UPDATED: This is the current version of the deck that I use now. It is better at beating HBs as well as PvP, and can stand a slightly longer time against some FG's (though I do not recommend it).
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PvP1 and/or unupped Fire Stalls:LifeLockable's unupped Fire Stall:
http://elementscommunity.org/forum/index.php/topic,23347.0.htmlToimu13's 12 unupped Fire Stalls:
http://elementscommunity.org/forum/index.php/topic,21756.msg297663#msg297663SpikeSpiegel's unupped Fire Stall:
http://elementscommunity.org/forum/index.php/topic,23661.msg322679#msg322679Mithcairion's PvP1 Fire Stall:
http://elementscommunity.org/forum/index.php/topic,19882.msg269086#msg269086Essence's unupped creature-based Fire Stall
http://elementscommunity.org/forum/index.php/topic,26942.new.htmlI know there are others out there, just too lazy to look. Send me a link if you want me to add your deck to the list.
I ran across a similar deck in PvP (it was also 40 cards) and it slaughted me completely. I talked with the creator (who's name escapes me) and he told me a little about the deck. I went into the trainer and built it, tested it, LOVED it, improved it, and this is what I got:
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The trick is to use the REs and Lances to control creatures, and to use the Explosions for annoying perms (Bonds, SoGs, weapons). Fahrenheits are the main win condition, but Lances CAN be used if needed. SoGs keep you alive and act as Steal/Explosion fodder. I've played roughly 40 games with this version of the deck, and haven't lost once (against HBs, T50, and AI3). Even if you can't kill the opponent, in PvP, they'll likely deck out. With no creatures, the deck doesn't need to worry too much about Rainbows or Aflatoxin decks, and has enough kill to fight back rush.
Comments? Concerns? Frustrations?
EDIT:: Changes to the deck: -1 RE +1 FS. After playing a lot more, and with further impute from safko01, Firestorm has been shown to come in handy on a few occasions, and when it doesn't make a big difference, it can still hit a whole field for some decent damage and put the enemy creatures in killing range of RE and Lances.
Also, it has come to my attention that some people have been having some success with this deck against FG's. Though it is by no means fast or consistant, I just wanted to note that. Perhaps someone could help me develop a Fire Stall for taking on FGs?