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Offline ZawadxTopic starter

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8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1146437#msg1146437
« on: July 19, 2014, 11:59:45 am »
TIME TO ENTER THE TRIALS
HAS RUN OUT

:earthbig

Please make sure you've read the Rules very carefully. Also, here are the Phase 1 Rules.

To join these Trials, post in this thread a single post containing the following information:

Spoiler for Requirements:
-Evidence of Score Requirement
-Evidence of Established Account Requirement
Spoiler for Phase 1:
Spoiler for Task 1:
-Name of Task
-Evidence of completion
Spoiler for Task 2:
-Name of Task
-Evidence of completion
Spoiler for Task 3:
-Name of Task
-Evidence of completion
Spoiler for War Bonus:
-Evidence of participation last war for the same element you are challenging (or defending as a Master)
-If you were a General, evidence of your General-ship
Spoiler for Loyalty Bonus:
-Tell us how many times you have participated in Trials for this element before
-Give us evidence of your participation in each of those trials


Remember, the Requirements to Challenge are:
  • 30,000+ score in Elements
  • 200+ forums posts
  • Joined the forums no less than 3 months ago (at the time the clock above expires)
Note: In the event more there are more than four applicants for one element, priority will be given first to players with the higher Phase 1 scores and second to a combination of score/post count.


Challengers:

Master Blacksmith of :earth has taken his talents to South Beach.
« Last Edit: July 28, 2014, 10:53:58 pm by CCCombobreaker »
When you play the game of thrones, you win or you die. There is no middle ground.

Offline Drake_XIV

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1146490#msg1146490
« Reply #1 on: July 19, 2014, 03:06:46 pm »
DRAKE_XIV ENTERS THE FRAY

Spoiler for Requirements:
Spoiler for Score:
Spoiler for Post Count:
Spoiler for Age:

Spoiler for Phase 1 Tasks:
Spoiler for Starting Your Own Little War:

8th Trials - Challengers' Entrance - Battle Among Giants - Unupgraded


Special Rules
  • Upgraded cards, Discord, Earthquake, Immolation, Trident, Wings, Reverse Time, and shards are banned
  • All decks must include minimum 6 creatures that have a cost, attack, or health 10 or greater.
  • All decks must include maximum 6 creatures that have a cost, attack, or health 9 or less.
  • Minimum deck size is now 40.

Example Deck
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 58r 58r 58r 58r 58u 58u 58u 58u 58u 58u 595 595 595 595 5aa 5aa 5aa 5aa 5aa 5aa 5bs 5bs 5bs 5bs 5bt 5bt 5c4 5c4 5c7 5c7 5c7 5c7 5c9 5c9 5c9 5c9 8pn

Spoiler for Entering the War Forge:
NAME:
Magnitude
ELEMENT:
Earth
COST:
6 :earth
TYPE:
Spell
ATK|HP:

TEXT:
Deal 3 damage to all creatures. This deals less damage for each type of pillar the opponent controls.
NAME:
Magnitude
ELEMENT:
Earth
COST:
6 :earth
TYPE:
Spell
ATK|HP:

TEXT:
Deal 4 damage to all creatures. This deals less damage for each type of pillar the opponent controls.

ART:
runrunrun
IDEA:
Drake_XIV
NOTES:
What I feel Earth lacks that it could work with is creature control. That is to say direct and AoE.

This card fulfills both while giving further utility to Plate Armor and Earthquake. Plate Armor sees more use as it offers more protection since this spell hits both sides of the field. Earthquake can help clear pillar stacks to ensure that this spell deals more damage.

This card checks for the modifier on the pillar.
  • An Earth Pillar and an Earth Pendulum reduces damage by one.
  • An Earth Pillar and an Earth Tower reduces damage by one.
  • An Earth Pendulum and an Earth Mark reduces damage by one.
  • An Earth Pillar and an Air Pillar reduces damage by two.

This card can only deal a minimum of one damage to all creatures.

Spoiler for Example Deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
4t9 4t9 4t9 58o 58o 58o 58o 58o 58o 58o 58r 58r 58r 58r 593 593 595 595 595 595 5aa 5aa 5aa 5aa 5aa 5i7 5i7 5ic 5ic 5ic 8pp


As per the War 7 rules, this deck can be used by any. Of course, higher ranks can substitute in upgrades to match their position.
SERIES:


Spoiler for Being a War Reporter:
Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 58o 58o 58o 58s 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5l8 5l8 5l8 5li 5li 5li 5li 5lm 5lm 5lm 5lm 5lm 5lm 5mq 5mq 5mq 77c 77c 8pq


There is no creature control.

There is no permanent control.

There are no creatures.

There are no weapons.

Just the Immortal.

Stalwart as the mountain. This is a phrase that can best be used in relevance to Immortal and variants of it, much like the one used above. The entire premise of this deck is not to win with force, but attrition. With a higher base deck size paired with the immense amount of healing and damage mitigation packed into it, players focus more on surviving the blows of their enemy as they watch their opponents lose via deck out.



