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Kael Hate

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76388#msg76388
« Reply #24 on: May 28, 2010, 07:41:40 am »
Would it be plausible to give the cat an ability costing Darkness to cause it to swap sides? This is easier than a trigger upon entering play and also adds to the theme crossed by a black cat. It would also add a built in solution by giving the opponent a way to escape if they can get :darkness.
Card Curator, there exists a physical limitation on how many words can be legibly written on a card. Probably somewhere in his annoyance series there will be a Greek Gift idea, which is something we have seen suggested on the forums but not implemented yet.
At the Moment, we're not going to chop at a card if the text fits on the templates ScaredGirl has supplied. The limitation of text is not something we have back from Zanz yet so we cannot be sure on how many lines he is limited to, if its a Database issue, a presentation issue or some combination of the both. Until we get some more info on text requirements we'll not hold anyone to it if it is within reason.

At this level tho I'd like to get the cards to a more professional level and part of that is cutting a card mechanically so it is simple to code and does not do unnecessary things or things that require new engine functionality when not required.

When you play a Creature or Permanent there is no Trigger action that occurs, so for this card to change sides on entering play will create a change to the Engine. Spells just activate the ability function just the same as when you activate the ability from a permanent. A keyword ability like "Gift" could work elsewhere, save space on the card and may be easier to code. Only thing to ask is SG since its her idea believes such a function would be acceptable in terms of the cards "Idea".

Kael Hate

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76389#msg76389
« Reply #25 on: May 28, 2010, 07:43:29 am »
... since we can't give a permanent to the opponent as suggested in other card idea threads, why bother giving them a creature? ...
Got a link there?

Offline Troh

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76407#msg76407
« Reply #26 on: May 28, 2010, 09:16:14 am »
Give at least some damage to this cat or it will be too OP.

Offline Kuroaitou

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76412#msg76412
« Reply #27 on: May 28, 2010, 09:41:09 am »
... since we can't give a permanent to the opponent as suggested in other card idea threads, why bother giving them a creature? ...
Got a link there?
Three, actually.  :o

ScytherLoL's Gift | Bestow: http://elementscommunity.org/forum/index.php/topic,2881

assassim's Penance | Charity: http://elementscommunity.org/forum/index.php/topic,3240

ManOfManySpoons's "Detrimental Permanents": http://elementscommunity.org/forum/index.php/topic,4977


...there's probably more, but at least three threads have already thought about 'Giving permanents' to your opponent, and this card is a variation in that it gives a detrimental creature on the get-go. It's nice, but unless the 'permanent-giving' ideas are shot down because the authors forgot to redo them in the standard template, then I assume that the idea of giving cards to your enemy is generally not welcomed. >.>

Of course, this is a cat. And LOLcats win the hearts of people everywhere compared to a donation.  :P

Kael Hate

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76432#msg76432
« Reply #28 on: May 28, 2010, 10:56:40 am »
... since we can't give a permanent to the opponent as suggested in other card idea threads, why bother giving them a creature? ...
Got a link there?
Three, actually.  :o

ScytherLoL's Gift | Bestow: http://elementscommunity.org/forum/index.php/topic,2881

assassim's Penance | Charity: http://elementscommunity.org/forum/index.php/topic,3240

ManOfManySpoons's "Detrimental Permanents": http://elementscommunity.org/forum/index.php/topic,4977


...there's probably more, but at least three threads have already thought about 'Giving permanents' to your opponent, and this card is a variation in that it gives a detrimental creature on the get-go. It's nice, but unless the 'permanent-giving' ideas are shot down because the authors forgot to redo them in the standard template, then I assume that the idea of giving cards to your enemy is generally not welcomed. >.>

Of course, this is a cat. And LOLcats win the hearts of people everywhere compared to a donation.  :P
Couldn't find anything in those threads or even a real objection to giving cards to your opponent. Why can't we give a card to an opponent?

Oooh Muffin

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76732#msg76732
« Reply #29 on: May 28, 2010, 09:13:01 pm »
About giving opponent permanents, I don't remember seeing anyone who's against that, but they came before the crusible, so they must have "died out" or something.

And I like the card, and actually voted for it! :)
Six of felicia and a dusk will make the opponents creatures have a 0,2657205 chanse of hitting xD that's pretty low, (just wanted to do the math)

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76735#msg76735
« Reply #30 on: May 28, 2010, 09:16:08 pm »
Couldn't find anything in those threads or even a real objection to giving cards to your opponent. Why can't we give a card to an opponent?
...oh. Hm... I guess they the threads died out to inactivity rather than opposition, so my concerns were for naught. >.> I wonder what people would think of the 'permanent-giving' cards now considering how far Black Cat | Felicia has gotten into the levels, but most of them were generic - this at least bring an element of strategy as it applies to a single creature.

My bad Kael. ^^; Sorry.

Kael Hate

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76752#msg76752
« Reply #31 on: May 28, 2010, 09:39:10 pm »
Couldn't find anything in those threads or even a real objection to giving cards to your opponent. Why can't we give a card to an opponent?
...oh. Hm... I guess they the threads died out to inactivity rather than opposition, so my concerns were for naught. >.> I wonder what people would think of the 'permanent-giving' cards now considering how far Black Cat | Felicia has gotten into the levels, but most of them were generic - this at least bring an element of strategy as it applies to a single creature.

My bad Kael. ^^; Sorry.
Np

They come from a time before the Crucible and they also work in a two part way, one that gives the card away and one that does the detriment. I'm wary of an open card that can give stuff away as wierd levels of testing have to be done to balance a card. Imagine Starlit Sky (http://elementscommunity.org/forum/index.php/topic,6452.0.html) its a simple card, but when given to a player playing one of the 4 anathema elements of it, they suddenly are locked out of the game. If the cards from that time are redone as an all-in-one package like the Black Cat then they would probably not be at a disadvantage for doing so.

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76825#msg76825
« Reply #32 on: May 28, 2010, 11:33:53 pm »
Still, 30 :darkness seems to be a low price for an effect of:
47% chance to miss
-6/0 to all opposing creatures

That works on momentum creatures and is extremely hard to get rid of (much harder than a dusk mantle).

Ok, you don't start with 6 of these, so you need time to set it up, but a mono darkness deck with devourers, felicias and vampires could easily achieve that because all three of these creatures are helping you to survive and devourers also help with quanta.

I like the idea of cats having 9 hp, so my nerf proposals would be to:
- increase attack of both versions to something serious (eg. 4, 5) so that they deal some damage before you play enough of them
- increase cost


I used Kael Hate's "Elements Playtesters Aid" spreadsheet to test the current version against a rainbow golem rush with a deck like this:
6 pests
6 vampires
6 felicias
1 vampire dagger
1 improved dusk
1 eclipse
10 obsidian towers

And... it won with 29 hp left. 10 turns.
Basically when he had 3 felicias on his side and I had a dusk mantle, he had about 36% to hit me with all his creatures -3. Against a vampire stiletto and 2 vampires. Both decks had a decent draw. I guess my deck could still get some tweaking, probably replacing a tower with another stiletto or dusk shield.
May the force of the D4HK side be with U ^_^
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xdawnbydeath

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg76830#msg76830
« Reply #33 on: May 28, 2010, 11:49:40 pm »
What happens with this + fractal?  I think its just too good if the evasions stacked.  Maybe at a diminishing return.

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg77051#msg77051
« Reply #34 on: May 29, 2010, 07:00:59 am »
I also dislike the name Felicia. Feliz = happy (in Portuguese), so it looks like a name of a good thing, lol. Maybe Dark Cat and Black Cat, or Black Cat and Plague Cat, or simply Black Cat for both would be better.

Also is the skill removed by lobotomizer? I assume its not. Does it create negative damage (that heals you), like with 0 attack creatures? If so its really really OP. Hmmmm, its not said that cats have 7 lifes (instead of 9)?

Interesting card, liked it.

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Re: Black Cat | Felicia https://elementscommunity.org/forum/index.php?topic=6324.msg77067#msg77067
« Reply #35 on: May 29, 2010, 07:33:07 am »

 

blarg: