Abilities
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Creatures and Weapons in Elements have numerous abilities. They are mainly divided into Active Abilities and Passive Abilities.
Active Abilities
Active Abilities are easily found simply by looking at the words written below a creature or, in case of weapon, right inside the icon. These abilities can be removed by Lobotomize.
There are two kinds of active abilities.
- Triggered active abilities are used by clicking on an available creature or permanent.
- Non-triggered active abilities automatically function at the end of the turn or during an attack, etc.
Passive Abilities
Passive Abilities can only be found by resting the mouse cursor on a creature, looking at the specific information tab. These abilities are innate and cannot be removed by Lobotomize. However, certain passives could be removed by certain methods. For example, Airborne status could be removed by spiders' Web.
All Abilities
Below is the list of abilities in alphabetical order.
- Ablaze
- Acceleration / Overdrive
- Adrenaline
- Aflatoxin
- Air
- Airborne (Passive)
- Antimatter
- Black Hole
- Bow
- Burrow
- Chimera (Passive)
- Congeal
- Dagger
- Dead and Alive
- Deadly Venom
- Deja Vu
- Destroy
- Devour
- Devourer (Passive)
- Dive
- Earth
- Endow
- Evolve
- Fiery
- Fire
- Firefly
- Freeze
- Gratitude
- Gravity Pull
- Growth
- Guard
- Hammer
- Hasten
- Hatch
- Heal
- Immortal
- Improved Mutation
- Infect
- Infection / Inflate
- Light
- Liquid Shadow
- Lobotomize / Psionic Wave
- Luciferin
- Lycanthropy
- Mitosis
- Momentum
- Mummy (Passive)
- Mutation
- Neurotoxin
- Nymph's Tears
- Obsession (Passive)
- Paradox
- Petrify
- Phoenix
- Photosynthesis
- Plague
- Poison
- Poisonous (Passive)
- Precognition
- Rage
- Ranged (Passive)
- Regenerate
- Reverse Time
- Scarab
- Scavenger
- Scramble
- Sniper
- Steal
- Steam
- Stone Form
- Swarm (Passive)
- Sword
- Tsunami
- Undead (Passive)
- Unstable Gas
- Vampire
- Venom
- Void
- Voodoo (Passive)
- Web