The key components are:
  • Titanium Shield: This shield has the highest base damage reduction and, therefore, is the best form of stand-alone damage mitigation available in either Earth or Light. Upgrading it means even more reduction and even more turns gained from the deterred damage.
  • Miracle: Before any defenses are up, chances are that this deck will be brought dreadfully low. Or even after the walls are raised, there is sufficient damage to make even the sturdiest barricades tremble. Miracle is used here to bring you back to healthy amount so you may continue fighting without fighting. Significantly more potent after your max health is raised some more.
  • Stone Skin: After raising obscene amounts of Earth quanta, Stone Skin is helped to increase the max health while also giving a large burst of health in times where Miracle is just not available for use.
  • Sanctuary: Sanctuary helps protect your hand from the dreadful strategy of Ghostmare strategies. That aside, a good number of them are capable of producing enough healing to stave off danger each passing turn as these variants take their sweet time getting ready.


Some variants below tend to include a much larger portion dedicated to pillars in order to reach the quanta cap faster so that Stone Skin is more potent faster. Others include more Sanctuary instead, hoping that the passive healing will make up for the lack of quanta acceleration and buy more time to reach the quanta cap. Either of these variants have proven successful as, for Earth, this deck type has only lost once in recent Wars.

Spoiler for Uses:

Spoiler for Phase 2 Unlocks:
Starting Your Own Little War
 :darkness | :death | :life | :water

Entering the War Forge
 :entropy | :air | :fire | :gravity

Being a War Reporter
 :aether | :air | :death | :time

Spoiler for War Bonus:
None (for Earth)

Spoiler for Loyalty Bonus:
« Last Edit: July 29, 2014, 08:19:21 am by Drake_XIV »

Offline Blacksmith

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1147721#msg1147721
« Reply #2 on: July 26, 2014, 09:20:08 pm »
Makes me sad not more people has signed  up for earth yet..  :( Don't be afraid earth is the best element!  ;)
Purple Hillbilly reporting, ready for teamwork and shiny times. 

Offline Drake_XIV

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1147863#msg1147863
« Reply #3 on: July 28, 2014, 06:02:19 am »
Updated:
"Starting Your Own Little War"
"Entering The War Forge"
« Last Edit: July 29, 2014, 08:18:27 am by Drake_XIV »

Offline MegroN

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1147991#msg1147991
« Reply #4 on: July 28, 2014, 09:21:50 pm »
Megr :earth N

To join these Trials, post in this thread a single post containing the following information:

Spoiler for Requirements:
-Evidence of Score Requirement

-Evidence of Established Account Requirement
Date Registered: August 01, 2012, 10:45:01 AM MegroN
-Posts
246+
Spoiler for Phase 1:
Spoiler for Task 1:
-Building War Golems
-Fervent Gaia
Spoiler for Task 2:
-Being a War Reporter
Immortal
What can I say this deck is "61s", they should rename it to "The Great Wall of Elements". This is one of my favourite stalls, unlike other stalls that use CC and healing to stop opponent, this deck doesn't even take what the opponent has brought into consideration. Simple strategy, get a mountain of HP replenish it. Its like looking at your opponents cards and going, "try to move this mountain :P"

Enough rambling, this deck exploits elements that don't have a lot of burst damage and CC available during war events, which is most elements. And even if there is burst damage this deck needs a lot of QC and CC to completely shut it down. I have had the honour of facing this deck in war#7, I did a lot of damage but still got overpowered by its stall ability.

Apart from grabbow, this deck is a staple for any war general, placing it in the right match pretty much guarantees victory even if the player derps a bit.


deck uses:
one, two, three, four

Spoiler for Task 3:
-Beginning War Training
-Time Trials - 50 seconds or 53 seconds
-Strength in Numbers - Miracle Swarmed
-Heavy Lifting - Poor AI2 got off lightly
-Incredible Fortitude Died too quick
Spoiler for War Bonus:
None
Spoiler for Loyalty Bonus:
None
« Last Edit: July 28, 2014, 10:05:05 pm by MegroN »
Still building a house whose bricks fall apart when I look away

Offline andretimpa

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1147992#msg1147992
« Reply #5 on: July 28, 2014, 09:22:23 pm »
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline dark ripper

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1147993#msg1147993
« Reply #6 on: July 28, 2014, 09:25:00 pm »
Megr :earth N
MegrearthN? wat? Who are you? Sounds like a badass name tho
Whispers in the dark, brawl #3
Team Earth, war #8
Team Entropy, war #9 , #10
Æ.N.D. 1st place TPvP #7

Offline Drake_XIV

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1147996#msg1147996
« Reply #7 on: July 28, 2014, 09:50:39 pm »
Woot. I'm not alone anymore!

Offline Drake_XIV

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1148028#msg1148028
« Reply #8 on: July 29, 2014, 08:17:55 am »
Updated:
"Being A War Reporter"

Offline dawn to dusk

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55048.msg1148041#msg1148041
« Reply #9 on: July 29, 2014, 10:17:47 am »
Megr :earth N
MegrearthN? wat? Who are you? Sounds like a badass name tho
Much better than that MegroN person I've been seeing around recently :P

 

anything
blarg: Drake_XIV,MegroN,Blacksmith