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kirchj33

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg348860#msg348860
« Reply #72 on: June 10, 2011, 03:30:30 am »
Stats copy pasta'd from the FG Efficiency Study (http://elementscommunity.org/forum/index.php/topic,25609.0.html):

I may do some comparative stats with the cloaked version when I make more progress in that study....

  deck     Voodoo Panic (modded)   
  players     kirchj33   
  version    1.27 
  win-rate     47.33%   
  $ track ?    enabled 
  win-rate (n)     47.84%   
  games    150 
  Score/h     401   
  win-loss-(EM)     71-79-(2)   
  Score/h (n)    405   
  time (h:m:s)     07:27:25   
  FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  3989   
  min/game     02:59   
  FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  3969   
      Statmasta™4000                                                                *assumed card-spin/win: 35%      
      

"
  score/h  FGei(c)   Statmasta™4000    wins losses skips EM/Wins
   743
   174
   -827
   -78
   -703
   907
   -454
   1268
   608
   -82
   192
   275
   350
   259   
   -31
   826
   1356
   -426
   1420
   852
   1235
   998
   -133
   -671
   1164
   74
   430
   -325
   486
   5560
   2551
   -827
   3009
   -703
   5920
   1603
   7523
   5244
   2126
   2812
   3440
   3763
   2923   
   2543
   5821
   7110
   -426
   9010
   6281
   7425
   6265
   1953
   -671
   7157
   3004
   3660
   838
   4250
Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
   3
   2
   
   2
     
   2
   1
   5
   3
   1
   2
   3
   2
   2
   2
   6
   5
   
   3
   6
   3
   4
   1
   
   6
   2
   2
   1
   2
    2
    3
    5
    6
    5 
    1
    5
   
    2
    3
    3
    4
    2
    3
    5
    2
   
    3
   
    2
   
    1
    3
    4
   
    4
    2
    6
    3
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     1
     
     
     
     
     
     
     
     
     
     
     
     1
"      

@parasite:  Stats near 50% are definitely possible, but you really need to know the false god decks/AI behaviors inside and out.  Sometimes you slow play the dials (vs. rush w/o PC), sometimes you push them out quickly (poison), sometimes you stockpile and play them all at once (vs. pulvies, heavy PC).  I've played tousands of games with various doll decks at this point and the more you play, the more little tricks you can pick up on.  One simple move that many people don't know about is to petrify the opposing weapon early game by playing a doll + BB (I assume if you've played 10+ games you've learned this by now).  Its always good to try different strategies in different situations and see what works best!

Offline Bonestorm

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg349093#msg349093
« Reply #73 on: June 10, 2011, 06:15:47 pm »
FUN FACT! : If you paste the deck code for this deck in the import/export you get the deck, 'Hourglass 1 and only.'
                    If you paste the url for this thread in the deck import/export you get.....an 'Hourglass 1 and only!!'


http://elementscommunity.org/forum/index.php/topic,23950.0.html <- The URL.


Unintentional Easter egg ftw.



zse

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg350616#msg350616
« Reply #74 on: June 13, 2011, 06:21:33 pm »
I finally managed to win both Dark Matter and Decay with this deck. So all 29 FGs are indeed possible to win with that Nightmare modified deck, if you're lucky enough. :P

tatsunomi

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg362112#msg362112
« Reply #75 on: July 07, 2011, 01:15:58 am »
Tried this deck out today, and it works quite well. the hourglass definately helps with draw power. Even though it is expensive your havenothing else tos pend time quanta on after the 3rd SN, and drawing that 1 extra BB or PU really does make the difference.
I definately prefer this over CCYB, much faster :)

LordScimitar

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg368966#msg368966
« Reply #76 on: July 20, 2011, 07:47:17 pm »
Maybe I'm an idiot...but I've lost 11/12 so far. One lone victory. I'm getting destroyed.

Put out a voodoo doll. Try to get 5-6 BBs on it before copying it with twin universe. GP one, and then GP the other once the first is dead/has very little life left. Also, use TUs as support, copying their strongest creatures to also damage them, after the strong voodoo doll is copied. Play your hourglass asap and use sundials to slow enemy so you can get the strong voodoo doll before GPing it/get it out faster.

And if your second gravity pull is in bottom 5 cards you're finished basically.

I sold a lot of my other upgraded cards to get this deck and so far been a massive disappointment.

And nightmare really isn't helping me at all. A few damage...is all.

Offline Wizardcat

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg368969#msg368969
« Reply #77 on: July 20, 2011, 07:53:29 pm »
Your problem: You're playing Twin Universe on the Doll before it's damaged. When a damaged Doll is TUed, the new one inflicts damage to the opponent equal to the amount of HP it is missing, effectively multiplying the damage done.
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Offline bucky1andonlyTopic starter

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg368970#msg368970
« Reply #78 on: July 20, 2011, 07:59:33 pm »
1 voodoo + 2 BB = 60 hp, reduce down to 10hp or lower without dying, then TU 3 times, 200 dmg (when left at 10hp)
1 voodoo + 3 BB = 80 hp, reduce down to 10hp or lower without dying, then TU 2 times, 210 dmg(when left at 10hp)
1 voodoo + 4 BB = 100hp, same as with 3 BB's
1 voodoo + 5 or 6 BB's = only 1 TU after taking 100 dmg

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg368971#msg368971
« Reply #79 on: July 20, 2011, 08:01:52 pm »
I know this sounds inane, but put a simple strategy in the main post (right under the deck, preferably) so we don't get anymore confused players who don't understand the interaction between voodoo and TU.
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riraito

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg369133#msg369133
« Reply #80 on: July 21, 2011, 05:08:30 am »
I know this sounds inane, but put a simple strategy in the main post (right under the deck, preferably) so we don't get anymore confused players who don't understand the interaction between voodoo and TU.
I can't believe I had to read the whole first page to figure out how this deck worked.   :P

LordScimitar

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg369215#msg369215
« Reply #81 on: July 21, 2011, 01:11:38 pm »
Aha. I did scan through several pages, thus how I knew to use nightmare instead of another voodoo doll. I just...somehow missed it. Thanks again. I can't wait to give it another try.

Offline Bonestorm

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg369713#msg369713
« Reply #82 on: July 22, 2011, 08:56:35 am »
This was bound to happen to me eventually, but turns out when you have a mutant voodoo, it keeps the voodoo passive but the TU damage doesn't function  ;)

Made for a fun pic, but don't get too excited if you get a mutant voodoo from your voodoo  :-*






Offline nilsieboy

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Re: Hourglass 1 and only!! (voodoo deck) https://elementscommunity.org/forum/index.php?topic=23950.msg369721#msg369721
« Reply #83 on: July 22, 2011, 09:20:48 am »
This was bound to happen to me eventually, but turns out when you have a mutant voodoo, it keeps the voodoo passive but the TU damage doesn't function  ;)

Made for a fun pic, but don't get too excited if you get a mutant voodoo from your voodoo  :-*


that is... weird and epic at the same time xD.
and i still think hourglass is more effective then the cloak ;P.
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