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Messages - Skullgasm (28)

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1
Philosophy / Re: Soul
« on: September 24, 2011, 01:25:43 am »
I'm too lazy and that's too complicated. No Im not.


Then the entity that they perceive has a soul from their perspective.

2
Philosophy / Re: Soul
« on: September 24, 2011, 01:16:48 am »
If you think you have a soul you think you have a soul.

If you think you don't have a soul, you don't have a soul.



A soul(just like everything else) is what people say it is.

If I have a rock, and I say its a soul... then I have a soul :[].

Of course then there's a question of do you really HAVE a rock.. I mean you perceive there's a rock there... but you don't know for sure that it is there,
all you know is what your sense that your senses are sensing. (Id like to say that all you know is what your sensing, but as technology increases, those are getting easier to fool :/)

3
Entropy / Re: Discord | Discord
« on: September 24, 2011, 01:14:14 am »
Grinding bronze would be the best way to get one. (from the rare reward spins)

.....just realized I posted in response to a month old post :/

4
Gold League Decks / Re: Mangoes Arena Decks(Gold)
« on: September 24, 2011, 01:03:11 am »
I just pulled chimera as my oracle :/ Swapped those dials with precogs, and its doing pretty good o.o

5
Death / Re: Shard of Sacrifice
« on: September 23, 2011, 11:58:44 am »
Instead: -15 hp, 1 turn of damage swap. -10 hp if death mark. costs  :rainbow 4

My biggest issue with it is it not costing any quanta (if in a death deck).
Very OP :s

6
Water / Re: Shard of Patience
« on: September 23, 2011, 11:54:04 am »
Heres a better idea;

  :rainbow :rainbow your creatures dont attack this turn, and gain +0|+1. +2+2 if water, and +3+3 if in flooding.

Or something along those lines.

7
Pre-Smithy Ideas / Re: chaotic distribution/ chaotic distribution
« on: September 18, 2011, 06:33:51 pm »
Just realized that entropy already has a card that affects the whole field, pandemonium. Not so sure this cards needed now.

8
Pre-Smithy Ideas / Re: chaotic distribution/ chaotic distribution
« on: September 18, 2011, 05:37:42 pm »
That would only work if your opponents total attack was higher then yours, and the photons would be susceptible to firewall/plague/etc. Also, it could also just put all your photons to 0/1 and boost your opponents :(]

9
Entropy / Re: Schrödinger's Cat
« on: September 18, 2011, 03:53:44 pm »
Nope. Chuck Testa.

10
Pre-Smithy Ideas / Re: chaotic distribution/ chaotic distribution
« on: September 18, 2011, 03:22:13 pm »
You could team the unupped one with gravity shield and armagios so that you can't be attacked, or voodoo dolls and armagios.
Also, the upped version goes well with things like bone wall, vulture, boneyard, and aflatoxin.

11
Pre-Smithy Ideas / Re: Martyr | Martyr
« on: September 18, 2011, 03:40:46 am »
Fractal strikes again!

12
Pre-Smithy Ideas / Re: chaotic distribution/ chaotic distribution
« on: September 18, 2011, 01:48:34 am »
Yes, it can kill. Im unsure of what the cost should be. The hp affecting one is upped since creatures could potentially die from it, furthering the synergy between entropy and death.

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anything
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