Seriously, you guys are concerned that Crusaders benefit from the combo of:
1) Draw and play a weapon
2) Draw and play Animate on that weapon
3) Draw and play Blessing on that weapon
4) Draw and play Crusader.
5) IF both Crusader and the animated/blessed weapon are still alive, use Endow on that weapon
???
I'm sorry, but there are four-card combos that end games -- I'm not worried about one that merely creates a supercritter. Sure, you can EM halfbloods with it, but that's because halfbloods are slow, have no coherent strategy, and basically consistently die to any deck with lots of healing and phat creatures.