*Author

Glaviga

  • Guest
Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg80805#msg80805
« on: June 03, 2010, 03:13:17 am »
NAME:
Quantum Coil
ELEMENT:
Other
COST:
5
TYPE:
Permanent
ABILITY:
When a source deals damage to you, you gain 1 quantum of your mark.
NAME:
Quantum Coil
ELEMENT:
Other
COST:
3
TYPE:
Permanent
ABILITY:
When a source deals damage to you, you gain 1 quantum of your mark.
ART:
http://www.sxc.hu/photo/1020940 Royalty-free
IDEA:
Glaviga
NOTES:
Inspired by the "Electrified Coil" idea

Retribution

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg80810#msg80810
« Reply #1 on: June 03, 2010, 03:22:41 am »
Not bad of a card, it's kind of UP because quantum pillars generate 3 a round and they can easily stack..
But of course, it kind of punishes people using adrenaline  :P

sSethia

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg80814#msg80814
« Reply #2 on: June 03, 2010, 03:38:17 am »
I would just use six of these so whenever someone attacks I get six random quanta. Good card idea, but it's going to help rainbow decks more and more.

Retribution

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg80815#msg80815
« Reply #3 on: June 03, 2010, 03:46:11 am »
I would just use six of these so whenever someone attacks I get six random quanta. Good card idea, but it's going to help rainbow decks more and more.
Speed rainbow decks need a boost  ;D
Besides zanz keeps nerfing the most important rainbow deck cards  :P

Glaviga

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg80817#msg80817
« Reply #4 on: June 03, 2010, 03:49:15 am »
Should I make a bunch of different ones for each color or just this one?

Retribution

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg80818#msg80818
« Reply #5 on: June 03, 2010, 03:51:21 am »
I think one for each element would be good, but with mono having 6 of them might grant too much quanta...especially with those decks that have "deals damage for every # quanta"

Offline Kuroaitou

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  • Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
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Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg80838#msg80838
« Reply #6 on: June 03, 2010, 04:26:16 am »
Biter. J/K! :P

I actually like this idea a little bit more than Electrical Coil | Tesla Coil (my ideas). If you did happen to make a 'set' of these (one for each element, meaning that my idea would become a generator of :aether quanta upon being damaged), I think that it would introduce another fantastic way to generate quanta - of course, this makes certain shields much less valuable, but then again, it brings up a new concept: resources/energy (quanta generation) or defense/control (shielding).



(I'm a tad bit sad that it sounds so similar to my idea a bit, but the name is good as it stands theoretically.)

dragonhuman

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg80862#msg80862
« Reply #7 on: June 03, 2010, 05:15:33 am »
what if it generated a random quantum and had like a 10% chance to instead make a quantum of your mark? so then you would have a 1/12 chance of getting your mark and then if that failed a 10% chance

Glaviga

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg81644#msg81644
« Reply #8 on: June 04, 2010, 05:50:21 am »
Card Changed.

Glaviga

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg84228#msg84228
« Reply #9 on: June 06, 2010, 06:48:06 pm »
Is there anything that needs fixing before I make the card?

Glaviga

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg96119#msg96119
« Reply #10 on: June 19, 2010, 06:58:50 pm »
card Generated

dragonhuman

  • Guest
Re: Quantum Coil | Quantum Coil https://elementscommunity.org/forum/index.php?topic=7392.msg96125#msg96125
« Reply #11 on: June 19, 2010, 07:01:03 pm »
if you have the art skills I'd love to see som electricity added to those

and omfg this card with flying farenheights against a rush deck

 

blarg: