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Offline DemagogTopic starter

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[Official] Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg140054#msg140054
« on: August 16, 2010, 08:27:27 pm »


This card is practically useless at the moment. Building a deck around it requires a lot of water quanta, which means you have to take less of other elements. Using the ability on water towers is kind of pointless. Also, you hardly ever need more than one nymph of a specific type on the field, so nymph's tears help allow this to be achieved at a lower cost. And you can always use nymph's tears on a water pillar to get a queen out for less quanta.

Any ideas on how this could be buffed?
« Last Edit: April 18, 2015, 02:10:15 am by Treldon »

Samasu

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg140057#msg140057
« Reply #1 on: August 16, 2010, 08:33:53 pm »
I think most people just use this card ineffectively. They see nymphs as nothing but abilities on a stick, but splash in some time towers or light towers and you got a creature that can summon high-damage/health attackers at a quite low cost. That being said... It could probably use a health boost.

guolin

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg140195#msg140195
« Reply #2 on: August 16, 2010, 11:34:39 pm »
Cheaper ability cost or high health, either one works. Heck, a lower summoning cost, although making it look out of place, would work decently too.

snowballfr

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg140451#msg140451
« Reply #3 on: August 17, 2010, 06:37:04 am »
Actually, with the pendula (plural of pendulum?) addition and decrease in quanta cost, Nymph tears is now better than the nymph queen and is not extra-rare. It could be the best nymph as it is able to generate the other but it is so weak that it is probably the worst.

smuglapse

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg140465#msg140465
« Reply #4 on: August 17, 2010, 07:34:25 am »
pendula (plural of pendulum?)
Quote from: Wiktionary
The plural form pendula is significantly rarer than pendulums; see etymology at pendula for details. However, pendula is widely used in physics.

snowballfr

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg140466#msg140466
« Reply #5 on: August 17, 2010, 07:42:15 am »
As it is a matter of quantum mechanics, it is clearly pendula then! Thanks.

kuraisasuke

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg140794#msg140794
« Reply #6 on: August 17, 2010, 08:18:59 pm »
Needed
Lower cost, lower ability cost, and maybe change to colorless costs?

Offline abacus

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg141140#msg141140
« Reply #7 on: August 18, 2010, 06:29:00 am »
As it is a matter of quantum mechanics, it is clearly pendula then! Thanks.
Props. Nerd puns rule.


On topic: This card need a drastic buff to make it viable. A deck running this to get nymphs would just be better off running the nymph it actually wants in almost all cases...

It probably needs both lower ability and casting costs. Alternatively, make this card 'other'. The casting cost and the ability cost would take random quanta. Water would need a replacement nymph, granted, but I think this would at least make this nymph useful...

snowballfr

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg141154#msg141154
« Reply #8 on: August 18, 2010, 07:29:17 am »
I disagree. It should stay water nymph with water cost and :water ability.
With the introduction of the pendula ( 8) ), it is now possible to generate other nymphs with only using a water mark.
However, compared to nymph tears 6 :water, it costs 8 :water + 4 :water in 2 turns for the first pillar transformation. As it is very weak (1 or 2 HP) and potentially very annoying, it is CCed very quickly.
As no other creature generator is that weak (3|7 for a firefly queen and 3|8 for a pharaon) and cost that much (4 :water+pillar), it should be IMO made more resistant (0|5 for earth nymph and 1|7 for the fire nymph). I would recommend 1|5 with a lower cost: 7 :water with the ability changing from 4 :water to 2 :water when upped.

twinsbuster

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg141173#msg141173
« Reply #9 on: August 18, 2010, 08:35:04 am »
I agree.
Rise the stat to 1/5 or 0/6 at least, (upped)
and decrease the ability cost to 3 :water

Playing cost don't need to decrease since all nymphs cost at least 8.

Fallower

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg141290#msg141290
« Reply #10 on: August 18, 2010, 01:52:56 pm »
Yep, this card only works when you have looaadddsss of different kinds of pillars, enough for you to spam nymphs every turn. o.0
Maybe the pillar removing concept for this card is already flawed; this card can't creature spam well if its limited by pillars! But I see a small bit of mind gate synergy in this card... Think it'll work?

Offline venumuse

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Re: Nymph Queen | Water Nymph https://elementscommunity.org/forum/index.php?topic=11390.msg141335#msg141335
« Reply #11 on: August 18, 2010, 03:21:31 pm »
this card is really weak actually, u would need a quint and SoR to make it good but even then, once u play it, a fire shield would instantly kill it. Make it at least a 1/3 unupped, 1/4 upped, if it is suppose to be a extremely rare card, than make it as good as something rare should be. It's the most rarest card in the game and its effect is just copied off another card. All the nymphs should have their very own ability that no other creature/spell/permanent gets and then u have a rare card.

 

anything
blarg: