Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - Fallower (229)

Pages: [1] 2 3 ... 20
1
General Discussion / Re: Icons Gone Wild
« on: October 27, 2010, 01:37:48 pm »
lol-ed at life figurine being a bunny

2
General Discussion / Re: Icons Gone Wild
« on: October 24, 2010, 03:04:30 pm »
That man is hillarious

3
Please, don't whine just because you decked out a few games.
Its a natural catastrophe which cannot be prevented.

4
Rainbow Decks / Re: Karma - Quit hitting yourself (FG) v 1.25
« on: October 11, 2010, 04:19:00 am »
Faster, but less wins.

5
Forum Game Archive / Re: The ^ < v Game by Appawesome
« on: October 10, 2010, 10:23:06 am »
^ Implodes
< Explodes
V Splatters on the ground

6
Nerf This Card! / Re: Quintessense | Quintessense
« on: October 10, 2010, 04:33:10 am »
Quint basically makes the HP of a creature more or less redundant. Its cheap, and it makes the creature unkillable most of the time, making it absurdly strong for creatures with deadly abilities. Maybe make this card last for 5 turns or something, so that the creature would still eventually be killable?

7
Anvil Archive / Re: Luminiferous Aether | Luminiferous Aether
« on: October 10, 2010, 04:26:35 am »
Hmm, I doubt bad design is tapping on existing synergies, to me, bad design is when a card has exactly the same usage as another card, such as maybe cockatrice and giant frog. Cards with the same synergies aren't bad, they just make the synergy stronger, and I don't see anything wrong with that.

As for usage:
Hehe. I still like this concept. I'd use it to keep my Bone Wall alive in a stall, and get Skeletons to Mutate. Not OP in the slightest, but very fun.
Code: [Select]
6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6ve 6ve 6ve 6ve 71b 71b 77i 7gp 7gp 7k2 7q8 80h 80h 80h ??? ??? ???
I am not a good deck builder, but ths one is definitely interesting. :D

And don't link every new cards with the almighty Fractal. It'd be slower than using just RoL or BoL really.
I can see this working well with ROL hope...

8
Anvil Archive / Re: Luminiferous Aether | Luminiferous Aether
« on: October 09, 2010, 04:44:53 pm »
PLEASE DO NOT COME HERE AND SUGGEST POSSIBLE NERFS. THIS CARD IS NOT OVERPOWERED.
YES IT IS.

Okay, you're right, it's not, but you don't get to declare that. 

The first problem with this is this statement:  "I've made this card to strengthen the :aether :light synergy."  NO.  BAD Bloodshadow.  BAD design.  Proper design is making synergies that don't work yet.

The second problem is that this does the exact same thing that synergy does anyway.  One or the other is more powerful, or this is redundant.  It doesn't really add anything to the game. 

Though it hardly needs one, the third problem is that it's rather useless.  Really, show me a place this works better than a fractal.
Read this thread and you'll see a few.
Why is this bad design if there are so few :aether :light synergy cards, and people don't have to tap on non-existent synergies in order to make new cards....

9
Forum Game Archive / Re: The ^ < v Game by Appawesome
« on: October 09, 2010, 07:22:13 am »
^ Apparently likes transformice
< Apparently likes transformice
V Apparently likes transformice

10
Game Suggestions and Feedback / Re: few things
« on: October 09, 2010, 02:37:17 am »
Well I think these next levels would have shards in their decks, but that wouldnt be anything special besides if you win it its already upped. I still think giving more spins would be the best option because thats why most people fight FGs, the chance to get upped cards.
Heh, a god with more spins would be better in every way to false gods, and people will stop grinding them. :(

11
Aether / Re: Mind Gate | Mind Gate
« on: October 08, 2010, 02:15:19 pm »
I really like using this card because then I can basically counter my opponent and be awesome.
 :fire
It's not really countering your opponent it's just playing the same deck as them.
It also lets you see what your opponent draws, which seems pretty handy IMO.

12
Game Suggestions and Feedback / Re: few things
« on: October 08, 2010, 02:14:35 pm »
Nah those are special bonuses.
Maybe let people win rares like shards from the new gods?

Pages: [1] 2 3 ... 20
blarg: