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kirchj33

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AI3 True Efficiency Study https://elementscommunity.org/forum/index.php?topic=21530.msg275479#msg275479
« on: February 21, 2011, 05:33:11 pm »
After doing some work on Blue Priest's (http://elementscommunity.org/forum/index.php?action=profile;u=1776) AI3 EI Study (http://elementscommunity.org/forum/index.php/topic,21226.0.html), I decided to do a bit of thread hijacking as I think the following is probably better suited for its own discussion:

Similar to the Fgei (http://elementscommunity.org/forum/index.php/topic,14626.0.html) used to calculate efficiency in false god farming, what needs to be calculated are the following:
A=Score Change
B=Total Time

The equations used would both be simple as a result:

Score/Time=A/B

*Note that time for losses should also be recorded for this to work.




As an example, I played USEM (http://elementscommunity.org/forum/index.php/topic,10563.0.html) for 50 games:
A=+1482
B=3972 secs/60=66.2 mins

Score/Time=22.387/min       (1)

We will call this measure In-Game Score Efficiency (1)


You may say, however,  this is not the true efficiency!

You would be correct, as this number does not calculate time between games.  So let's take this one step further (all numbers from here are hypothetical, as I did not calculate actual time played when doing some statistical analysis of USEM way back when).  For this we need total time played.

To calculate this, you would write down the time you began playing, and the time you stopped to determine a total time played.  Let's say you were uber accurate and calculated this, down to the exact second.  (Taking the data I used above and adding a hypothetical 9 seconds between games(end game screen + spins + selecting level 3 at menu)):

*Important Note*- I believe this is better as an estimate, as when you are recording data opposed to farming, you will need time not included in the study to record data.  9 seconds between games should be used to standardize all data.

C=Total Time=4422 secs or 73.7 mins

We then have the following:
A/C=20.109 score/min      (2)

The would represent our True Score Efficiency (2).  This latter "True" efficiency calculation helps normalize data for those decks which farm for speed and for those which are focused on speed + EM's.

In summary:

USEM (http://elementscommunity.org/forum/index.php/topic,10563.0.html) (50 games)
In-Game Score Efficiency22.387/min
True Score Efficiency20.109/min
I believe 200 games, similar to jmdt's (http://elementscommunity.org/forum/index.php?action=profile;u=3818) TTW Study 2.0 (http://elementscommunity.org/forum/index.php/topic,17903.0.html), should be the standard.  I will only be tracking upped decks as those are the only ones that work reliably for EMs.

I will continue to work on the data myself, as it was suggested that time-based efficiency is best performed by one person, as player patience and computer speed can vary quite a bit from person to person.

*I will post Efficiency data in score/hr below as that seems to be the easiest to conceptualize.

kirchj33

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Re: Upgraded Deck Efficiency https://elementscommunity.org/forum/index.php?topic=21530.msg275480#msg275480
« Reply #1 on: February 21, 2011, 05:34:53 pm »
Upgraded Deck Efficiency

-USEM (http://elementscommunity.org/forum/index.php/topic,10563.0.html): TSE: 1202.442/hr, Games: 50, Score Change: +1477, Electrum Change: +1952, Total Time: 66.2 mins, Deck by - jmdt
5 Emerald Tower, 5 Life Pendulum, 2 Long Sword, 6 Giant Frog, 6 Elite Cockatrice, 6 Improved Heal, Life Mark.
Code: [Select]
6rk 6rk 7ac 7ac 7ac 7ac 7ac 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7ag 7ag 7ai 7ai 7ai 7ai 7ai 7ai 7bu 7bu 7bu 7bu 7bu
RawRate
Games50
Win4896%
EM3876%
Avg. TTW7.1875
Avg. Time79.44 secs
Total Time1.1033 hrs
Total Score1477
IG Score Eff1338.671/hr
True Score Eff.1202.442/hr
TTW
40
56
617
78
89
93
102
110
122
130
141
150
160
170
180
190
200

-SCEM (http://elementscommunity.org/forum/index.php/topic,18665.0.html): TSE: 1139.208/hr, Games: 50, Score Change: +1343, Electrum Change: +1728, Total Time: 63.23 mins, Deck by - jmdt
6 Entropy Pendulum, 6 Supernova, 3 Chaos Power, 4 Elite Charger, 1 Flesh Recluse, 1 Elite Graboid, 3 Improved Heal, 1 Minor Phoenix, 1 Abyss Crawler, 1 Elite Pegasus, 2 Vampire Dagger, 1 Phase Recluse, Gravity Mark.
Code: [Select]
6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 713 745 745 745 745 77g 7ai 7ai 7ai 7ds 7gm 7jr 7tb 7tb 80g
RawRate
Games50
Win4896%
EM3060%
Avg. TTW6.875
Avg. Time75.88 secs
Total Time1.0539 hrs
Total Score1343
IG Score Eff1274.328/hr
True Score Eff.1139.208/hr
TTW
42
54
616
711
811
91
102
110
121
130
140
150
160
170
180
190
200

-GAEM: Giant Amphibi'EM (http://elementscommunity.org/forum/index.php/topic,21620.msg295673#msg295673): TSE: 1106.272/hr, Games: 50, Score Change: +1318, Electrum Change: +1678, Total Time: 63.98 mins, Deck by - jmdt
6 Supernova, 6 Entropy Pendulum, 3 Chaos Power, 1 Flesh Recluse, 1 Elite Graboid, 5 Giant Frogs, 2 Improved Heal, 1 Minor Phoenix, 1 Abyss Crawler, 1 Elite Pegasus, 2 Vampire Dagger, 1 Phase Recluse, Life Mark.
Code: [Select]
6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 713 77g 7ae 7ae 7ae 7ae 7ae 7ai 7ai 7ai 7ds 7gm 7jr 7tb 7tb 80g
RawRate
Games50
Win4896%
EM3264%
Avg. TTW7.1875
Avg. Time76.78 secs
Total Time1.0664 hrs
Total Score1318
IG Score Eff1235.947/hr
True Score Eff.1106.272/hr
TTW
42
58
615
79
84
94
100
113
121
131
140
150
160
171
181
190
200

-Aerial Smooshing (http://elementscommunity.org/forum/index.php/topic,21643.msg295915#msg295915): TSE: 1040.458/hr, Games: 50, Score Change: +1313, Electrum Change: +1703, Total Time: 68.22 mins, Deck by - kirchj33
10 Wind Tower, 6 Damselfly, 6 Azure Dragon, 2 Long Sword, 6 Improved Heal, Life Mark.
Code: [Select]
6rk 6rk 7ai 7ai 7ai 7ai 7ai 7ai 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7mt 7mt 7mt 7mt 7mt 7mt 7mv 7mv 7mv 7mv 7mv 7mv
RawRate
Games50
Win4998%
EM2754%
Avg. TTW8.000
Avg. Time81.86 secs
Total Time1.1369 hrs
Total Score1313
IG Score Eff1154.85/hr
True Score Eff.1040.458/hr
TTW
40
50
612
77
810
913
104
112
121
130
140
150
160
170
180
190
200

-Smokey Bear- "Only You Can Prevent Forest Fires" (http://elementscommunity.org/forum/index.php/topic,21375.msg291949#msg291949): TSE: 1007.318/hr, Games: 50, Score Change: +1300, Electrum Change: +1655, Total Time: 69.93 mins, Deck by - kirchj33
2 Crimson Dragon, 2 Phoenix, 1 Long Sword, 2 Giant Frog, 6 Improved Heal, 6 Cremation, 4 Minor Phoenix, 6 Ball Lightning, Earth Mark.
Code: [Select]
5f2 5f2 5fc 5fc 6rk 7ae 7ae 7ai 7ai 7ai 7ai 7ai 7ai 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7ds 7ds 7ds 7ds 809 809 809 809 809 809
RawRate
Games50
Win4794%
EM3060%
Avg. TTW7.1063
Avg. Time83.92 secs
Total Time1.1656 hrs
Total Score1300
IG Score Eff1115.348/hr
True Score Eff.1007.318/hr
TTW
42
59
610
710
86
94
103
111
121
130
141
152
160
170
180
190
200

-Upgraded AI3 EM Grinder (http://elementscommunity.org/forum/index.php/topic,20936.msg287999#msg287999): TSE: 979.074/hr, Games: 50, Score Change: +1622, Electrum Change: +2092, Total Time: 91.9 mins, Deck by - Bootza
4 Obsidian Tower, 4 Dark Pendulum, 6 Pest, 2 Improved Steal, 2 Eclipse, 2 Vampire Dagger, 5 Siphon Life, 5 Vampire, Darkness Mark.
Code: [Select]
7t4 7t4 7t4 7t4 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7ta 7ta 7tb 7tb 7tc 7tc 7tc 7tc 7tc 7td 7td 7td 7td 7td 7um 7um 7um 7um
RawRate
Games50
Win50100%
EM4386%
Avg. TTW9.9
Avg. Time110.28 secs
Total Time1.531 hrs
Total Score1622
IG Score Eff1058.977/hr
True Score Eff.979.074/hr
TTW
40
50
60
75
89
912
1010
116
121
132
141
152
162
170
180
190
200

-The Healbow (http://elementscommunity.org/forum/index.php/topic,11831.0.html): TSE: 947.808/hr, Games: 50, Score Change: +1363, Electrum Change: +1728, Total Time: 78.78 mins, Deck by - jmdt
5 Quantum Tower, 6 Supernova, 2 Flesh Recluse, 1 Elite Charger, 2 Elite Graboid, 3 Improved Heal, 1 Explosion, 2 Minor Phoenix, 1 Abyss Crawler, 1 Improved Fog, 1 Unstable Gas (Upgraded), 2 Precognition (Upgraded), 1 Vampire Dagger, 1 Vampire, 1 Phase Recluse, Entropy Mark.
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 713 713 745 77g 77g 7ai 7ai 7ai 7ds 7ds 7gm 7n0 7n6 7qb 7qb 7qb 7tb 7td 80g
RawRate
Games50
Win50100%
EM2958%
Avg. TTW8.12
Avg. Time94.52 secs
Total Time1.3131 hrs
Total Score1363
IG Score Eff1038.073/hr
True Score Eff.947.808/hr
TTW
40
53
69
714
89
95
101
112
124
132
140
150
161
170
180
190
200
-Totally Upgraded AI3 Mastery Despoiler (http://elementscommunity.org/forum/index.php/topic,11412.0.html): TSE: 935.039/hr, Games: 50, Score Change: +1341, Electrum Change: +1691, Total Time: 78.55 mins, Deck by - Essence
5 Obsidian Tower, 6 Pest, 1 Improved Dusk, 2 Eclipse, 1 Vampire Dagger, 6 Vampire, 5 Gargoyle (Upgraded), 4 Dark Pendulum, Darkness Mark.
Code: [Select]
7t4 7t4 7t4 7t4 7t4 7t6 7t6 7t6 7t6 7t6 7t6 7t8 7ta 7ta 7tb 7td 7td 7td 7td 7td 7td 7tf 7tf 7tf 7tf 7tf 7um 7um 7um 7um
RawRate
Games50
Win4998%
EM3060%
Avg. TTW8.6122
Avg. Time94.26 secs
Total Time1.3029 hrs
Total Score1341
IG Score Eff1024.316/hr
True Score Eff.935.039/hr
TTW
40
50
68
79
812
910
102
112
122
133
140
150
160
170
180
190
201

-DEMA (http://elementscommunity.org/forum/index.php/topic,12700.0.html): TSE: 923.271/hr, Games: 50, Score Change: +1220, Electrum Change: +1653, Total Time: 71.78 mins, Deck by - jmdt
4 Nova, 2 Elite Graboid, 3 Improved Heal, 6 Cremeation, 6 Lava Destroyer, 1 Minor Phoenix, 2 Vampire Dagger, 6 Ball Lightning, Earth Mark.
Code: [Select]
4vj 4vj 4vj 4vj 77g 77g 7ai 7ai 7ai 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7ds 7tb 7tb 809 809 809 809 809 809
RawRate
Games50
Win4692%
EM2652%
Avg. TTW6.761
Avg. Time86.14 secs
Total Time1.1196 hrs
Total Score1220
IG Score Eff1019.735/hr
True Score Eff.923.271/hr
TTW
43
515
610
75
84
93
104
110
120
130
140
152
160
170
180
190
200

-Angry Santa (http://elementscommunity.org/forum/index.php/topic,12659.0.html): TSE: 912.981/hr, Games: 50, Score Change: +1266, Electrum Change: +1666, Total Time: 75.7 mins, Deck by - jmdt
3 Crimson Dragon, 1 Long Sword, 5 Improved Heal, 8 Burning Tower, 5 Cremation, 2 Lava Destroyer, 6 Minor Phoenix, Life Mark.
Code: [Select]
5f2 5f2 5f2 6rk 7ai 7ai 7ai 7ai 7ai 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7ds 7ds 7ds 7ds 7ds 7ds
RawRate
Games50
Win4794%
EM2856%
Avg. TTW7.681
Avg. Time90.84 secs
Total Time1.2617 hrs
Total Score1266
IG Score Eff1003.435/hr
True Score Eff.912.981/hr
TTW
41
58
68
78
811
91
103
112
123
131
140
151
160
170
180
190
200

-Black Dagger Brotherhood (http://elementscommunity.org/forum/index.php/topic,21845.msg299075#msg299075): TSE: 897.6454/hr, Games: 50, Score Change: +1239, Electrum Change: +1574, Total Time: 75.3167 mins, Deck by - kirchj33
6 Werewolf, 6 Chaos Power, 6 Entropy Pendulum, 2 Obsidian Tower, 2 Vampire Dagger, 6 Vampire, 2 Dark Pendulum, Darkness Mark.
Code: [Select]
6u1 6u1 6u1 6u1 6u1 6u1 6u2 6u2 6u2 6u2 6u2 6u2 6ve 6ve 6ve 6ve 6ve 6ve 7t4 7t4 7tb 7tb 7td 7td 7td 7td 7td 7td 7um 7um
RawRate
Games50
Win4896%
EM2754%
Avg. TTW8.1042
Avg. Time90.38 secs
Total Time1.2553 hrs
Total Score1239
IG Score Eff987.033/hr
True Score Eff.897.645/hr
TTW
40
50
65
715
813
95
106
113
121
130
140
150
160
170
180
190
200

-MGAL (http://elementscommunity.org/forum/index.php/topic,12849.0.html)
2 Long Sword, 10 Bone Tower, 2 Ivory Dragon, 6 Flesh Recluse, 5 Elite Mummy, 5 Improved Heal, Life Mark.
Code: [Select]
6rk 6rk 710 710 710 710 710 710 710 710 710 710 711 711 713 713 713 713 713 713 71d 71d 71d 71d 71d 7ai 7ai 7ai 7ai 7ai-Vader Sader (http://elementscommunity.org/forum/index.php/topic,18038.0.html)
8 Light Tower, 2 Light Pendulum, 4 Improved Blessing, 6 Crusader (Upgraded), 5 Animate Weapon, 5 Vampire Dagger, Darkness Mark.
Code: [Select]
7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jv 7jv 7jv 7jv 7k5 7k5 7k5 7k5 7k5 7k5 7la 7la 7n2 7n2 7n2 7n2 7n2 7tb 7tb 7tb 7tb 7tb
*All time statistics include those from losses (except TTW of course)
** Decks posted in order of efficiency, top to bottom.

Offline jmdt

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Re: AI3 True Efficiency Study https://elementscommunity.org/forum/index.php?topic=21530.msg277235#msg277235
« Reply #2 on: February 23, 2011, 08:22:00 pm »
Very nice work here.  I'll stay tuned.

BTW, MGAL has a :life mark.

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Re: AI3 True Efficiency Study https://elementscommunity.org/forum/index.php?topic=21530.msg277238#msg277238
« Reply #3 on: February 23, 2011, 08:27:14 pm »
I'm not one to care much for detailed differences in stats.. I tend to wing it, but this is fairly useful.
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kirchj33

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Re: AI3 True Efficiency Study https://elementscommunity.org/forum/index.php?topic=21530.msg277267#msg277267
« Reply #4 on: February 23, 2011, 09:22:56 pm »
I'm not one to care much for detailed differences in stats.. I tend to wing it, but this is fairly useful.
Yeah, the difference between the top efficiency seems to be only a couple hundred score per hour, the most important thing is that you have fun!

Very nice work here.  I'll stay tuned.

BTW, MGAL has a :life mark.
Fixed!  Thanks.

Btw, I'm pretty impressed with SCEM's performance through the first 50 games.  I'm sure I just had a great run, but impressed nonetheless.  Am I mistaken or was SCEM not included in TTW 2.0?

Offline jmdt

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Re: AI3 True Efficiency Study https://elementscommunity.org/forum/index.php?topic=21530.msg277269#msg277269
« Reply #5 on: February 23, 2011, 09:25:52 pm »
Btw, I'm pretty impressed with SCEM's performance through the first 50 games.  I'm sure I just had a great run, but impressed nonetheless.  Am I mistaken or was SCEM not included in TTW 2.0?
I have the stats, but have not updated yet.  I'll do that when I get home.  Its one of my favorites.

Another deck to look at is vader saders.

kirchj33

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Re: AI3 True Efficiency Study https://elementscommunity.org/forum/index.php?topic=21530.msg277286#msg277286
« Reply #6 on: February 23, 2011, 09:57:47 pm »
Btw, I'm pretty impressed with SCEM's performance through the first 50 games.  I'm sure I just had a great run, but impressed nonetheless.  Am I mistaken or was SCEM not included in TTW 2.0?
I have the stats, but have not updated yet.  I'll do that when I get home.  Its one of my favorites.

Another deck to look at is vader saders.
Added.  If anyone else has any EM scoring efficiency deck suggestions, I will be glad to consider testing.

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Re: AI3 True Efficiency Study https://elementscommunity.org/forum/index.php?topic=21530.msg277294#msg277294
« Reply #7 on: February 23, 2011, 10:13:21 pm »
says 10 life towers in the description for USEM deck. There are 5 towers and 5 pends in the pic. Also thanks for the stats, I was really wondering whether SCEM was faster than USEM.

kirchj33

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Re: AI3 True Efficiency Study https://elementscommunity.org/forum/index.php?topic=21530.msg277303#msg277303
« Reply #8 on: February 23, 2011, 10:23:08 pm »
says 10 life towers in the description for USEM deck. There are 5 towers and 5 pends in the pic. Also thanks for the stats, I was really wondering whether SCEM was faster than USEM.
Yeah, I think a couple of the tower builds are off, I will fix them before the day is over.  Thanks!
*edit* fixed!

BTW, MGAL has a :life mark.
Before I go too much further, what's the optimized build for MGAL?  I had 6 mummies, 6 recluses at first, but then saw your decks page had 5 mummies, 6 recluses, 2 bone dragons.  I would think to probably go -1 bone dragon, +1 tower or heal from what you have on your deck page, but I haven't played with it other than 8 games before stopping....

 

blarg: