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Offline BloodshadowTopic starter

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Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62048#msg62048
« on: May 02, 2010, 03:55:16 am »
NAME:
Illusion
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
0|3
ABILITY:
Illusion (:darkness :darkness): Illusion's ATK is now equal to the target creature's ATK for one turn.
ART BY:
Stock Photo, edited
IDEA BY:
Bloodshadow
NAME:
Mirage
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Creature
ATK|HP:
0|3
ABILITY:
Mirage (:darkness :darkness): Mirage's stats are now equal to the target creature's stats for one turn.
ART BY:
Stock Photo, edited
IDEA BY:
Bloodshadow
NOTES: [/color][/b]
The ability is like Dive, lasting only one turn.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Arondight

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62066#msg62066
« Reply #1 on: May 02, 2010, 04:40:31 am »
Is it just me, or I just find that the unupgraded is a lot better than upgraded?  :) I find it to be like a diluted Parallel Universe or rather, a Darkness version. It doesn't seem that powerful, but with that kind of versatility, it is very powerful. Maybe have it lose it's ability after one use to balance it out? Because then you can have an army of these and switch to the strongest stat monster whenever it comes out. Other than that, the naming is a bit strange, because Illusions and Mirages aren't supposed to hurt you. Perhaps add something dark before the names? Or just "dark" itself. Dark Illusion, Dark Mirage.

Jaxly

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62082#msg62082
« Reply #2 on: May 02, 2010, 05:48:12 am »
Great idea but very underpriced. Potential gain is massive in comparison to every other creature of this type. First evolution cheaper than a graboid and contained within a single element? Fractal army of dragon hitters!

Offline killsdazombies

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62083#msg62083
« Reply #3 on: May 02, 2010, 05:49:28 am »
if this card is put into the trainer i can get it to have 360 attack EASY, op for the price.

Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62085#msg62085
« Reply #4 on: May 02, 2010, 05:52:05 am »
360?  Is this some sort of Auburn Nymph/Red Nymph combination?  Even that would take considerable time.  I suppose that could be OP, but that setup is so far fetched.... the quanta cost + rarity of the cards involved.  How would you do it? 

Offline killsdazombies

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62087#msg62087
« Reply #5 on: May 02, 2010, 05:53:14 am »
i could get it to 360 with a bad hand on turn 10....... my secret tho :P

Offline BloodshadowTopic starter

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62088#msg62088
« Reply #6 on: May 02, 2010, 06:05:07 am »
Great idea but very underpriced. Potential gain is massive in comparison to every other creature of this type. First evolution cheaper than a graboid and contained within a single element? Fractal army of dragon hitters!
That is, assuming your opponent has big creatures.

I'll let this be for one day, to get more feed back. If necessary, I'll make the stat-copying only last 1 turn.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62089#msg62089
« Reply #7 on: May 02, 2010, 06:08:00 am »
What's to stop darkness/aether from running these with a few Obsidian Dragons, then spamming a bunch of creatures with 12 attack for a cost of 3 :darkness (and a few turns of delay)?  Mass creature control would be a problem, but not all decks carry that.  Not to mention even if it did happen, just hold one in your hand and fractal it so you're back in business. 

Offline BloodshadowTopic starter

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62095#msg62095
« Reply #8 on: May 02, 2010, 06:11:10 am »
Hmm, I guess you're right. OK, I'll change the cost to 4/5 tomorrow.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62104#msg62104
« Reply #9 on: May 02, 2010, 06:25:06 am »
Hmm, I guess you're right. OK, I'll change the cost to 4/5 tomorrow.
Making it a one-time use ability would be better, and you'd actually have to thing before using the card.
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Offline BloodshadowTopic starter

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62109#msg62109
« Reply #10 on: May 02, 2010, 06:55:25 am »
The thing is, I want it to be multi-use. Maybe I should make the ability more expensive, like :darkness :darkness :darkness or something.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

icybraker

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Re: Illusion | Mirage https://elementscommunity.org/forum/index.php?topic=6077.msg62172#msg62172
« Reply #11 on: May 02, 2010, 12:19:06 pm »
I like the idea of changing the initial cost slightly (3|4, let's say) but changing the ability cost to 2 or 3 :darkness.

Quite a powerful card. It's a twisted version of Parallel Universe. You just gotta let Darkness get everything, eh? :P

 

anything
blarg: