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Offline Higurashi

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  • Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74500#msg74500
« Reply #36 on: May 25, 2010, 12:23:09 pm »
Personally, I think we should just stick with calling poisoned creatures "infected" and the skill, passive or not, to infect. Less confusion. That aside, I knew mark change would be made free sooner or later, and it's good to finally have it. Good job, zanz.
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ufcfan

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74504#msg74504
« Reply #37 on: May 25, 2010, 12:40:29 pm »
Great work once again.  New strategies, cards and decks  to try out helps to keep the best game on earth enjoyable for as long as a person can stay awake.

Offline BluePriest

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74533#msg74533
« Reply #38 on: May 25, 2010, 02:03:58 pm »
When you devour a creature that has been poisoned, does it poison the creature that devoured it? If not, I think that should be implemented as well.
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miniwally

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74539#msg74539
« Reply #39 on: May 25, 2010, 02:21:46 pm »
To all saying they can't see gargoyle make sure you clear your cache.

Offline Troh

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74560#msg74560
« Reply #40 on: May 25, 2010, 03:05:20 pm »
To all saying they can't see gargoyle make sure you clear your cache.
i did this and nothing

Xoff

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74563#msg74563
« Reply #41 on: May 25, 2010, 03:07:10 pm »
Good update ! :)

I might have a suggestion now that metamorphosis is free... What about making the mark part of the import codes ? This way, you have a complete deck with the codes, cards + mark.
I agree

Offline tyranim

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74565#msg74565
« Reply #42 on: May 25, 2010, 03:08:13 pm »
Quote
- A few creatures gained the "poisonous" passive skill: Toadfish, Chrysaora and Arsenic. Eating a "poisonous" creature will cause - believe it or not - poisoning.
yay my ideas have been heard ^.^

also, with the new attack order thing, there can be cards that change that... (begins thinking of card i deas)
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Xoff

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74568#msg74568
« Reply #43 on: May 25, 2010, 03:12:54 pm »
To all saying they can't see gargoyle make sure you clear your cache.
i did this and nothing
I have the same issue

Offline Avenger

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74570#msg74570
« Reply #44 on: May 25, 2010, 03:14:56 pm »
The game says it is 1.23, yet i see no gargoyle.  :o

Offline Zeru

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74575#msg74575
« Reply #45 on: May 25, 2010, 03:18:27 pm »
The Free Mark is awsome. Poor Otyughs. They will suffer soon enough. :(

Offline Ge0metry v1.2

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74588#msg74588
« Reply #46 on: May 25, 2010, 03:35:11 pm »
Free Metamorphosis? Money conservation just got a whole lot easier.  ^-^
Back just for Mafia.

Xoff

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Re: Elements 1.23 https://elementscommunity.org/forum/index.php?topic=6902.msg74598#msg74598
« Reply #47 on: May 25, 2010, 04:05:40 pm »
Free mark is very nice, and much better to try new decks
Nice nerfing of oty, with the poison. It's coherent, elegant and very fun.

Congratulations :)

 

blarg: