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Offline Bloodshadow

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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg135485#msg135485
« Reply #48 on: August 11, 2010, 12:15:32 am »
I would take a crack at this, but I don't think I'm good at designing BAD decks...

Oh well. Go on Kongregate forums and find some n00b decks. There, problem solved :P
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline ddevans96

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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg135492#msg135492
« Reply #49 on: August 11, 2010, 12:22:37 am »
I would take a crack at this, but I don't think I'm good at designing BAD decks...

Oh well. Go on Kongregate forums and find some n00b decks. There, problem solved :P
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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg135494#msg135494
« Reply #50 on: August 11, 2010, 12:26:12 am »
lol, was trying to make a crap~ish deck for the AI2 one, came up with this:
Code: [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vf 4vf 52h 52h 55o 55o 560 560 58r 58r 5bt 5bt 5f2 5f2 5id 5id 5la 5la 5of 5of 5rm 5rm 5ul 5ul 61v 61v3? = Chrimera
suprisingly this deck isn't half bad, coming out with 5 wins and 1 loss vs AI3 decks XD
usually you get ~5-8 pillars then after ~4 turns you will have enough for dragons, usually it is you have the quanta to play the dragon straight away after you draw one
chrimeriaea (w/e) usually comes out near the end for a cool finish, or if not you can use it to 'cure' your dragons of 'effects'/'illness' mid-game
mark of gravity for the C-thing

Offline Hyroen

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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg135530#msg135530
« Reply #51 on: August 11, 2010, 01:36:00 am »
In retrospect, if we are already putting new cards in AI3 decks, does that mean that they will be release sooner rather than later?

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Offline Boingo

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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg135541#msg135541
« Reply #52 on: August 11, 2010, 02:20:41 am »
Code: [Select]
52g 52g 52g 52g 52g 52o 52o 52o 52o 52q 52q 52r 52r 52r 52u 52u 52u 52u 52u 52u 55k 55k 55k 55k 55k 55m 55m 55m 55q 55q 55q 55q 55q 55q 55v 55v 55v 576 576 576
It's 50/50, so I hope the death mark will be included.  If not, replace one gravity pendulum with a death bone pillar.  I figure its good enough for AI3 since it seems to have no problem beating the trainer AI3 using the simple plan below.

6 ? ? ? = deathstalkers
3 ? ? ? = gravity pendulums

The strategy for the deck is so simple even an AI3 can do it:
1. Play the cheapest card available but only play deathstalkers with momentum.
  (e.g., Poison > arsenic > deathstalker > bonewall)
2. Armagio + bonewalls delay damage to give the poison time to kill.
3. Early blackhole delays creature development, late blackhole save your butt.
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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg135572#msg135572
« Reply #53 on: August 11, 2010, 03:27:24 am »
Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vm 4vm 4vm 4vm 4vo 4vo 5de 5de 5de 5de 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rh 5rh 5rh 5rh 5ri 5ri 5rj 5rj 5rl 5rl 5rl 5ro
Fallen Elfs to turn the spammed Deja Vus into Mutants.  ???s are Life Pendulums to power the Elves.  Has permanent control, limited creature control (eternity, lucky mutants, elves), and delay to allow the mutant spam to kick into gear.

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Offline majofa

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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg135584#msg135584
« Reply #54 on: August 11, 2010, 04:08:58 am »
<<Angel/Butterfly Effect>>
Use Butterfly Effect on the Guardian Angels for permanent control.
Maxwell's Ds provide some creature control.
Other creatures are there for damage.
Rare cards: Discord, Miracle.

Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4vd 4ve 4ve 4ve 4ve 4vf 4vf 4vf 4vl 4vo 4vo 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5ld 5ld 5le 5le 5le 5le 5li


<<Golden Dragon/Liquid Shadow>>
Use Liquid Shadow on Golden Dragons.
Guardian Angels are for keeping the dragons alive.
Blessings to beef up the dragons or vampires.
Rare cards: Vampire Stiletto.

Code: [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5la 5la 5le 5le 5le 5le 5lf 5lf 5lf 5lf 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uo 5up 5ur 5ut 5ut 5ut 5uu 5uu 5uu 5uu


<<Gargoyle>>
Uses Gargoyles with Earth quanta for their ability.
Just a straight beatstick deck lol
No control though...
Rare cards: Vampire Stiletto.

Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58q 58q 58r 58r 58s 58s 594 594 594 594 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ur 5uu 5uu 5uv 5uv 5uv 5uv


<<Aflatoxin/Vulture>>
Uses Aflatoxin to create creatures on the opponent's field.
Then destroys them with Plagues and Thunderstorms.
When creatures die, Vultures get stronger and Skeletons swarm.
Wings protects against Malignant Cells.
Rare cards: Owl's Eye x2
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52k 52k 52k 52k 52n 52n 52n 52p 52p 52s 52s 52s 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oh 5oh 5oh 5oh 5ol 5ol 5oo 5oo 5oo 5oo


<<I rulez da skyzz>>
Wings and Spiders work well together to remove Airborne and block creatures.
Dragons rule the air.
And flying weapons add to the mix.
Rare cards: Arsenic, Owl's Eye, Lobotomizer.
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52h 52j 52j 52j 52q 5oc 5oc 5oc 5oc 5oc 5oc 5of 5oi 5oi 5ol 5oo 5oo 5oo 5oo 61o 61o 61o 61o 61o 61o 61o 61o 61u 61v 620 620 620


<<Mono-Water/Pendulum>> (Yes I know this has already been posted, this is my version)
?s are 4 of each Pendulum: Death, Earth, Fire, Air, Aether
No pillars...
Pendulums fuel the skills of the creatures.
Diverse creature skills.
Rare cards: Trident x2
Code: [Select]
542 542 542 542 5aa 5aa 5aa 5aa 5gi 5gi 5gi 5gi 5i5 5i5 5i5 5i7 5i7 5i9 5i9 5ia 5ia 5ia 5ic 5ic 5ie 5ie 5ie 5if 5if 5if 5ii 5ii 5pu 5pu 5pu 5pu 63a 63a 63a 63a

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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg135808#msg135808
« Reply #55 on: August 11, 2010, 02:36:14 pm »
Code: [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f2 5f3 5f3 5f4 5f4 5f5 5f6 5f6 5f8 5l8 5l8 5l8 5l8 5l8 5l8 5l9 5l9 5l9 5l9 5la 5la 5lc 5le 5lf 5lf 5lh 5lj 5lj
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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg136403#msg136403
« Reply #56 on: August 12, 2010, 01:50:30 am »
I tested a 30 card Chimera deck in the trainer and it was absolutely brutal against AI3. So i thought if it was tweaked to 40 cards, removed all permanent control and slow it down a bit, it would be a cool semi-challenging deck for AI3.

Here's the deck:
Code: [Select]
55k 55k 55k 55k 55k 55k 55m 55m 55m 55n 55o 55q 55q 55r 55r 55s 55t 55t 55t 55u 55u 55u 55u 560 560 5f0 5f0 5f0 5f0 5f3 5f3 5f4 5f4 5fc 5fc 5gi 5gi 5gi 5gi 5gi.

The missing cards would be 2 Chimeras and 5 Fire Pendulums.

Main strategy of course is growing creatures+chimera.

Tador

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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg136629#msg136629
« Reply #57 on: August 12, 2010, 10:25:41 am »
Its a 3 Color Deck.

Code: [Select]
4sa 4sa 4sa 4sa 52g 52g 52g 52g 52g 52i 52i 52i 52k 52n 52n 52p 52p 52p 52t 52t 52t 55k 55k 55k 55k 55k 55m 55m 55v 55v 55v 55v 5rg 5rg 5rg 5rg 5rg 5rg 5ri 5ri 5ri 5ri 5rk 5rk 5rk 5rl 5rl 5ro 5rq 5rq 5rq
Main stretegy is the mumys tho Pharaos to convert and the oponent with scarabs to kill and his Creaturs to eat.

Thhink its an nice deck and have many onecolored Pilars so the Playing is a little slower than with only Fullcolor pillars.

Offline Vineroz

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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg136768#msg136768
« Reply #58 on: August 12, 2010, 04:17:17 pm »
Code: [Select]
5li 5lk 5lk 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oh 5oh 5ok 5ok 5ol 5on 5on 5oo 5oo 5pu 5pu 5pu 5pu 61o 61o 61o 61o 61s 61s 61u 620 620 622 622
Question marks are :air pendulums, I loved the way how they worked.  :P

This deck is interesting. It could be quite a challenge when the AI draws the right cards.

Once the fireflies get fractal, the game will end quick even without hope, unless you have mass control.
Actually the number of fireflies reduces this probability.

However in the mid-game AI can still utilize the Spider-Wings combo, with OE/Lobo it could still be deadly for newbies.
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Re: Submit your own ver1.25 AI3 https://elementscommunity.org/forum/index.php?topic=10881.msg136899#msg136899
« Reply #59 on: August 12, 2010, 07:34:49 pm »
Off topic (sorta) but did AI3 get harder? I lose a lot more with my unupped AI3 farming deck :(

 

blarg: