Not sure if this is the place for this question, but assuming this permanent existed:
"A permanent, that, so long as it is on the field, each creature generates 1 quanta of its element at the end of each turn.
Ex. If you had this permanent, two fate eggs and a phoenix, you would gain 2
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
1
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
at the end of each turn.
These would stack, so two of the permanent would lead to 4
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
2
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
"
What would an appropriate cost be? What element would this most fit? Should other generate random quanta or none?