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wizelsnarf

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Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87170#msg87170
« on: June 10, 2010, 01:55:48 am »
NAME:
Disperse
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Spell

ABILITY:
Target creature is split into two random creatures. The sum of the new creatures stats equal the original creature's stats.
NAME:
Dismantle
ELEMENT:
Entropy
COST:
1 :entropy
TYPE:
Spell

ABILITY:
Target creature is split into two random creatures. The sum of the new creatures stats equal the original creature's stats.
ART:
Wizelsnarf
IDEA:
Wizelsnarf
NOTES:
[NEW] the creatures generated will be random creatures (but with the appropriate stats that sum to the original creatures stats.) n|0 creatures ARE possible. The creatures will be upgraded or unupgraded to match whatever the original creature was.

I decided to make an opposing card to Converge | Coalesce http://elementscommunity.org/forum/index.php/topic,7715.0.html

That way I have a pair for the competition: http://elementscommunity.org/forum/index.php/topic,7668.0.html

ScytherLoL

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Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87233#msg87233
« Reply #1 on: June 10, 2010, 03:08:12 am »
Very nice idea. As a side note are they mutated creatures as well? ie do they have the ability of the creature they become or nothing: I play this on a creature and get a Otyugh and a Ulitharid do they have their abilites or are they flat line (ie after loboed).

I can see great use with this in a mutation deck as you can split creatures faster that you don't want and then mutate them into bigger things. Also helps with Emphatic Bonds.

Good work.

Scyther

finkel

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Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87243#msg87243
« Reply #2 on: June 10, 2010, 03:14:11 am »
A deck with a few deja vus, these, and improved mutations could be QUITE interesting ^_^

I like it.

wizelsnarf

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Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87256#msg87256
« Reply #3 on: June 10, 2010, 03:19:02 am »
Should they be mutants? Somehow I thought mutants had random life (which wouldn't work...) But they could be mutants which is a little more  :entropy. Random at the moment is the fate egg or  :time.

What do you think?

Purity_Riot

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Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87755#msg87755
« Reply #4 on: June 10, 2010, 06:58:40 pm »
Thank you for participating

Ruduen

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Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87766#msg87766
« Reply #5 on: June 10, 2010, 07:08:51 pm »
I agree that it probably shouldn't be a random creature, since it makes it effectively a double mutation. Either make it into the abominations, or make it into the base creature (Possibly without skills).

b00mc1ap

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Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87832#msg87832
« Reply #6 on: June 10, 2010, 08:32:02 pm »
No I like it how it is, it's a weak Twin Universe that halves both creatures' stats. However, how do you deal with 1|1 creatures?

Also I suggest you do not allow it to copy the skill since that would be a bit op. Also, any buffs like adrenaline or momentum should be removed seeing as the card costs only 1 quantum.

ScytherLoL

  • Guest
Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87920#msg87920
« Reply #7 on: June 10, 2010, 09:34:35 pm »
I would say it would halve it rounded up to the nearest whole number. The half being based on base atk|hp. ie:

 I play an Elite Otyugh he is 0|5 I then swallow 6 creatures becoming 6|11 my opponent plays disperse on him. I get two creatures each of them 0|3 with no ability.

I assume that no ability is carried over to the new creature and that is why I asked if it was a mutation that happened. Mutants don't have the same abilities as the original even though they look the same and that is what I thought. It may be an idea that they become Abominations.

That's just one take on it and a good use of it for creature control.

Another example:

I play Amethyst Dragon 12|6, opponent plays anti-matter on her. I then use Disperse and get two creatures 6|3 with no antimatter, a good trade off and nice use.

Just ideas.

Thanks.

Scyther

b00mc1ap

  • Guest
Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87937#msg87937
« Reply #8 on: June 10, 2010, 09:40:33 pm »
I would say it would halve it rounded up to the nearest whole number. The half being based on base atk|hp. ie:

 I play an Elite Otyugh he is 0|5 I then swallow 6 creatures becoming 6|11 my opponent plays disperse on him. I get two creatures each of them 0|3 with no ability.

I assume that no ability is carried over to the new creature and that is why I asked if it was a mutation that happened. Mutants don't have the same abilities as the original even though they look the same and that is what I thought. It may be an idea that they become Abominations.

That's just one take on it and a good use of it for creature control.

Another example:

I play Amethyst Dragon 12|6, opponent plays anti-matter on her. I then use Disperse and get two creatures 6|3 with no antimatter, a good trade off and nice use.

Just ideas.

Thanks.

Scyther

Hmm I'm not sure about that though... I think the buffs should be counted as the creatures atk and hp, so that the dispersed Otyughs each receive a 3|6 without ability.

wizelsnarf

  • Guest
Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg87992#msg87992
« Reply #9 on: June 10, 2010, 10:43:14 pm »
I don't like the halving idea. It is entropy so the stats should be random but sum to the original creatures.

No I like it how it is, it's a weak Twin Universe that halves both creatures' stats. However, how do you deal with 1|1 creatures?

Possibly outcomes for a 1|1 are:

1|1 and 0|0 creatures
1|0 and 0|1 creatures

Though you make a good point, because if this was how it always operated, it might suck to cast it on say a 12|12 dragon and come up with a 12|0 dragon and a 0|12 dragon. That said it might be nice that there is a negative risk since it is cheap and an entropy card...

Pretty low risk though as the larger the creature's hp the less likely it would result in a N|0 creature...

Two new creatures would be formed, none of the skills would remain. However their stats would be based on the original creatures current stats, not max stats or initial stats.

The main unanswered question is what Creatures should result.

Random? Mutant? Abomination? original creature?

b00mc1ap

  • Guest
Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg88387#msg88387
« Reply #10 on: June 11, 2010, 09:23:28 am »
Ehh I would suggest that it's impossible to get a 0 hp creature since it would die right away.

wizelsnarf

  • Guest
Re: Disperse | Dismantle https://elementscommunity.org/forum/index.php?topic=7780.msg88434#msg88434
« Reply #11 on: June 11, 2010, 12:10:50 pm »
Ehh I would suggest that it's impossible to get a 0 hp creature since it would die right away.
We have Spark though so there is precedent...

For a 1|1 creature you would have 100% chance of getting a N|0 creature.

For a 2|2 it would be 3/5 chance of a n|0 creature

2|0 and 0|2
2|1 and 0|1
1|1 and 1|1
1|2 and 1|0
2|2 and 0|0

For a 3|3 there would be about 50%

For a 12|12 it would be really low % chance...

Does everyone think 0 hp should not be allowed?

BTW, can anybody figure out the formula for the odds?

 

blarg: