Yes, you saw it, a quintet, 5 different elements used
I had this deck inspired to me after oracle giving me a 2nd arburn nymph.
This deck still needs some tweaking, but its getting difficult to balance quanta with 5 types!
This deck is seriously fun too, watching the god do virtually no damage to you while your health bar is all yellow!
The win-rate however, after 50 or so games tested only sums to about 35-38%, so its more for fun. With the average spin, you can still make a
profit, but just slow...
Again, I will show the deck first
Hover over cards for details, click for permalink
6rn 6rn 6rn 6rn 744 744 744 749 749 74a 778 778 778 778 778 778 778 778 77f 77i 77s 77s 7dg 7dq 7q0 7q0 7q0 7q0 7q0 7q0 7q1 7q5 7q5 7q5 7q5 7q5 7q8 80h 80h 80h 8pu
Explaining the deckI will do this by each elements, since there is 5
Purely for quinting, it is too important to have quint in a deck against FG
Auburn to lock opponent creatures, and then create invulnerbility with gravity shield
A super momentumed quinted destoryer for awesome damage
Gravity shield, totally stops damage after things gets auburn'ed!
6 time tower to make sure you draw 1 early, hopfully making things work out well
And clearly eternity is for rewinding to avoid deck out
Deja Vu is really only for rewinding, and extra chain spliting damage against gods with no CC (ferox, miracle etc)
Enjoy~