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5lk 5lk 5lk 5lk 5lm 5lm 5lm 5ro 5rp 5rp 5rp 5rp 5rp 5rp 61o 61o 61o 61o 61o 61o 61o 622 622 622 622 622 63a 63a 63a 63a 8ps
matches are long and boring but it works. 2/2 times it got to the eternity stall and 2/2 times i quit due to being too bored to play a 50 turn match. they both would have been em's too
-1 pillar +1 pend would be better to keep eternity stall
play dials as late as possible and fractal rols as early as possible. even if it is just for 3 RoLs. once you have 12 RoLs, stop playing them for lag purposes and so you dont need to see 23 creatures generate light quanta each turn. sancs are for late game em's and mid game protection so they are not needed for the first bunch of turns.