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verity_blues

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Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52128#msg52128
« on: April 12, 2010, 07:11:19 am »
NAME:
Clarity Distortion
ELEMENT:
:entropy
COST:
:entropy
TYPE:
spell
ATT/HP:
-
ABILITY:
Opponent shuffles two randomly selected cards from his hand back into his deck
.
ADDITIONALINFORMATION: -
ART BY:
verity_blues
CARD IDEA BY:
verity_blues
NAME:
Clarity Distortion
ELEMENT:
:entropy
COST:
:entropy
TYPE:
spell
ATT/HP:
-
ABILITY:
Opponent shuffles two randomly selected cards from his hand back into his deck
.
ADDITIONALINFORMATION: -
ART BY:
verity_blues
CARD IDEA BY:
verity_blues

dragonhuman

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52349#msg52349
« Reply #1 on: April 12, 2010, 08:36:50 pm »
seems like a bad idea since momentum doesn't ignore stasis, it'll just kill yourself

Offline jmizzle7

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52367#msg52367
« Reply #2 on: April 12, 2010, 09:11:03 pm »
Maybe you meant for this to be a shield that blocks all attacks and weapons? Because momentum would bypass a shield effect, but would not bypass a stasis effect, as creatures don't attack at all under stasis.

icybraker

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52374#msg52374
« Reply #3 on: April 12, 2010, 09:27:37 pm »
Whoo, I love the picture! Great art! :)

Yeah, see what Mizzle and Dragon said. Also, it costs a bit much, but I guess that balances out with the fact that it has no counter like Sundial does. Good card, great art.

dragonhuman

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52387#msg52387
« Reply #4 on: April 12, 2010, 09:47:20 pm »
make it a shielod and it would be pretty good as was said, but beware of steals from people who can heal themselves but it does seems a little underpowered due to the life loss considering how overpowered fractual RoL and hope is

 edit: but then you still get momentum on a stick, nut with a price (how would this work with gravity pull?)

verity_blues

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52530#msg52530
« Reply #5 on: April 13, 2010, 04:07:39 am »
 :gravity NEW CARD IS IN THE FIRST POST NOW, JUST UPDATED :gravity

I thought about this card all day, after getting a good night rest. Went back to the drawing board tonight, and here's a much better form for the Space-Time Distortion theme. It fits alot better, and actually seems 100% usable now. I could actually see this card in my deck. I believe that it passes the unbalnce test. I do not believe that this card would upset the balance of elements.

I only wish I would have spent more time thinking about the card before posting that disasterous first-run late last night, lol...

Again, critique away, ppl......


Already got good advise, maybe two cards is to powerful. Might be that one card is more appropriate. But, you cannot deny that you like the concept. Also, maybe entropy, for the mark, instead of gravity?

thanx, acelink, for the advice.

Maybe rename to, Distortion, and change the mark to entropy. Later this might even become a creature ability.... can you imagine druids making distortion-enabled critters? LOLOL

How about a 1/2 creature called, Planer Fiend, who can use the Distort ability, for say, 3 entropy.

Offline Kuroaitou

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52590#msg52590
« Reply #6 on: April 13, 2010, 09:46:26 am »
CARD HAS BEEN CHANGED!!!






Well, I've been playing elements for a while now. But, I took a few months long leave-of-absence. Now that I'm back, I'm blown away by the dedication of everyone to the game. Elements has improved dramaticly. Great job, guys! Well here's my card idea. Really, I spent alot of time working on that image, so if this card doesn't gain any traction and someone would like to use the image for another card idea, heres the image.



Crtique away, but keep it civil, please... :gravity :gravity :gravity


NOTE: Player Markilleruk gave me great advice on the changes for this card on the forums tonight, thanx markilleruk!
Random discarding? Hm... I never heard of this one before, but it certainly makes the 'decking out the other player' option a lot faster if used properly, or at least mess up their strategy if you get rid of a vital card by chance.  ;)

The cost might need to be higher, but as a spell, it's certainly effective. Would Space-time distortion technically belong in... Time? O_o

Offline coinich

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52608#msg52608
« Reply #7 on: April 13, 2010, 10:56:52 am »
Definitely raise the cost.  This + Quicksand + Black Hole + Pulvy would be the ultimate denial deck.

Offline jmizzle7

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52622#msg52622
« Reply #8 on: April 13, 2010, 11:20:47 am »


Although I love me some Hymn to Tourach action, this is just too powerful in Elements, especially for less quanta than what it costs in MtG. Quanta is way easier to come by in Elements than mana is in MtG, so raising the cost is definitely the first thing I would suggest. A kind of hand destruction spell is definitely welcome, though, because the possibility of a player running this card means that one must consider whether or not to over-extend his board position (e.g. playing all of one's creatures when the opponent has creature control), thus creating a new wrinkle to PvP play. This is a good thing.

verity_blues

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52774#msg52774
« Reply #9 on: April 13, 2010, 06:28:31 pm »
Great advice, as always. Yes, maybe up the cost to 5 regular, 4 upgraded, and lower it to discard ONE card. What do you guys think? The reason I chose gravity was because gravity was an element with fewer cards than others available in the bazaar. Maybe a name change, to, say, "Polarity Distortion?" Oh yes, I like the sound of that. I will update the card image when I get off of work later. Please, post any more advice you may have, or disagreements with what I just stated: Such as, play costs, name change, staying a gravity card, and reduction of number of cards discarded.

The reason I now say one card instead of two is because once cards are gone in elements, they're gone for good. Say you had six of these cards, and forced someone to get rid of twelve cards out of their thirty? No, that would be to much, but once they've seen one played, I doubt they' be keeping to much in their hands.  :D  But, discarding one card at a cost of 4 orm five Q, that wouldn't be to bad.

So what are the cost recommendations?   5 unupped/4 upped?

Let me know...

Kael Hate

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52791#msg52791
« Reply #10 on: April 13, 2010, 06:58:50 pm »
RE: the new discarding (hymn to Tourach clone)

Card destruction is hideously powerful in Elements because you cannot combine solutions like you can in Magic. In Magic you can block and trade with creatures, cards often have multiple uses, the early game is much slower, there are counterspells, Card draw, and Card search to offset hand destruction.

In elements at this stage it is commonly accepted that any effect should not force an opponent to destroy a resource from hand or deck. This card does that and in a quite efficient manner. I would suggest if you wish a hand denial card that you tweak it slightly.

1. Increase the cost, you are removing 2 cards from your opponents hand at a cost of only 1  to your own. 2 and 1 quanta respectively doesn't cover that when used aggressively.

2. Change the effect out of an element that is already causing denial. Black Hole is a powerful denial card and already sits with Otyugh, and Gravity pull to keep the opponents aggression under control.

3. Change the effect so it is non-destructive but still gives you a denial advantage. I suggest having the 2 cards shuffled back into the owners deck.

4. In Magic the 2 to 1 of Hymn to Tourach was considered overwhelming when the user was already in a position of advantage and it has never seen reprint again. Various newer versions had tweaks to balance this such as letting the target choose the cards to lose, Only affecting 1 card if you as the agressor have more cards in hand. Looking for another tweek like that at this stage would pull it back to limit its overpower.

verity_blues

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Re: Clarity Distortion | Clarity Distortion https://elementscommunity.org/forum/index.php?topic=5203.msg52957#msg52957
« Reply #11 on: April 14, 2010, 12:36:56 am »
Thanx to, Kael Hate, for the excellent advice. Card has been changed.

 

blarg: