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miniwally

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Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44589#msg44589
« on: March 28, 2010, 01:39:37 am »
Ok heres some ideas I came up with  for new cards for 5 different elements. They were originally posted on Kongregate (here http://www.kongregate.com/forums/22-elements/topics/50610-ideas-for-elements-ccg-destructive-criticism-will-be-ignored?page=60#posts-1838300) and some changes have been undergone.

Assassin

Information

The picture obviously wasn't drawn by me (from assassin's creed II) and I made it before I found out about the templates on the forums so in some peoples eyes it may look a bit messy. It'd need a new picture but I'm not very good with graphics so it's basically a placeholder.

Picture



Upgrader

Information

First card designed with SG's photoshop templates (thank you for those). It essentially turns any creature into it's upgraded version during play. So a phase spider (4|2) would turn into a phase recluse (7|2) after targetting it with this card. The artwork is not done by me apart from a tiny bit of editing so this image would also need to be replaced. This is only really effective with unupped decks and can help new players get better creatures out and have a fighting chance.

Picture



Rebirth

Information

Artwork is not done by me and doesn't even fit in with the card at all. This works with any card of yours that has just died will come back on to your field to fight again.

Picture



Field Freeze/Congeal

Information

Artwork for this was done by me with SG's templates it's a good offensive card for water which attacks the whole field so it gives water a more offensive option.

Picture



Lava

Description

Essentially a nightfall card for fire creatures and any alterations to the card you can think of I will be happy to see. Another one with the artwork done by me.

Pictures



Yin Yang

Description

Switches the creatures hp and attack round. Tried to make sure this wasn't overpowered cause if you use it on titan then you got a 70 attack onster but it would cost you 70 gravity quantum to do this as explained in the cards N cost.

Pictures



Added Notes


Is there any reason this keeps scrolling up and down when I keep typing it's making this a very difficult job.

Thank you for looking at my card ideas and designs.

lunter

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44607#msg44607
« Reply #1 on: March 28, 2010, 02:00:39 am »
well, in general good ideas, assasin is underpowered, its too much quanta for a little better oty, wich can be killed so easilly, about upgrader, would love it, speccially thinking on some already uped decks, if it done the reverse effect on upped creatures :P (unuping upped cards), rebirth well nice card idea, saw that coming xD, field congeal, with this new card coming out (sound wave or somethign like that) you would be able to kill everything very easily, but well thats the point, lava, saw that one coming too, I think its ok, but not very usefull fire doesn't have many creatures in play, just powerfull ones, but variety gives the game more depth, so its ok to me, and about scrolling up and down yeah happened to me too xD I can't get rid of it, I think youll have to live with it. Overall very good ideas!  :D

Koxeida

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44609#msg44609
« Reply #2 on: March 28, 2010, 02:05:42 am »
Quote
variety gives the game more depth
The Lava card may not be really useful for now, but in the future, it might be really useful!

Those card ideas have been suggested a lot of times before but in terms of art, yours is the best  :)

miniwally

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44614#msg44614
« Reply #3 on: March 28, 2010, 02:11:37 am »
Quote
variety gives the game more depth
The Lava card may not be really useful for now, but in the future, it might be really useful!

Those card ideas have been suggested a lot of times before but in terms of art, yours is the best  :)
Had no idea about them being suggested before and thr assassin is seriously underpowered but editing it is going to be so annoyin :P. Will probably fix it tomorrow by inputting it into the template.

About shockwave you'd need to have them in your hand at the same time as the freeze and it's not like shockwave can effect a whole field at once only one per card which is limited at 6 also field freeze doesn't work against immortals.

Thank you for the art complement.

lunter

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44626#msg44626
« Reply #4 on: March 28, 2010, 02:24:43 am »
well yes gotta admit, lava and mass congeal art are really good!, what im regreting about elements progresing its that with every new card getting a new ability not OP its very hard, just saying xD

miniwally

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44718#msg44718
« Reply #5 on: March 28, 2010, 09:55:14 am »
Well lots of other elements get a field effect which normally results in killing RoF, Plague, thunderstorm etc.

