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Offline Ekki

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  • Ekki is a Spark waiting for a buff.
  • Not-so-young Elemental
Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg228762#msg228762
« Reply #36 on: December 19, 2010, 11:34:24 pm »
Yes, it can put gravity pull on other creatures, it can kill 1 creature per turn, that's why its doesn't cost 1 :gravity.
Then I think is OK :D

March_Wizard

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Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg231819#msg231819
« Reply #37 on: December 24, 2010, 12:21:23 am »
I think earth ought to be changed a bit. It is just a weaker version of Blessing as it is now.

How about, instead of that buff, it can "bury" a target creature. It would be as if the dragon dropped tons of earth on top of the target, to bury it completely, and changing it's skill to unburrow/burrow. So that dragon can basically "quint" and "lobo" a creature at the same time, while halving its damage.

Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg244082#msg244082
« Reply #38 on: January 09, 2011, 08:07:34 pm »
Great concept for a dragon's deck!!

AeonSiege

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Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg252203#msg252203
« Reply #39 on: January 19, 2011, 11:51:31 pm »
thanks :D

AeonSiege

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Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg253969#msg253969
« Reply #40 on: January 22, 2011, 05:51:23 am »
Well here are some new ideas for these card abilities. Let me know what you think of it. I hope you like.

Effect per dragon element
ElementCostEffect NameEffect Description
AETHER1 :aetherPhasingGains momentum until end of turn
AIR2 :airElectric StormGenerates a Spark
DARK2 :darknessMind ControlGain control of target creature until the end of your opponents turn
FIRE2 :fireBlastDeal 5 damage to the target
GRAVITY1 :gravityRelativityReturn target creature to the owner's hand. The creature owner gains quanta equal to the creature's cost
WATER3 :waterCold BreathTarget is frozen for 3 turns. Stack of pillars only produce half quanta (rounded down) but are frozen for 1 turn
ENTROPY2 :entropyFree WillDragons gains a random dragon ability and Free Will. Free Will is a passive status that trades the dragon's ability to one dragon ability every turn.

Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg256712#msg256712
« Reply #41 on: January 25, 2011, 02:07:45 am »
concept is way nice than others
and its one card for all elements and its even keepin elements style

for me its a big yes and btw it will make dragons come back in the game cause at first they were used a lot and now they pretty forget.


Offline Boingo

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Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg263339#msg263339
« Reply #42 on: February 03, 2011, 04:37:09 am »
Definitely need to add a power to phase dragons.  Now even Skull Buckler can cripple it.
Bring back Holy Cow!

Egaborg

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Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg269036#msg269036
« Reply #43 on: February 12, 2011, 12:09:27 am »
Cool! Awesome, dude!
Congrats on making it to the last level.  :D

AeonSiege

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Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg271713#msg271713
« Reply #44 on: February 16, 2011, 04:09:44 am »
thanks

Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg272619#msg272619
« Reply #45 on: February 17, 2011, 03:48:23 pm »
3 :airShockwave
3 :darknessSteal
  :deathNecromancy (Whenever a creature an opponent controls is send to the graveyard, instead return it to play under your control)
2 :earthStrenghten(+1/+3)
3 :fireFervor(Creatures you control get +2/+0 until the end of turn.)
2 :gravity:Destroy (2) or Basilisk Blood(2)
3 :life:Biogenesis(Generate a random Life creature) OR (Target pillar turns into a creature of the same quanta. IE: Nymph Tears, but it creates ANY creature from that color)
2 :lightPrism(It's like supernova.)
1 :timeDelay(For 2 turns)
2 :waterFreeze
1 :entropyChaos Seed
:aetherBlink(Whenever a creature is targetted by a spell or ability, remove it from the game. Return it to play at the begining of your next turn. This essential makes all of your creatures immortal, and targetting your opponents creatures with spells prevents them from hitting you for 1 turn (yes, it prevents you from right-out removal, but that is the cost for pseudo-immortality))

Offline Nepycros

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  • My creativity was OP, so I had to nerf it.
Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg272622#msg272622
« Reply #46 on: February 17, 2011, 03:56:22 pm »
3 :airShockwave
3 :darknessSteal
  :deathNecromancy (Whenever a creature an opponent controls is send to the graveyard, instead return it to play under your control)
2 :earthStrenghten(+1/+3)
3 :fireFervor(Creatures you control get +2/+0 until the end of turn.)
2 :gravity:Destroy (2) or Basilisk Blood(2)
3 :life:Biogenesis(Generate a random Life creature) OR (Target pillar turns into a creature of the same quanta. IE: Nymph Tears, but it creates ANY creature from that color)
2 :lightPrism(It's like supernova.)
1 :timeDelay(For 2 turns)
2 :waterFreeze
1 :entropyChaos Seed
:aetherBlink(Whenever a creature is targetted by a spell or ability, remove it from the game. Return it to play at the begining of your next turn. This essential makes all of your creatures immortal, and targetting your opponents creatures with spells prevents them from hitting you for 1 turn (yes, it prevents you from right-out removal, but that is the cost for pseudo-immortality))
:air No. Shockwave on a stick + Freeze on a stick = OP insta-kill per turn.
:darkness No. It's bad enough mutants have the skill. Now we have a :darkness cards constantly swiping permanents?
:death No!!! Taking control of creatures isn't allowed anyway, and now you're saying a CC deck will take over all opponent's creatures?
:earth Maybe. It's not too bad, but I don't like it.
:fire So it's basically an "all your creatures gain Eclipse bonus for one turn"? NO! For 3 :fire each turn, you're turning a spam deck into a 1TKO.
:gravity No. Destroy is bad enough with BE, and BB is already an ability of the nymph, the card, and Gargoyle (1-time use, tho)
:life Nope. Biogenesis means you have a chance of getting dragons and nymphs. Not for 3 :life.
:light Supernova is enough, right?
:time Delaying, so it's basically a weak freeze?
:water No. Please, more originality! There's gotta be some kind of unique idea in this forum!
:entropy Chaos Seed? As if Pandemonium wasn't bad enough?
:aether Absolute and complete immortality should not be obtained from :aether alone.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Tea is good

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Re: Dragon Power | Dragon Power https://elementscommunity.org/forum/index.php?topic=11526.msg272811#msg272811
« Reply #47 on: February 17, 2011, 09:48:46 pm »
all the pumpspells are OP, I love this concept though. think about increasing the costs.

 

blarg: