For your element, it's basicaly a free prognition.
lol, except its doesn't pre-cog
If my math is right something like this can kill 2 turns after it draws its first nova and is likely to kill 3 turns after it draws its first novas. The ability to weave your quanta is nuts, assuming you have every kind of quanta in your pool you have a 0.16% chance of it taking from either of the kinds of quanta you want. The fact that over half your deck draws cards should make it insanely consistant too.
5 Aether Flash
6 Fire Flash
7 Assorted flash (all 7 should be different types)
3 Ruby Dragon
2 Parallel Universe
6 Nova
Mark Fire
So the idea is to get a turn one win everytime right?
and we already know that Nova breaks any unaligned card type right?
and this card is going to in someway break a competetive environment?
Current Rainbow rush wins 99.9% of the time against AI3. (Because of Nova and Cremation) so there is little change here. infact because of the mulligan rule / bad draw your deck is actually less reliable.
Against FG with any control or response, you lose because you have no recycling.
The forum events have controlled upped limitations for more than half the events and those that allow upped cards have play restricitons, ie from this element only or what not.
Now assuming this card is as is and not with a clarative fix for cards like nova, what are we we breaking and causing this card to be OP?