Oooh Muffin

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44776#msg44776
« Reply #6 on: March 28, 2010, 01:47:16 pm »
Ok, a lot of good cards here :)

Assasin kills a targeted creature with less attack? In my opinion that's stronger than otygh, it grows faster. Still the cost is too high, what about 6 :darkness?

Upgrader has been suggested before, I don't remember who posting it. It was called evolution or something, the upgraded would turn the creature into it's unupgraded form

Rebirth, not possible, and way too cheap, bring back a dragon for 2 :life?
There is no graveyard in the game
You could maybe change it to make the first creature supposed to be killed get back to normal stats or something (if that made sense) but why not just quint it.

I think field freeze is a bit OP, it's just a feeling I've got, putting out all creatures for 3 or 4 turns?

Lava is fine, nightfall effects both death and darkness creatures, think about that

that's it! :D

MrSexington

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44781#msg44781
« Reply #7 on: March 28, 2010, 01:51:54 pm »
Upgrader has been suggested before, I don't remember who posting it. It was called evolution or something, the upgraded would turn the creature into it's unupgraded form
Well here was my thread:
http://elementscommunity.org/forum/index.php/topic,4100.0.html



But apparently, it's been suggested a couple times before.

miniwally

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44794#msg44794
« Reply #8 on: March 28, 2010, 02:33:42 pm »
Upgrader has been suggested before, I don't remember who posting it. It was called evolution or something, the upgraded would turn the creature into it's unupgraded form
Well here was my thread:
http://elementscommunity.org/forum/index.php/topic,4100.0.html



But apparently, it's been suggested a couple times before.
Exactly why it originally cost so much to play but after about 5 minutes of posting it I realised it was too much 6 darkness seems to be fine when thinking about it does the effect need to change as +2/+1 is a bit much in my eyes

Sorry about the upgrader idea never never realised it had been suggested before I like the idea of the upgraded version ebing making it unupgraded considering if you've upgraded the card all your cards are probably upgraded anyway and could be good use against FG's but I still think it should be the time elemet.

I was wondering whether rebirth was possible due to what stuff is already in the game but it could surely be added if a bit of programming was undergone and if you think about it bringing a dragon back for 2  :life is fine considering that the thing that killed it could still be out there or if a field effect killed it then the dragon may not have been the last thing to be killed.

Field Freeze I can see why it may be considered OP and considering the new flood card being brought out might make water too strong but I came up with it before the flood idea was brought out and it's essentially the same as having a couple of squids/octopi (or octopus's) but yeh I can see where you're coming from.

I never realised nightfall/eclipse was darkness and death, lava good easily be fire and earth (or at least I think it could be). Has anyone got any good ideas for lava's upgraded or downgraded name as I'd like them to have different names. I'd also prefer it for all the cards but lava especially

miniwally

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44826#msg44826
« Reply #9 on: March 28, 2010, 05:04:03 pm »
Yin Yang

Description

Well found the image I designed on my computer and thought that could fit in with a card, however, I have no idea what the card could do. If you have any idea sjust post them and when I have one I'll add it to the card and then put it in my first post.

Image


bigbadbanana

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44833#msg44833
« Reply #10 on: March 28, 2010, 05:35:24 pm »
Yin Yang

Description

Well found the image I designed on my computer and thought that could fit in with a card, however, I have no idea what the card could do. If you have any idea sjust post them and when I have one I'll add it to the card and then put it in my first post.

Image


It could be "Swap the Attack and Defense of the Target Creature"
Unupped would cost 3 quanta
Upped would cost 2

miniwally

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Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44837#msg44837
« Reply #11 on: March 28, 2010, 05:59:24 pm »
Yin Yang

Description

Well found the image I designed on my computer and thought that could fit in with a card, however, I have no idea what the card could do. If you have any idea sjust post them and when I have one I'll add it to the card and then put it in my first post.

Image


It could be "Swap the Attack and Defense of the Target Creature"
Unupped would cost 3 quanta
Upped would cost 2
I thought that before but too many people complained about OP titans and armagios's

 

blarg: