First, let me say that the majority of changes and additions with the issue look quite good. Unfortunately, my positive response is heavily tempered by the alterations to Empathic/Feral Bond. Those of you not wishing to read (yet another) rant on this topic, please disregard the rest of the post.
Otherwise (rant on):
Well, heck, the Quest For Electrum has gotten even slower and more grindtastic now that Empathic/Feral Bond's operations have been changed. With the 'during the turn' functioning, Elemental Mastery was, of course, much more accessible, allowing for greater gains... this is a change that (as noted) hasn't altered actual gameplay at all, just reduced the potential rewards for gameplay. To put it another way, I will win the same number of games, with the same tactics, and by the same margin, I'll just get less for doing so.
Lovely.
Thanks for the change - I really didn't like getting rewarded for winning that much, anyway. I think the playerbase will agree that toning down rewards is a good way of motivating players.
Right?