isn't rather new.  Almost like a fusion of Quicksilver Vial (http://elementscommunity.org/forum/index.php/topic,24994.0.html) andWalk the Plank (http://elementscommunity.org/forum/index.php/topic,16378.msg223763#msg223763).
Balance : 2 - I guess it's balanced.
Theme : 2 - Well explained.
Support for new deck types : 2 - More uses for Fractal, Nightmare counter, alternate stallbow, held back by GoTP. Not too bad, it brings a few new things to table.
Final Score : 6.5 Agree

Jewel | Jewel (http://elementscommunity.org/forum/index.php/topic,27009)
Originality : 2
Balance : 1 - It's like the balancing went halfway... and then stopped. Lower cost, or an extra pillar wouldn't hurt.
Theme : 1 - Seems rather deathly for a neutral-sided item, which detracts somewhat from the card.
Support for new deck types : 0.5 - Another way to make Phoenixes generate quantum, another death effect trigger,... the only new use I could see is countering Freeze or Delay and maybe a quantum fixing combo with Nymph's Queen that requires 2-3 cards and a bunch of pillars, or a quantum rush with pharaohs, where I would just rather play normal pillars instead.
Final Score : 4.5 Agree even though i like it, this is a fair assessment

Primal Quantum | Primal Quantum (http://elementscommunity.org/forum/index.php/topic,26935)
Originality : 2  - Mitosis for pillars, so to speak. Sounds helluva fun.
Balance : 1.5 - Unupped seems rather situational, but the upped looks good.
Theme : 2 - I can imagine this as an out-of-control pillar with mass of quantum around it, similar to the image. Good job.
Support for new deck types : 1.5  Nymph's Queen would enjoy this as well as rainbows, but it mostly adds on to what's already there, like Stoneskin decks and the like. I didn't consider randombows until I read Morm's review, which I have to say I like the thought off - the new variation of rainbow is worth an extra +0.5 from me.

Final Score : 7 Agree and would love to see this in game.

Refractor | Refractor (http://elementscommunity.org/forum/index.php/topic,27139)
Originality : 1 - Similar to Quantum Locket (http://elementscommunity.org/forum/index.php/topic,25665), but they have have their differences.
Balance : 2 - Might need slight changes in the future - it's almost perfect but not there yet.
Theme : 1 - It's more of a "conversion" theme than a "generation" theme....
Support for new deck types : 2 - A helper to trios and quartets, but if your opponent packs CC (especially Mass CC like Pandemonium), it's going to hurt this card's power a lot. Quintessence also hampers the possibility of :aether trios to a degree.

Final Score : 6 Agree I think, because it gives me a meh feeling.
[Element] Pool | [Element] Font (http://elementscommunity.org/forum/index.php/topic,25253)
Originality : 1 - The "windup" phase feels similar to cards like Windmill (http://elementscommunity.org/forum/index.php/topic,19555.0.html). The way it's been phrased this time though is quite nice. Is this like Mana Battery from MTG?
Balance : 2
Theme : 1.5 It's nice and all, but sometimes I find it hard to connect the theme of the card with the elements - (A font is a 'a receptacle for holy water' according to dictionary.com, which kind of makes me iffy on the :darkness aspect of things, as an example) - perhaps each element has a slightly different theme? Agree a theme players would understand would improve this.
Support for new deck types : 1 - More Bolts would be the prime idea, but I see the potential for these cards to be cleverly used with high-cost cards, especially the "drain all" quantum ones.
Final Score : 5.5 Agree All reviews are subject to editing and might change.


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Offline OldTreesTopic starter

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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg356992#msg356992
« Reply #54 on: June 26, 2011, 04:44:26 pm »
I am not much of a judge here so I quoted Zblader a said if I agree with his assessment.
I trust and expect you to make your own judgement.
Start by creating a gradation chart for you to use and judge from there.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline The_Mormegil

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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg359583#msg359583
« Reply #55 on: July 02, 2011, 05:20:04 am »
Uhm... so... next phase?
[18:21:43] jmdt: elements is just math over top of a GUI
Kakerlake: I believe that there is no God as in something that can think by itself and does stuff that sounds way OP.

