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Offline OdinVanguardTopic starter

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Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533515#msg533515
« on: August 15, 2012, 09:09:51 pm »
Also see ET's "Health Cost Ideas" url = http://elementscommunity.org/forum/index.php/topic,42745.0.html Topic for other ideas / discussion along this vein.

I am working on designing cards for the "Blood" series I am working on.
The idea is to use "Blood" as a means of storing / converting player HP into a resource for cards.
(-Special thanks to EmeraldTiger for Blood Mark / Blood Symbol artwork
- BloodSymbolOnImgur - url = http://i.imgur.com/ChwVP.png

These are some ideas I have right now. Any feedback on balance, etc. is welcome. As cards get made, I will put in links to the smithy topics.
Feel free to suggest your own, or better take the Blood mechanic idea and run with it. (Just make sure to credit EmeraldTiger for his mark artwork)

So far I have only gotten to making the first two (a pillar and a nova like permanent) to get the topic rolling

Here are the finished ideas in the smithy now:
---
:rainbow Vial of Half God's Blood | Vial of False God's Blood
---
:rainbow Blood Pillar | Blood Tower
---
:death Bloodthirsty Vice | Sanguine Vice
---
:earth Blood Buckler | Blood Shield

Here are some ideas for future cards:
Blood Series ideas:

----
Vengeful Blood
Cost      1 :fire
Type      Spell
Text:
"Deal 1 damage per Blood() stored on target card in play. Damages target if a creature or owner if a permanent"
----
Blood Vortex
Cost      1 :gravity
Type      Spell
Text:
"Transfer all Blood() from each card in play on your side to a target card in play."
----
Blood Psychosis
Cost      5 :entropy
Type      Spell
Text:
"All creatures with stored Blood() are afflicted with psychosis and will attack random targets for 3 turns."
----
Blood Syphon
Cost      3 :air
Type      Permanent
Text:
":air Syphon: If empty, transfer Blood() from a target to syphon, otherwise transfer from syphon to a target."
----
Blood Abberation
Cost      3 :entropy
Type      Creature
att|hp       0|1
Text:
"Convert 3 HP to 2 Blood() per turn. Use 1 per attack.
:death Feast: Consume all to gain +2|+2 each."
----
Blood Martyr
Cost      2 :light
Type      Creature
att|hp      1|2
Text:
"Convert 3 HP to 2 Blood() per turn.
:light Noble Sacrifice: Use to shield allies this turn"       
« Last Edit: August 17, 2012, 08:41:30 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
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Offline EmeraldTiger

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533522#msg533522
« Reply #1 on: August 15, 2012, 09:48:47 pm »
watching thread.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline AnonymousRevival

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533575#msg533575
« Reply #2 on: August 16, 2012, 01:54:00 am »
I'm surprised that blood can't be a  :life element.

Also, you may want to implement it ichor, the blood of the gods, which would be :aether.
Ignotum venit retro vivere. :aether :light

Offline OdinVanguardTopic starter

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533605#msg533605
« Reply #3 on: August 16, 2012, 03:04:49 am »
I'm surprised that blood can't be a  :life element.

Also, you may want to implement it ichor, the blood of the gods, which would be :aether.
... Interesting... though when I hear "Ichor" I tend to think of something a little more vial and pure evil / toxic / vile than blood... Then again, the idea of powering spells and abilities with a player / elementals blood isn't fairly dark itself.

It might make a good card...
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline AnonymousRevival

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533613#msg533613
« Reply #4 on: August 16, 2012, 03:20:55 am »
It wouldn't be evil. Ichor is the blood of the gods themselves, it is celestial.
Ignotum venit retro vivere. :aether :light

Offline OdinVanguardTopic starter

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533761#msg533761
« Reply #5 on: August 16, 2012, 04:07:37 pm »
Added Bloodthirsty Vice to Smithy. Check it out: Bloodthirsty Vice | Sanguine Vice
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Absol

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533762#msg533762
« Reply #6 on: August 16, 2012, 04:11:38 pm »
Just a question. How is mechanic for storing :blood?
Is it in a pool or is it stored in individual cards? Because i'm confused by the wording.
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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533763#msg533763
« Reply #7 on: August 16, 2012, 04:12:00 pm »
It wouldn't be evil. Ichor is the blood of the gods themselves, it is celestial.
Classical Mythology . an ethereal fluid flowing in the veins of the gods.
Pathology . an acrid, watery discharge, as from an ulcer or wound.

I think it would work.
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Offline OdinVanguardTopic starter

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533826#msg533826
« Reply #8 on: August 16, 2012, 05:56:59 pm »
Just a question. How is mechanic for storing :blood?
Is it in a pool or is it stored in individual cards? Because i'm confused by the wording.

It is stored on cards, like a counter. No new quanta pool is used, it just simplified card wording and unified the theme to have a symbol to use for the counters.

I go into more of the details on the Blood Pillar card. Those notes will be added to the series post once I get enough cards made.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline AnonymousRevival

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533947#msg533947
« Reply #9 on: August 17, 2012, 12:51:51 am »
I personally would relate blood as a :death element.

It also is quite contradictory "Sanguine Vice". Vice is a bad trait whereas sanguine means friendly, at least according to the humoral theory.
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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533963#msg533963
« Reply #10 on: August 17, 2012, 01:39:27 am »
I personally would relate blood as a :death element.

It also is quite contradictory "Sanguine Vice". Vice is a bad trait whereas sanguine means friendly, at least according to the humoral theory.
Vice is a clamp.
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Offline AnonymousRevival

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Re: Blood Series Ideas https://elementscommunity.org/forum/index.php?topic=42790.msg533989#msg533989
« Reply #11 on: August 17, 2012, 03:55:22 am »
Well, this is just my opinion. I normally associate vice as a bad trait rather than a clamp and sanguine as friendliness.
Ignotum venit retro vivere. :aether :light

 

anything
blarg: