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Offline karisTopic starter

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El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238616#msg238616
« on: January 02, 2011, 12:19:49 pm »
NAME:
El Ca Rim
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
The target player's maximum HP is equal to his current HP.

NAME:
Malicer
ELEMENT:
Darkness
COST:
7 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
The target player's maximum HP is equal to his current HP.
Put this card back to your deck.
ART:
elementsthegame, zanz?, kamietsu.  ???
IDEA:
karis
NOTES:
lower his max hp to his hp.   so simple to anti all healing deck.  upgraded version can use more than 6 time  with 1 more cost.   

btw. this card can use to yourself :P

and about it unupgraded name.   don't ask me what it mean.   i'm only anagram 'miracle' word  and think it's sound great. 
SERIES:
don't

Offline ArtCrusade

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238626#msg238626
« Reply #1 on: January 02, 2011, 01:03:51 pm »
Change the wording to "The target player's maximum HP is equal to his current HP."

I really like the idea behind this card, and it seems to be balanced. Gets my vote if this enters the Crucible!
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Offline karisTopic starter

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238644#msg238644
« Reply #2 on: January 02, 2011, 01:37:24 pm »
@ArtCrusade
wow  thx.  my card text alway have something wrong because of my english.   i will fix it when i'm can find an art for this one.  :P

and thx for your vote!   ;D

Offline Glitch

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238687#msg238687
« Reply #3 on: January 02, 2011, 03:23:37 pm »
You should enter this into the card redesign contest as a fix for wither beast.

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238691#msg238691
« Reply #4 on: January 02, 2011, 03:26:34 pm »
this would make shard- :life healing decks tremble!! great idea  :)

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238695#msg238695
« Reply #5 on: January 02, 2011, 03:33:11 pm »
totally OP. It's easy to win with EM. You just play that on yourself the last turn and here you are. And obviously destroys the opponent healing: bye bye SoG, healing, miracle, feral bond, holy light, white nymph,...

if it can stop all of these cards, it may cost much more or do any negative effect on you.
First of all: "he target player Max HP is equal to his current HP+1" - to avoid direct EM
Then: "This spell consumes all your dark quanta left" - to avoid use it all the time
The cost should be a bit higher (Oldtrees should help better here).
And of course, delete that: "Put this card back to your hand" - this is a triumph, doing that every turn.

Offline karisTopic starter

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238716#msg238716
« Reply #6 on: January 02, 2011, 04:02:45 pm »
@Gl1tch
um...   have someone ever made something like this spell?   ok thx.  i'm don't even check it    ^-^

@Flayne
thx!   ;D

@Drobbit
i'm have 'can use to your self' part for make that thing.  EM.   but if it to imbalance to do that   i'm will change card text and erase that part.  (even if miracle + other healing card can do that too)

and are this card really destroys all the thing you say? 

ok.  as i'm alway say.  i'm on't great with english.  then, you must try to think what time you will use this card,  and what time your opponent will heal himself.   

and what if you cost 6 quanta per turn for every turn.   if i'm have a 6  :darkness  to cast everyturn.   i'm think i'm can find another way to win without this card.

btw...    if that really important.   about  'turn to hand' part   whatif i'm change this upgraded in to permanent that have a skill to cast?

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238726#msg238726
« Reply #7 on: January 02, 2011, 04:15:26 pm »
I seem to have been called.

1) This would be disliked if the AI got a hold of it (or if used in PvP) because it will decrease the  :electrum from victory.
2) The return to hand feature is very helpful against healing decks. Probably worth a +3 quanta increase (modified by upgrade from a +4 quanta increase)
3) Against non healing decks this is useless in victory and spiteful in defeat.
4) However, despite my protests, the unupped appears balanced.
5) I would leave it as giving an EM.
6) There is no reason to cause it to drain all Darkness quanta
7) A permanent would work better for the upgraded. (A one use permanent might work better for the unupped)
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Offline ZephyrPhantom

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238737#msg238737
« Reply #8 on: January 02, 2011, 04:26:49 pm »
The overall card should be a permanent because of it's strength and current lack of weakness, as has been suggested by others (and thus the upped wouldn't need to go back to your hand, or you could make it that upon destruction it goes back to your hand to counter pulverizer). 

Oldtrees, I disagree with not adding "drain all  :darkness quanta". It should be there instead of cost increase to force a player to think twice before playing this card.

A rather unorthodox card that fits the element and could possibly make a new strategy.  I like how the title is an anagram of "Miracle" because it basically does the opposite. A few grammar tweaks and card image is needed though.

Offline OldTrees

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238739#msg238739
« Reply #9 on: January 02, 2011, 04:28:10 pm »
I think this may fit the decay of death better.
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Offline karisTopic starter

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238755#msg238755
« Reply #10 on: January 02, 2011, 04:37:55 pm »
@OldTrees
it's opposite of miracle.   that's why it have that name andthat element  :P

can you explain about your 5) , are you telling me to remove 'can use to your self' it or not?   

@Zblade
i'm don't wanna add 'drain all  :darkness' cuz i'm wanna make it stay with drainlife    btw.  i'm ever think to add that part.     ;)



ok.  what if i'm change upgraded into permanent that turn into hand after use it  (cost 2 to cast a card, cost 4-6 to cast a skill and turn to hand or something like this) 

are that will be greater?   it's a bit useless with non-healing deck.  and can be destroy by permanent controll (even if you protect it   after use skill   you must protect it again)   this way you must use it wisely   cuz it hard to use it every turn.  (but still can if you cast more than 1)     and when it's harder to use,  now i'm can lower it cost   ;D

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Re: El Ca Rim | Malicer https://elementscommunity.org/forum/index.php?topic=18732.msg238765#msg238765
« Reply #11 on: January 02, 2011, 04:46:01 pm »
by 5) I was saying that you should leave it as able to target the self and cause EM.

While you may have intended this to be the opposite of Miracle, in actuality it is anti healing [ :darkness :life :light :water]. Darkness and Light are both out of the running because they heal, Water has minor healing and this effect doesn't fit Fire very much. In conclusion Death is the best Element.
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