Offline OldTreesTopic starter

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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg359648#msg359648
« Reply #56 on: July 02, 2011, 11:45:14 am »
Uhm... so... next phase?
Current results provided no more judges in the next 28hrs
Total ScoreNameOriginality/2Balance/3Theme/2Support for new Deck type/3
8.33Quantum Locket | Quantum Locket (http://elementscommunity.org/forum/index.php/topic,25665)221=1.67333=3.00221=1.67321=2.00
7.00(Element) Amulet | (Element) Talisman (http://elementscommunity.org/forum/index.php/topic,14304)2111=1.253221=2.002222=2.003211=1.75
6.50Gift of Thetis | Gift of Oceanus (http://elementscommunity.org/forum/index.php/topic,27336)100=0.33332=2.67221=1.67212.5=1.83
6.33Primal Quantum | Primal Quantum (http://elementscommunity.org/forum/index.php/topic,26935)222=2.00101.5=0.83211=1.33321.5=2.17
6.25Refractor | Refractor (http://elementscommunity.org/forum/index.php/topic,27139)2111=1.252222=2.002111=1.252221=2.75
6.00Lotus | Lotus (http://elementscommunity.org/forum/index.php/topic,26904)2111=1.252111=1.252211=1.503221=1.50
5.83[Element] Pool | [Element] Font (http://elementscommunity.org/forum/index.php/topic,25253)211=1.33222=2.00211.5=1.50210=1.00
5.41Jewel | Jewel (http://elementscommunity.org/forum/index.php/topic,27009)2211=1.502211=1.502111=1.25111.5=1.17
5.33Invigor | Invigorate (http://elementscommunity.org/forum/index.php/topic,26918)211=1.33322=2.33210=1.00110=0.67
4.83Magpie | Magpie (http://elementscommunity.org/forum/index.php/topic,27216)221.5=1.832110=1.002220=1.502000=0.50
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline moomoose

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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg359689#msg359689
« Reply #57 on: July 02, 2011, 02:21:40 pm »
i think locket is probably the proper winner anywho, even if i do feel that people misunderstood the balance of primal quantum.
moose dont say moo.

Offline OldTreesTopic starter

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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg360250#msg360250
« Reply #58 on: July 03, 2011, 07:22:29 pm »
Final Results. Thanks for your patience.
Total ScoreNameOriginality/2Balance/3Theme/2Support for new Deck type/3
8.33Quantum Locket | Quantum Locket (http://elementscommunity.org/forum/index.php/topic,25665)221=1.67333=3.00221=1.67321=2.00
7.00(Element) Amulet | (Element) Talisman (http://elementscommunity.org/forum/index.php/topic,14304)2111=1.253221=2.002222=2.003211=1.75
6.50Gift of Thetis | Gift of Oceanus (http://elementscommunity.org/forum/index.php/topic,27336)100=0.33332=2.67221=1.67212.5=1.83
6.33Primal Quantum | Primal Quantum (http://elementscommunity.org/forum/index.php/topic,26935)222=2.00101.5=0.83211=1.33321.5=2.17
6.25Refractor | Refractor (http://elementscommunity.org/forum/index.php/topic,27139)2111=1.252222=2.002111=1.252221=2.75
6.00Lotus | Lotus (http://elementscommunity.org/forum/index.php/topic,26904)2111=1.252111=1.252211=1.503221=1.50
5.83[Element] Pool | [Element] Font (http://elementscommunity.org/forum/index.php/topic,25253)211=1.33222=2.00211.5=1.50210=1.00
5.41Jewel | Jewel (http://elementscommunity.org/forum/index.php/topic,27009)2211=1.502211=1.502111=1.25111.5=1.17
5.33Invigor | Invigorate (http://elementscommunity.org/forum/index.php/topic,26918)211=1.33322=2.33210=1.00110=0.67
4.83Magpie | Magpie (http://elementscommunity.org/forum/index.php/topic,27216)221.5=1.832110=1.002220=1.502000=0.50
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline moomoose

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Re: Project: Quantum Generators https://elementscommunity.org/forum/index.php?topic=25097.msg360261#msg360261
« Reply #59 on: July 03, 2011, 08:12:34 pm »
alright, so lets consider those the raw ideas, which ones (ie more than one) have the potential to be built upon or balanced, to be made better, into 9s or 10s?
moose dont say moo.

 

anything
blarg: