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kobisjeruk

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137193#msg137193
« Reply #12 on: August 13, 2010, 02:53:51 am »
Quote
Now the player has to wait until the next card the T50 guy would draw is a +HP card, which is the Duality target. Then he uses Rewind on the RoL/Photon from the opponent and waits for him to play it in the next turn while gaining a lot of HP with Duality in his own turn.
i know how it works but exactly how are you able to see which card to copy with MG seeing it is supposed to be the first card on deck which they havent drawn yet?

Nume

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137204#msg137204
« Reply #13 on: August 13, 2010, 03:01:42 am »
Presumably, they'd just be using mind gate at least once every turn until it produced a stoneskin. Then they'd rewind the photon which hopefully is already on the field (if it isnt you just have to wait for the next stoneskin). Its the same way they'd know its coming with the set up version.

leecha

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137242#msg137242
« Reply #14 on: August 13, 2010, 03:45:50 am »
i know how it works but exactly how are you able to see which card to copy with MG seeing it is supposed to be the first card on deck which they havent drawn yet?
Since the player is able to play every card of the T50 deck (i think it would be even better here to replace the Light Towers with Time/Aether ones, because they would speed up the setup for the player even more) he wants to use Duality every turn in order to get the missing cards for the combo.

With this the player sets up the combo on his side and also gets to know you when he has the opponent in the situation he wants him to be for the final thing.


RedWarrior0

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137244#msg137244
« Reply #15 on: August 13, 2010, 03:52:02 am »
There is a theoretical maximum on HP, actually.

If Zanz used unsigned int variables (presumably 4 bytes), it should be the decimal equivalent of 11111111111111111111111111111111. In other words, about 4 billion if I did my math right. If he used a normal int, it would be about half that. Also plausible is the unsigned int taking 2 bytes, which gives 1111111111111111, aka 2^16 - 1, or about 65 thousand. If we're lucky, it's just 32 thousand or so. If we're not, he used an unsigned long long. I don't know about flash, but in C++ that has a max of 17 quintillion or so.

I reccomend Stone Skin.

kobisjeruk

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137264#msg137264
« Reply #16 on: August 13, 2010, 04:23:54 am »
Presumably, they'd just be using mind gate at least once every turn until it produced a stoneskin. Then they'd rewind the photon which hopefully is already on the field (if it isnt you just have to wait for the next stoneskin). Its the same way they'd know its coming with the set up version.
silly me, i forgot that you can use MG every turn

Offline Appawesome

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137282#msg137282
« Reply #17 on: August 13, 2010, 05:43:18 am »
If Player 2 had mind gates, you can get more then 6 mind gates.

Thelonesun

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137293#msg137293
« Reply #18 on: August 13, 2010, 06:38:22 am »
I figured out a way to get the absolute maximum AFAIK, if anyone can EVER calculate this.

One deck needs to get as many mind gates as they can in the first turns. Preferably losing the coin toss, and getting 6 mind gates, 2 aether pillars, and drawing aether pillars every time after that. They would have to copy all they can, obviously.

The deck would include enough aether pillars to utilize a crapton of mind gates.

The other deck would need to draw the mind gates soon after the opponent can start utilizing them so that the 6 mind gates can copy from one on the top of the deck, which gives the opponent 42 total mindgates. (this is getting tricky...) Then the copier would have to copy bunches of stone pillars and amass as much stone quanta as they can, then get the stone skins in the last 18 or so cards. The SoDs would be drawn after that.

This deck needs to have a crapton of stone pillars, 6 stone skins, 6 mind gates, 6 SoD, and be able to rewind with a Photon and Eternity. (the first deck can copy it)

kobisjeruk

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137303#msg137303
« Reply #19 on: August 13, 2010, 07:03:22 am »
...which gives the opponent 42 total mindgates...
you can only have a fixed number of permanents, 14 not including shield and weapon if i'm not mistaken
since a slot will be used for aether pendulums/towers and another for stone towers, that leaves 12 slot max for mind gates

but all that doesnt matter anyway...the point is getting the most hp you can
i'd suggest something like this :-

prey:
Code: [Select]
6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 77k 77k 77k 77k 77k 77k 78q 78q 78q 78q 78q 78q 7jp 7q8 7q8 7ri 7ri 7ri 7ri 80j 80j 80j 80j1st ?? = earth pendulums (6)
2nd ?? = time pendulums (4)
3rd ?? = mind gates (4)

predator:
Code: [Select]
6rn 6rn 78q 78q 78q 78q 78q 78q 7jp 7q8 7q8 7ri 7ri 7ri 7ri 808 808 808 808 808 808 808 808 808 808 80j 80j 80j 80j 80j 80j1st ?? = earth pendulums
2nd ?? = time pendulums
3rd ?? = mind gates

twinsbuster

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137336#msg137336
« Reply #20 on: August 13, 2010, 08:23:05 am »
someone have started the experiment a few months ago about maximium deck size,
what he needs are some flying Eternity and Aflatoxin.
but there are no result till now, I think the experiment is keep going. :))

Xelax

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137436#msg137436
« Reply #21 on: August 13, 2010, 11:54:37 am »
I figured out a way to get the absolute maximum AFAIK, if anyone can EVER calculate this.

One deck needs to get as many mind gates as they can in the first turns. Preferably losing the coin toss, and getting 6 mind gates, 2 aether pillars, and drawing aether pillars every time after that. They would have to copy all they can, obviously.

The deck would include enough aether pillars to utilize a crapton of mind gates.

The other deck would need to draw the mind gates soon after the opponent can start utilizing them so that the 6 mind gates can copy from one on the top of the deck, which gives the opponent 42 total mindgates. (this is getting tricky...) Then the copier would have to copy bunches of stone pillars and amass as much stone quanta as they can, then get the stone skins in the last 18 or so cards. The SoDs would be drawn after that.

This deck needs to have a crapton of stone pillars, 6 stone skins, 6 mind gates, 6 SoD, and be able to rewind with a Photon and Eternity. (the first deck can copy it)
The thing about this experiment is that the stone skins last forever- the rewind makes sure that the Stone Skin stays on top so you can have infinite stone skins as long as you've got the patience and the tolerance for long hours of repetitive clicking. All that's needed is for the first player to have mind gates and an eternity and the other player to have Stone skins and eternity. And a couple of photons

Offline Rastafla

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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137523#msg137523
« Reply #22 on: August 13, 2010, 02:26:22 pm »
This is epic. I want to test this. I could make either one of the decks in here and put it up in t50. If some other t50 player would be happy to do it i would repay the favor.
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Re: Max hp experiment https://elementscommunity.org/forum/index.php?topic=11142.msg137524#msg137524
« Reply #23 on: August 13, 2010, 02:29:50 pm »
So.



Maximum now is 43 * 70 * 6 + 100



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