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Offline furballdn

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533579#msg533579
« Reply #924 on: August 16, 2012, 02:02:05 am »
Not card related, but more of logic related.

You can prove "X does not exist" false by showing the existence of X. How do you prove "X does not exist" or "X exists"?

How do we define something as existing?

How come humans are not able to view everything objectively?

Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533623#msg533623
« Reply #925 on: August 16, 2012, 03:59:25 am »
Not card related, but more of logic related.

You can prove "X does not exist" false by showing the existence of X. How do you prove "X does not exist" or "X exists"?

How do we define something as existing?

How come humans are not able to view everything objectively?
"You can prove "X does not exist" false by showing the existence of X. How do you prove "X does not exist" or "X exists"?"
Proofs:
If X is false then X does not exist. "If A then !A. A does not exist."
If !X is false then X does exist. "If !A then A. A does exist."

Evidence:
Depends on the relation between evidence and existence.
If X did exist, would evidence for the existence of X exist? [A]
If X did exist, would evidence against the existence of X exist? [ B]
If X did not exist, would evidence for the existence of X exist? [C]
If X did not exist, would evidence against the existence of X exist? [D]
ExistsDoes not exist
Evidence for existenceAC
Evidence against existenceBD
If a row has 2 different values then it provides evidence. (lack of evidence would be evidence of lack in this case)
If a row has 2 copies of the same value then it provides nothing.


"How do we define something as existing? "
http://en.wikipedia.org/wiki/Ontology
Ontology is a subset of the Philosophic field Metaphysics. It deals with the question "What is being?".


"How come humans are not able to view everything objectively?"
Because we are subjects. We observe reality through our being. Through empathy we can have an image of how we think someone else sees the reality through their being. However this is still subjective (doubly so: reality through their being and our perceptions of them through our being). The only way to be truly objective would be to see reality without eyes. To perceive reality without the subjective senses of the human form. Even language colors our perception. In the end although the objective reality exists, it cannot be perceived. However when we examine our filters, through our filters or through the double filter of empathy, we can form opinions about how our filters are shaped. http://lesswrong.com/ is a website that has lots of opinions about mental  filters.

My subjective observations about reality lead me to believe that opinions influenced by empathy and study of filters are closer to objective reality.
« Last Edit: August 16, 2012, 04:01:33 am by OldTrees »
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Offline EmeraldTiger

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533877#msg533877
« Reply #926 on: August 16, 2012, 08:11:15 pm »
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Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533912#msg533912
« Reply #927 on: August 16, 2012, 09:35:33 pm »
thoughts http://elementscommunity.org/forum/index.php/topic,42812.0.html
Balanced but needs to enter play later in the game. This should enter around the same time as Fire Storm. A 5 :earth casting cost should be a decent goal to balance towards.
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Offline Vangelios

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533931#msg533931
« Reply #928 on: August 16, 2012, 10:50:21 pm »
Estimated Oldtrees Greetings, I'm planning on posting a permanent card, but do i not want to risk having a card ever created before, so I need the help of your memory, and also your comment of the balance.

the card is a sword of 6 :fire, 6 damage, the player will have the option of paying 3 :fire, the sword is not caused damage this turn, but the target dragon suffers damage, is a sword that kills the dragon, I know of some earlier attempts, but not know if it was this way.
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Offline artimies7

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533932#msg533932
« Reply #929 on: August 16, 2012, 10:57:59 pm »
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Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533936#msg533936
« Reply #930 on: August 16, 2012, 11:37:01 pm »
Estimated Oldtrees Greetings, I'm planning on posting a permanent card, but do i not want to risk having a card ever created before, so I need the help of your memory, and also your comment of the balance.

the card is a sword of 6 :fire, 6 damage, the player will have the option of paying 3 :fire, the sword is not caused damage this turn, but the target dragon suffers damage, is a sword that kills the dragon, I know of some earlier attempts, but not know if it was this way.
I do not know of an earlier weapon version. However I would warn you that the ability to kill a dragon is very situation. What frequency of matches will you face a dragon?

Any thoughts?
River Monster | River Behemoth
Coincidentally the only "negative status effect" that is not quantified is Gravity Pull. However there are many suggested negative status effects that do not come in multiples (Pacify is an example). You should consider how it would handle these.

Infect is weak so removing 1 infection counter is weak.
Freeze and Delay come cheap in large quantities. So removing 1 turn is weak.
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Offline artimies7

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533940#msg533940
« Reply #931 on: August 16, 2012, 11:51:02 pm »
Any thoughts?
River Monster | River Behemoth
Coincidentally the only "negative status effect" that is not quantified is Gravity Pull. However there are many suggested negative status effects that do not come in multiples (Pacify is an example). You should consider how it would handle these.

Infect is weak so removing 1 infection counter is weak.
Freeze and Delay come cheap in large quantities. So removing 1 turn is weak.

Would lowering the cost of the ability by one be sufficient?
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Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533941#msg533941
« Reply #932 on: August 16, 2012, 11:55:27 pm »
Any thoughts?
River Monster | River Behemoth
Coincidentally the only "negative status effect" that is not quantified is Gravity Pull. However there are many suggested negative status effects that do not come in multiples (Pacify is an example). You should consider how it would handle these.

Infect is weak so removing 1 infection counter is weak.
Freeze and Delay come cheap in large quantities. So removing 1 turn is weak.

Would lowering the cost of the ability by one be sufficient?
Probably not. The problem is the core of the card is a semivanilla ability (an ability weak enough to not affect the cost of the card).
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Offline Vangelios

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg533942#msg533942
« Reply #933 on: August 17, 2012, 12:00:44 am »
Really, I do not always face dragons, then are 6 damage on the opponent. but if arises, I will have an advantage.
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Offline furballdn

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534326#msg534326
« Reply #934 on: August 17, 2012, 10:25:47 pm »
Comments on Tumult?

Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534327#msg534327
« Reply #935 on: August 17, 2012, 10:39:49 pm »
Comments on Tumult?
Cheaper and weaker than Steal.
More and less benefit than Deflag.
Looks balanced.
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